Slay the Spire

Slay the Spire

HugYouColors
56 Comments
Timewinder 23 Jun @ 3:45pm 
After game crashed do to other mods coliding, Ironclad run became "aided by silent" but card shown were from guardian from dawnfall after another crush cards became silents
Timewinder 22 Jun @ 7:21pm 
I meant "The cursed" character mod
Timewinder 22 Jun @ 7:21pm 
Hey i noticed that a lot of The cursed character cards, have refrences to other characters on them, like cursed shive or curced Bash, would it be possible to somehow get those cards to be multicolored ?
Melazu 22 Jun @ 4:43pm 
Playing with modded characters, and the secondary character I select from the dropdown seems to be completely unrelated to the character I'm paired with once starting the run, as if the list doesn't actually line up with the characters. Any idea how to fix this?
Timewinder 22 Jun @ 12:22pm 
Can non be selected by defult in what character is adinig you ? its anoying when i realize i have ironclad selected and have to restart the run
Buzzy 14 Mar @ 11:47am 
There is a workaround for if you're playing with Together in Spire. Go into single player, select any character, choose your secondary character and once you selected your secondary character of choice, do not press embark. Instead, back out of single player and go to multiplayer. There you can actually choose your main character before the match starts, and when you begin a multiplayer run, the secondary character you chose will remain selected!
Soda.Can 26 Nov, 2024 @ 8:43pm 
Gonna also step in to say this would be really fun for co-op StS and expand build diversity immensely, would love for it to work with together in spire
BuzzLikeBees? 26 Nov, 2024 @ 8:40pm 
Seconding the default character option in config. Would love to use this with together in spire
Arilou Lalee'lay 18 Sep, 2024 @ 3:24pm 
Please add a Default starting helper to the Config, including None as an option. This will make it possible to use the mod in conjunction with Together in Spire, which does not have the regular character selection screen. It will also solve the problem of accidentally selecting the wrong (Ironclad) character or forgetting to disable the mod.
NotSoMagicalThug 22 Jul, 2024 @ 1:10pm 
are there modded characters that work with this mod?
KamaCarnelian 4 Apr, 2024 @ 9:09pm 
There's a compatibility bug with downfall, seems to be selecting character based on order in list rather than whatever the game uses for individual char IDs, so you end up with downfall runs selecting slimeboss instead of ironclad, eg
Vergir 30 Mar, 2024 @ 9:07am 
I really wash there was an option in the config to only add dual-colored cards and not other character cards. I.e. If I'm Ironclad and I choose Defect help, I would see red and red-blue cards. Because other color cards can be so unfitting it makes me disable the mod altogether
HugYouTwenty  [author] 23 Mar, 2024 @ 5:28pm 
@Doodleblah and @Fathomite - sorry for having to wait this long for a fix! It should be fixed now, hopefully.
Carjach 13 Mar, 2024 @ 6:00am 
@Doodleblah just fyi, there’s a workaround until the author fixes it. Exit the game, and reload the save. It will rollback the removal, and you will be able to use the shop as normal.
Think Critically 2 Mar, 2024 @ 6:00pm 
Could you please make the selection default to "None" instead of Ironclad? It would help a lot with accidentally enabling the mod when I don't want to use it without having to modify my modlist each time.
Doodleblah 19 Feb, 2024 @ 7:07pm 
When i use breach from silent-defect, it instantly "removes" those cards selected the next time i go to a shop. it doesn't actually remove them from my deck but uses up my gold and uses up the remove for that shop
tylerre18 12 Feb, 2024 @ 9:00am 
I noticed my modded characters can be assistants is there any plans for special cards from that? ofc not every character but maybe big ones like the pack master and the beaked?
brand0n555 3 Feb, 2024 @ 7:55am 
Can you add a way to change who is assisting you in the slay the spire together mod? My friends and I love this mod but if we play multiplayer, we are forced to be assisted by the ironclad
SSJMugetsu 1 Feb, 2024 @ 3:38pm 
hehe frost prime go brrrr
HugYouTwenty  [author] 31 Jan, 2024 @ 9:35am 
@Lord Cameron - Thanks for your comments! For your bug report, a fix has already been uploaded. Make sure to update the mod!
Lord Cameron 31 Jan, 2024 @ 9:31am 
(Sorry to spam) Found small issue where if you reload with no companion you load back in with the Ironclad aiding you
Lord Cameron 31 Jan, 2024 @ 8:48am 
Or... to add to my previous comment, needing twice the keys would be quite the challenge and make sense given that there is two people
Lord Cameron 31 Jan, 2024 @ 8:44am 
Have you considered a penalty for accepting aid? Maybe I'm wrong, but intuitively it seems like it would make the game easier. Like maybe you start with -100 gold or your enemies also get someone aiding them.
HugYouTwenty  [author] 30 Jan, 2024 @ 10:05am 
@ImNotLawwwww - Thanks for your report! Have you tried updating BaseMod and StSLib? You might need to unsubscribe and then resubscribe on workshop for it to update correctly. Have you tried without HugYouColors, and instead other mods that add cards? Do those crash as well?

