Halo: The Master Chief Collection

Halo: The Master Chief Collection

ODST XL
31 Comments
shadowed  [author] 14 Jun @ 3:20pm 
@FiveFingersOfGarlic - Haha, yeah it is gonna be really hard for solo. I made this mod for coop in mind so if you are on Heroic+ for single player, it is gonna be really difficult.
FiveFingersOfGarlic 13 Jun @ 8:52pm 
It just isn't really doable. I either have to cheese them all to finish the mission, or just give up. Love the rest of the mod so far but can't stand the fact I cannot finish a mission I spent a good hour on.
shadowed  [author] 17 May @ 5:06am 
All the brutes!
FiveFingersOfGarlic 16 May @ 10:51pm 
Oni Site detonation mission has an INSANE amount of covenant spawning for me. Like 80 guys all on the rooftop at the end of the mission
thepro241 30 Jan @ 9:30am 
i see, thanks for responding so quick tho!
shadowed  [author] 30 Jan @ 6:07am 
@thepro241 - Well it will be way more AI than "like 3 more enemies" and the AI will be shooting way further away.
thepro241 30 Jan @ 5:10am 
thats all i did, same with any other steam workshop mod
thepro241 30 Jan @ 5:10am 
i should just have to install and its fine right??
shadowed  [author] 30 Jan @ 4:34am 
@thepro241 - Sounds like something isn't right on your end.
thepro241 30 Jan @ 4:07am 
on normal and solo this is kinda underwhelming for a "XL" mod, it feels the exact same as the original halo 3 odst but with like 3 more enemies
shadowed  [author] 20 Nov, 2024 @ 6:24am 
@Guacamacol'e - No problem! I made this for coop for me and a friend and I am glad you are able to experience it!
Guacamacole 19 Nov, 2024 @ 4:42pm 
Shadowed - Thank you very much for the fix.
shadowed  [author] 19 Nov, 2024 @ 8:24am 
Ok I fixed it! There will now be one grunt spawning up on the roof but he should be an easy kill for the players and friendly marines. Thanks again for reporting the issue!
shadowed  [author] 18 Nov, 2024 @ 5:35pm 
@Guacamacol'e - Huh, we played that on Legendary too and I thought I fixed that. Thanks for the info!
Guacamacole 18 Nov, 2024 @ 4:06pm 
@shadowed - We played it on Legendary difficulty. Ah, maybe that's why the spawns got messed up.
shadowed  [author] 18 Nov, 2024 @ 4:18am 
@Guacamacol’e - Thanks for reporting! Would you mind letting me know what difficulty you were on? The AI spawns are heavily dependent on difficulty.
Guacamacole 17 Nov, 2024 @ 3:37pm 
@shadowed - Yes, during the "help dutch defend rally point" the last wave of enemies are on top of the roof. The right side is clearable but the middle roof 1 enemy is stuck breaking progression.
shadowed  [author] 17 Nov, 2024 @ 4:51am 
@Guacamacol'e - Did it break the mission progress?
Guacamacole 17 Nov, 2024 @ 3:23am 
Kizingo Boulevard, enemies stuck on rooftop
shadowed  [author] 30 Mar, 2024 @ 6:36am 
@Theghostofreach No, this is vanilla ODST/Halo 3 graphics. I recommend Nvidia Game Filter or Reshade for mod-free graphics support.
Theghostofreach 30 Mar, 2024 @ 6:31am 
does this up graphics?
shadowed  [author] 29 Feb, 2024 @ 12:22pm 
@Luminary2 I would try normal first, but heroic is what I prefer.
Luminary2 29 Feb, 2024 @ 11:48am 
is this balanced for heroic? or normal?
shadowed  [author] 30 Jan, 2024 @ 6:41pm 
Thanks, must have missed Data Hive! Will work on fixing it.
Test Tube 30 Jan, 2024 @ 11:18am 
Ah, I saw another ODST mod with a similar problem I think.

I got another one, the low health beep on Data Hive isn't muted, but rather now sounds like the clacking from dropping a gun on the floor over and over.
shadowed  [author] 30 Jan, 2024 @ 9:16am 
@Test Tube, Thanks again for reporting! I probably won't be able to fix that issue with Mombasa Streets through the Steam Workshop.

You can try copying the workshop files 'Steam\steamapps\workshop\content\976730\3136723227\Maps'
to the main maps directory, overwriting the vanilla ones.

This would be the same as installing the Nexus Mods version, and that might work for Mombasa Streets since it enables all the Rally Points!

I've had issues with enemies being stuck in walls on Kizingo before funnily enough. It is hard to find the correct squads that have that happen. We finished that mission no problems on coop, so it wasn't an important thing to try to fix yet.
Test Tube 30 Jan, 2024 @ 8:42am 
Kizingo Boulevard, some enemies got stuck behind the energy wall to the right of Dutch
Test Tube 30 Jan, 2024 @ 6:39am 
Seems like Mombassa Streets always pushes me to an unmodded version of the main missions.
shadowed  [author] 12 Jan, 2024 @ 11:16pm 
Fixed. Issue was multiple different AI squads: Too many AI on the platforms at the start, and several unlabeled Phantom tags.
shadowed  [author] 12 Jan, 2024 @ 4:43pm 
Thank you, will work on fixing it!
DownUnderGamer01 12 Jan, 2024 @ 4:28pm 
Get stuck on NMPD HQ level, when defending the pelican it gets to a point and doesn't progress. Likely reason is the phantom drops some troops on the lower level but they don't get off properly and land on some girders under the map.