RimWorld

RimWorld

Rimatomics Console Retexture
30 Comments
Happycam  [author] 11 Jul @ 6:17pm 
Ah, I fixed that so if you see that issue again lemme know. Thx for the heads up!
Red Army 11 Jul @ 6:09pm 
Sorry, I should have been more specific. @Chainlinc3's issue is because of the <author> issue. I had the same.
Happycam  [author] 11 Jul @ 4:04pm 
@chainlinc3 Not sure why it does that.

@Red Army Thanks for the heads up.
Red Army 11 Jul @ 10:42am 
You need to change <author> to <authors> in the About.xml if you want to use <li>
chainlinc3 11 Jul @ 9:43am 
Adding my voice to Nicoman's, I get this error on startup just by having this mod *subscribed*-- not even activated. https://gist.github.com/HugsLibRecordKeeper/65e1350a2ea233ebffb81d93ca092ede

Unsubscribing resolves the startup error.
Happycam  [author] 10 Jul @ 2:08pm 
Ngl, I just updated the mod tag to be 1.6 as the code didn't need any changes. Not sure why you are getting errors. I'll go see just in case but the error log doesn't really show me much regarding this mod.
Nicoman 10 Jul @ 6:01am 
After your last update, I get an error [pastebin.com].
I am on v1.5 of the game.
Happycam  [author] 29 Jun @ 3:54pm 
You're welcome, hope you enjoy!
OdIn 29 Jun @ 12:38pm 
ty for making this it was the only reason why i skipped rimatomics
Happycam  [author] 21 Jun @ 9:22pm 
I do not plan to update any of my mods until the official 1.6 release. Some mods are ready to release while others, such as this one, is still a wip.
Fantasy System 21 Jun @ 2:28am 
1.6?
Happycam  [author] 16 Jun @ 5:08pm 
Thank you! Hope you enjoy!
Nicoman 15 Jun @ 2:50am 
Nice mod for the mod! Much more lore friendly visuals. Thank you.
Happycam  [author] 3 Mar @ 12:19pm 
Yes, you can still fully enjoy the mod with the retexture with access to all information and gizmos. We however had to remove the little visual overlay ontop of some structures as we could not find a way to rescale it to fit the textures and making textures to fit it came off too weird and non-vanilla esq.
diaplay reactor information on it?
Happycam  [author] 19 Nov, 2024 @ 12:57pm 
I tried to keep it consistent alongside the Comm's console design, and always thought that they stick up and poke out of the roof. It was also something that helps fill up that dead space on the top of the console to ensure it recognizable from a distance.
Capi 19 Nov, 2024 @ 3:33am 
Why would an interior console have antennas? Anyway I edited them out, nice mod :jackedup:
Happycam  [author] 6 Jul, 2024 @ 6:08pm 
Noticed when doing a small update that the reactor console FX was broken and overlapping, so we got that fixed up again. It's been fixed now but let me know if its an issue again y'all. Also love u too fam!
Azzkal 4 Jul, 2024 @ 2:52am 
I LOVE YOU MAAN
Happycam  [author] 4 Jul, 2024 @ 2:04am 
Update: Added a defcon countdown to the war console and made the FX actually look visually interesting. Also fixed up the machining bench to make it look good alongside VE Furnature: Production's fab bench linkable. Enjoy!
Azzkal 22 Jun, 2024 @ 1:29am 
God bless you
Happycam  [author] 22 Jun, 2024 @ 1:23am 
Thx!
Azzkal 20 Jun, 2024 @ 6:56am 
very lore friendly, you make amazing work!
Bonible 9 May, 2024 @ 4:56am 
Yay!~
Happycam  [author] 5 May, 2024 @ 3:53am 
Updated to 1.5 everyone! We had to make changes to the code as rimatomics code was drastically changed from what my friend could tell, of which had to be fixed for this mod to fully work. I also got pretty busy so there was a delay on my end, sorry! Thankfully the mod now works for 1.5, and I also removed the url link within the about page as pointed out by Samuel_Bucher, (thanks fam!) so no more redundant errors. I'll be resuming rimworld modding work later this week with 2 more console mods and a massive vehicle mod currently in the works. Expect them in the coming months. Hope everyone enjoys the mod and sorry for the late update release!
lol 27 Apr, 2024 @ 3:15am 
Rimatomics's been updated to 1.5
Samuel_Bucher 26 Apr, 2024 @ 6:10am 
Could you remove the <url>https://github.com/Dubwise56/Rimatomics/wiki</url> tag from About.xml? It causing an error on startup even when not loaded.
Bonible 13 Apr, 2024 @ 9:42pm 
Woo!
Happycam  [author] 8 Apr, 2024 @ 9:01pm 
Hey everyone! I recently decided that I would not just update my console mods to include the 1.5 tag, but also fix this visual glitch I have been noticing, and have greatly enhanced the quality of the console appearances. Rimatomics is by far however where most of my work in overhauling the console appearances, so I hope everyone enjoys the fresh new coat of paint! I however am currently still waiting for Dub to update Rimatomics to 1.5, so I will be announcing when it gets updated to 1.5 later on.
Kokorocodon 30 Jan, 2024 @ 8:57am 
ALL HAIL!! No longer thar uncanny ass console in the middle of the research lab!!