Barotrauma

Barotrauma

Facehurt's Beacon Stations
37 Comments
Draconis🐊 11 Sep, 2024 @ 2:20pm 
Works like a charm! thanks!
Facehurt  [author] 10 Sep, 2024 @ 2:22pm 
Hello Draconis, I updated the file so it has the same steamname and filelist.xml name.
Facehurt  [author] 10 Sep, 2024 @ 2:13pm 
dammit. i dont know how to fix that. Originally it was named something different and when I renamed it to steam then it didnt update properly. Lemme check if I can do something about it
Draconis🐊 9 Sep, 2024 @ 4:10pm 
I have the strangest error with this hash checking in our server (linux) mod loader due to the steam name and filelist.xml name being different.
Facehurt  [author] 6 Jul, 2024 @ 3:16pm 
@greatblue ill try no promises been busy lately
Facehurt  [author] 6 Jul, 2024 @ 3:16pm 
yea!
Snuggy 8 May, 2024 @ 5:20pm 
Facehurt the femboy making mods
Great Blue 29 Mar, 2024 @ 2:21pm 
Is it possible if you could make some bandit version outposts? like the one in vanilla out of the four?
Facehurt  [author] 22 Mar, 2024 @ 7:34pm 
@Tychoid they add more to the game @angel I don't know how to do that, I will try in the future I think
Facehurt  [author] 22 Mar, 2024 @ 7:33pm 
Also @ RKTO i was working on one but lost the inspiration, will try to work on them more!
Facehurt  [author] 22 Mar, 2024 @ 7:33pm 
Aw thanks Ill try to make the wire more obvious in a future update :D
Great Blue 22 Mar, 2024 @ 4:35pm 
your beacon stations really fit the vanilla experience and they even mesh with looting from other mods i started to use, they feel genuine and nice to be around and the gameplay around fixing them isnt too bad, i like the little wire you have to disconnect at the left side of one and reconnect with the two junctions outside to power the nav, not to mention the diving suit lockers that can be wired and replaced with other wires for powering oxygen in suits
Der Helfer 20 Mar, 2024 @ 11:49am 
Dude, those are really cool beacons, do you plan on maintaining the mod and updating it further?
Tychoid 11 Mar, 2024 @ 1:30pm 
Would these theoretically add more beacon stations -alongside- other beacon station mods - or do they replace each other?
AngeL 9 Mar, 2024 @ 2:28pm 
Are you adding more that will have Bandits?
Facehurt  [author] 19 Feb, 2024 @ 7:55pm 
Okay ill try to do it this week
CheeseWheelGuy 12 Feb, 2024 @ 8:23am 
i second draconis' idea, i'd love to see more dockable beacons
Bizmarck 24 Jan, 2024 @ 1:25pm 
Oh, wonderful! Thank you! ^w^
Facehurt  [author] 22 Jan, 2024 @ 5:53pm 
No! ^_^ You can remove it too as long as youre docked at a station.
Bizmarck 22 Jan, 2024 @ 5:42pm 
Will this require a campaign restart?
Facehurt  [author] 21 Jan, 2024 @ 1:11pm 
OH. that's a good idea!
Draconis🐊 21 Jan, 2024 @ 12:33pm 
These are really nice! Have you considered doing any of these upside down style hanging from the ceiling?
Facehurt  [author] 21 Jan, 2024 @ 9:43am 
Pushed out attempted fix sorry everyone :(
Ruuj Rubellite 21 Jan, 2024 @ 3:35am 
Hash Mismatch Error
Maxer2222 21 Jan, 2024 @ 3:00am 
There seems to be a hash mismatch error.
Facehurt  [author] 20 Jan, 2024 @ 11:59pm 
Changelog: Fixed some hulls (cosmetic only) in beacon station #4 and some textures
Demoted 17 Jan, 2024 @ 8:50pm 
Thank you! :buzzed:
Facehurt  [author] 17 Jan, 2024 @ 8:19pm 
OH that's just a normal message when you update a new mod in the middle of the campaign, should be fine because its just beacon stations ^_^

it's because I just updated the mod and you updated it as well.
Demoted 17 Jan, 2024 @ 7:41pm 
I got this when I tried to play the campaign I've been going through. "The content package "Facehurt's Beacon Stations Biodomes" was in use when saving the campaign, but is not currently enabled. The content package "BeaconFACE01" was not in use when saving the campaign. Content package mismatches may cause errors or crashes. You may want to switch to the correct packages before continuing the campaign."
Facehurt  [author] 17 Jan, 2024 @ 6:30pm 
Added a fourth beacon station for now, going to give it unique hallways / rooms soon!
sokolov 16 Jan, 2024 @ 1:10am 
Always nice to see lorefriendly content.
Facehurt  [author] 14 Jan, 2024 @ 6:03pm 
Yay thank you guys working on more (and also maybe they will be integrated into another mod soon so this will just be standalone idk)
Gloomster569 14 Jan, 2024 @ 2:37pm 
Oh these are amazing
I'm With Idiot -> 14 Jan, 2024 @ 1:01pm 
cool!
Merapsco 14 Jan, 2024 @ 10:34am 
awesome!!!
Facehurt  [author] 14 Jan, 2024 @ 12:10am 
Thanks :O <3
Minx 13 Jan, 2024 @ 4:52pm 
Very Homey