Project Zomboid

Project Zomboid

HavenRidge
40 Comments
mr.l 21 Jun @ 7:07am 
it conflicts a little with pineville
GrayFox 17 Oct, 2024 @ 9:07am 
there is a million zombies in 4 buildings somewhere on map and it makes may game run at 1 FPS when i aprouch it, how do i fix that? plz let me kno this map is crucial for my playthru i want to keep it in my load order tnx =)
Инкосатор 22 Jun, 2024 @ 8:35am 
а
MishaXG 11 May, 2024 @ 9:44pm 
Map looks great but conflict with St Paulo's Hammer. All 4 cells of this map are inside St Paulo's Hammer. It's a shame cause this map seems really cool...
I hope it can be moved somewhere else, with the setup it has it shouldn't be a big issue overall. (ofc if you wish too cause St Paulo's is "one of those cool map to have")
Puddings 9 May, 2024 @ 7:59am 
Is this compatible with pineville?
yoshuzapat 3 Apr, 2024 @ 10:59pm 
St Paulo's Hammer 14*32
G̴̼̓l̶͊̇1̷͐̈ẗ̴̙c̷h 27 Jan, 2024 @ 12:17pm 
Hey there bud been running it just fine but I found this weird visual bug. It looks like there this big tuning fork shaped structure going all the way through the the 3rd floor of the medical center located on the northwest side of town. I sent you a friend request so I could dm you a screenshot.
Dane 19 Jan, 2024 @ 5:14am 
@Sr. Dexter check ur map loader, HavenRidge need to be before 10YL_MAPS
matbask  [author] 19 Jan, 2024 @ 12:45am 
thank you kryzx - nickh2121 !!!!!
Kryzx 18 Jan, 2024 @ 6:19pm 
Looks great! :steamhappy:

Also it still surprises me people complain about map not working when you use 10YL. Of course it will not work because 10YL replaces the entire Knox county map if you loaded it first. :steamfacepalm:
nickh2121 18 Jan, 2024 @ 6:16pm 
I just want to say gracias for this mod, keep up the good work :D
matbask  [author] 18 Jan, 2024 @ 12:49pm 
suddenly I tested no bugs occurred I spawned in the city maybe it comes from your mods
matbask  [author] 18 Jan, 2024 @ 12:44pm 
I'm going to check that now
Sr. Dexter 18 Jan, 2024 @ 12:39pm 
Just try a new safe only with titles and 10YL mod. Not working, just spawn in the forest. Also try only the map with titles and same.
matbask  [author] 18 Jan, 2024 @ 12:33pm 
How so ?
Sr. Dexter 18 Jan, 2024 @ 8:35am 
Not working
matbask  [author] 18 Jan, 2024 @ 6:57am 
- une mise a jour arrive bientot !!!
( refonte des murs - Nouvelles Zones )
- An update is coming soon!!!
(redesign of walls - New Zones)
matbask  [author] 18 Jan, 2024 @ 12:34am 
merci dane !!!
Dane 17 Jan, 2024 @ 11:41am 
Félicitation ! très belle carte !
Universalhaze 17 Jan, 2024 @ 11:16am 
is there a spawnselection for the city?
LeaSupertramp 17 Jan, 2024 @ 9:54am 
Interfiere con Wilbore, KY.
matbask  [author] 17 Jan, 2024 @ 8:03am 
merciiii !!!!!!!
arkail14 🌹شهيد🌹 17 Jan, 2024 @ 6:25am 
j'adore :steamhappy:
matbask  [author] 16 Jan, 2024 @ 10:47am 
yes
That1OneKobold 16 Jan, 2024 @ 7:08am 
Am I able to use Havenridge and Raven Creek in the same playthrough?
天罗地网 15 Jan, 2024 @ 8:22pm 
Good map but incompatible with St Paulo's Hammer
matbask  [author] 15 Jan, 2024 @ 2:15pm 
ty EtherealShigure G̴̼̓l̶͊̇1̷͐̈ẗ̴̙c̷h
matbask  [author] 15 Jan, 2024 @ 2:14pm 
Thank you very much !!!!! an update is coming soon to the map with lots of cool new areas :)
EtherealShigure 15 Jan, 2024 @ 1:58pm 
Just Lovely :) <3
G̴̼̓l̶͊̇1̷͐̈ẗ̴̙c̷h 15 Jan, 2024 @ 1:54pm 
I run a horror themed RP server and really appreciate map makers who put so much love into there little towns! I work all week but I cant wait to try this out this weekend! Looks like its gonna work really well with. The darkness is coming and sin city mod. That plus maybe the silent hill music mod and this is gonna be one creepy little map :D
matbask  [author] 15 Jan, 2024 @ 7:34am 
merciii hark !!! et c est que le debut plein de mise a jour arrive ;)
Harkwood 15 Jan, 2024 @ 4:05am 
super taff !
matbask  [author] 15 Jan, 2024 @ 12:57am 
hey thank you very much Ssaulabby but I think it will be too complicated for me :( sorry!!!
Ssaulabby 14 Jan, 2024 @ 10:44pm 
hey hey matbask, I really appreciate your work on this map. I really love the atmosphere of this town. Sadly though, i am using a standalone custom map on my server and want to include this map to it. The cell origin, of my server, is not the same as the vanilla KY. If it is ok with you, will it be possible for you to provide me with same map with diff. cell? (21x0, 21x1, 22x0, 22x1). If it is too much work for you, i would understand
matbask  [author] 14 Jan, 2024 @ 1:04am 
ty ikankus :)
ilkankus 13 Jan, 2024 @ 4:10pm 
Just as a heads-up, this map is incompatible with the 'St Paulo's Hammer" map mod (which shares the cells 14x32, 14x33, 15x32, 15x33).
matbask  [author] 13 Jan, 2024 @ 7:11am 
if you have a bug let me know ;)
matbask  [author] 13 Jan, 2024 @ 7:07am 
:)
matbask  [author] 13 Jan, 2024 @ 7:06am 
hey thank you 14-32 14 -33 and 15 -32 15-33
Osama Bin Swagging 13 Jan, 2024 @ 7:01am 
Looks really good man. What cells are you using on this map?