@Masarua - Thanks, well spotted! I must have missed that. It's been fixed in the latest update. :)
Masarua 30 Jan, 2024 @ 5:51am 
Hi, I found a bug with synchronisation and synch+, if you play the unupgraded synch first it will work as intended, but if you play an upgraded version afterwards it will not sync (channel an orb) if your orb slots are full even though this requirement is dropped in the upgraded version.
ImNotLawwwww 29 Jan, 2024 @ 7:36pm 
For my previous comment:

Cause:
java.lang.NullPointerException
at basemod.patches.whatmod.CardView.Postfix(CardView.java:34)
at com.megacrit.cardcrawl.screens.SingleCardViewPopup.renderTips(SingleCardViewPopup.java:1793)
at com.megacrit.cardcrawl.screens.SingleCardViewPopup.render(SingleCardViewPopup.java:362)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:455)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
ImNotLawwwww 29 Jan, 2024 @ 7:34pm 
game crashes any time i inspect a card. Have tried running without any other mods, and have tried with my standard mod list. Problem happens regardless...
HugYouTwenty  [author] 29 Jan, 2024 @ 2:21pm 
@2LATE - Thanks! This should be fixed in the latest update.
2LATE 28 Jan, 2024 @ 3:39pm 
Just an FYI, the defect/silent card "Steal" (draw 0, increase this cards draw by 1 permanently, exhaust) doesn't appear to be working.
HugYouTwenty  [author] 28 Jan, 2024 @ 12:24pm 
@Malosini - Thanks! That Outplay seems to have been the culprit, but it was an easy fix. You really helped me find the solution. An update has been uploaded!
Malosini 28 Jan, 2024 @ 3:36am 
This was also in ascension 1 if that matters
Malosini 28 Jan, 2024 @ 3:36am 
"While using the ironclad paired with the watcher, pressure points is causing damage to me instead of the enemies that are marked."

Just Had this same issue, against burning Gremlin nob, I played Outplay on turn one, then on turn two played pressure points and I took 9 damage, not Gremlin Nob
HugYouTwenty  [author] 28 Jan, 2024 @ 1:08am 
@EinZwei - I'm looking at a fix right now, thanks for the report! Right now, if you want to play without a paired character, you might need to manually select "None" (even though it is initally selected).

@tangerineCC - I'm not sure I understand. Cards I've added that applies Mark does not apply damage immediately afterwards, which is intentional - only Pressure Points deals damage to Marked enemies, as stated in the card's description.

@Nero Caesar - Thanks for the comment! I will look into it :)

