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There should be no compatibility problem.
AI will share information with each other at certain intervals, the information I assume, is: enemy position,enemy type.. things like that.
of course
All_Radio_Nets = allgroups
All_Radio_Nets spawn eis_blacklist_s_add;
All_Radio_Nets spawn eis_blacklist_r_add;
For example if you wanted to add all current opfor groups, you could use:
O_Radio_Net = groups opfor;
O_Radio_Net spawn eis_EisApp;
Communication among different IS-teams is beyond the scope of this mod. 🥱Also it's time to wrap up this project. Future work will focus on potential bug fix.
This feature is still under development.
EIS and VIS only help AI squads share information and don't affect their behavior or decision making after enemy spotted.
I was also considering the delay feature you suggest. It should come out soon as a configurable option in addon settings.
How does this and VIS behave with LAMBS?
I evaluated your advice and found it's feasible. I'll check out how to make it into a zeus or 3den module.
Currently you can only achieve adding new info sharing teams during a mission via executing the code as introduced for mission makers.
VIS: share with nearby squads only.
EIS: share with any squads you specify, ignoring distance limit.
If you don't know when and where to make a wise use of EIS, VIS is for you.