Garry's Mod

Garry's Mod

Cavelands (Procedurally Generated Map)
15 Comments
ⒶVERAGE ⒻAN ⒺNJOYER 21 Jun @ 11:06pm 
i am placing blocks and shit cuz I'm in fuckin minecraft.
evandaarcher 27 Nov, 2024 @ 6:33am 
This is awesome
なかの31 4 Aug, 2024 @ 1:27am 
I really don't like how the caves are generated.
Also, the npcs at the surface are literally clutter on the map, even more if they decide to follow you.
Naga Sake 16 Apr, 2024 @ 8:51pm 
if you load a save of this map will i reload it's generated terrain? if not, I'd try to set it up that way so we can save our favorite layouts.
GIB-DOO 10 Apr, 2024 @ 1:33pm 
A navmesh for a map like this is impossible, combat dummy. Due to its randomization each time you start it up. a navmesh is litteraly just a mesh, like a 3d model, but used as designations of where an ai can walk around, and to designate all travesible terrain, and how you should traverse it.
c00lium 3 Apr, 2024 @ 12:58am 
navmesh?
bryanbrasher7 27 Jan, 2024 @ 10:43am 
great map very cool
Zman 26 Jan, 2024 @ 4:46pm 
good map
i think i drank battery acid 26 Jan, 2024 @ 4:32am 
it it can't be a procedurall map that dosen't make my pc have a heart attack?!?!?!?!
xart 25 Jan, 2024 @ 6:51pm 
procedural skybox would be cool
25 Jan, 2024 @ 6:14pm 
we need a lethal company map with this
redboi 20 Jan, 2024 @ 5:50pm 
it would be cool if it had destructable brushes
MISSINGNO_106 14 Jan, 2024 @ 7:38am 
Okay watching how this develops, this is some serious skills to do this, or just clever use of skill either way, cool map,
Democratic Ice Noodle 13 Jan, 2024 @ 10:04pm 
Also have to say whose soul did you sell your soul to in order to get this black magic onto the workshop?
Democratic Ice Noodle 13 Jan, 2024 @ 9:53pm 
We are slowly getting closer to having a rouge lite dungeon cawler within Garry's Mod.