@twindagger - I can't replicate this. Can you find a way to replicate this? I tried it several times. Please provide details on what cards you played to make this happen, and if you are using any other mods - since Pressure Points is a standard basegame card, and I don't directly change the Mark mechanics, it shouldn't be affected at all by my mod.
twindagger 27 Jan, 2024 @ 8:22am 
While using the ironclad paired with the watcher, pressure points is causing damage to me instead of the enemies that are marked.
Nero Caesar 27 Jan, 2024 @ 8:13am 
I know it would probably take a lot of work (and you might not want to do that) but I wish that there was support for Together in Spire in here so that my friends and I can play the game with all the wacky fun stuff that this mod brings
tangerineCC 26 Jan, 2024 @ 2:20pm 
When combining anyone with the watcher, I've noticed that cards with "mark" don't trigger the mark to deal damage when used a second time. Is this intentional?
EinZwei 24 Jan, 2024 @ 11:18am 
Love this mod, but one problem I noticed is that when you play with it enabled, you can't choose to play without a paired character. I've been playing the packmaster and even though I select to have nobody paired, whenever I finish the first act it defaults to mixing with the Ironclad
HugYouTwenty  [author] 21 Jan, 2024 @ 10:47pm 
@Rezzar998
Thanks! Good to hear that it works - I know Steam Workshop sometimes glitches with that!
Rezzar998 21 Jan, 2024 @ 1:52pm 
@CommieFlowers
Alright, it works now! Apparently all it took was to unsubscribe and resubscribe... smh at myself
HugYouTwenty  [author] 21 Jan, 2024 @ 12:35pm 
@Rezzar998
I can't seem to replicate it with that exact mod list unfortunately!
Can you try unsubscribing and resubscribing here on the workshop?
And if it still happens, please send the new crash logs! Thanks a bunch!
Rezzar998 21 Jan, 2024 @ 10:54am 
Not working still.. But there is a new crash message in the mod-loader similar to the one in the "crash" discussion.
Now looking at it, I got quite a lot of mods :P
If you want a full list: ModTheSpire, BaseMod, Achievement Enabler, Rare Cards Sparkle, Permanent Neow Options, StsLib, A Better (Sensory Stone, Forgotten Altar, Third Choice, Lab, Note, Knowing Skull, Match), Block Reminder, AlwaysNeverKeys, Minty Spire, Relic Reminders, Downfall, EUI, Infinite Random, Relic Tweaks, The (Ironclad, Silent) Booster Pack, Prune the Pool, Mastery Reality Relic, Establishment Relic, Colored Powertips, Hubris, Better Boot, Relic Sorter, Bossed Relics, RAM Saver, TungstenRod steel pipe, HugYouRelics, Kobe's Booster Pack Red and Blue, Neat the Spire, Ranwid+, Monster B Gone, Infinite Claws, Quick Restart Buttons, Transform Curses, Ironclad Booster Pack I.
HugYouTwenty  [author] 21 Jan, 2024 @ 6:23am 
@Rezzar998
The bug might be fixed, please try again!
HugYouTwenty  [author] 20 Jan, 2024 @ 3:18pm 
Hey @Rezzar998
Thank you, do you think you could tell me what other mods you were running? Might help me fix it!
Rezzar998 20 Jan, 2024 @ 11:10am 
[2/2]
at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
at java.lang.Class.newInstance(Class.java:442)
at basemod.AutoAdd.any(AutoAdd.java:130)
at basemod.AutoAdd.cards(AutoAdd.java:140)
at basicmod.HugYouColors.receiveEditCards(HugYouColors.java:694)
at basemod.BaseMod.publishEditCards(BaseMod.java:2531)
at basemod.patches.com.megacrit.cardcrawl.helpers.CardLibrary.EditCardsPatch.Prefix(EditCardsPatch.java:11)
at com.megacrit.cardcrawl.helpers.CardLibrary.initialize(CardLibrary.java)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:282)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Rezzar998 20 Jan, 2024 @ 11:09am 
[1/2] hey, your mod makes my game unable to load, being stuck on a black screen. any ideas? cause I really like the idea of that mod. hope that helps (was at the end of the mod-loading window):
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: basicmod.cards.BaseCard.<init>(Lbasicmod/util/CardInfo;)V
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchMethodError: basicmod.cards.BaseCard.<init>(Lbasicmod/util/CardInfo;)V
at basicmod.cards.DualCard.<init>(DualCard.java:12)
at basicmod.cards.bluepurple.Accord.<init>(Accord.java:34)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
Bento Baker Praymordis 17 Jan, 2024 @ 8:54pm 
here's the other ideas because I can't send them all in one message.

Precautionary shield (Rare Relic for ironclad watcher duo): At the Start of Combat and whenever you shuffle your draw pile, Add a Safety that costs 0 to your hand.

Mask of expendable might (boss Relic for ironclad silent duo): Start each combat with the following buffs. 4 feel no pain, 1 dark embrace, 4 accuracy and 2 infinite Blades.

Origami Crescent Moon (Boss Relic for any base game duo) Upon Pickup Transform up to 5 cards from your deck into upgraded duo cards.
Bento Baker Praymordis 17 Jan, 2024 @ 8:53pm 
As the idea of adding pared/duo character relics is getting positive feedback I've gotten a few more ideas to share. part 1

Prismatic Box of Cards (shop relic for any base game duo): Upon pickup obtain 5 duo card rewards.

Paper converting device (uncommon relic for ironclad defect duo): for each card you exhaust from your hand, trigger the passive effect of a random orb you currently have.

Blade of the Dancer (common relic for silent watcher duo): whenever you enter,change or exit any stance, create an upgraded shiv in your hand.
HugYouTwenty  [author] 17 Jan, 2024 @ 2:32pm 
Rokkuwu
No worries! I found and fixed it, it wasn't the Do Not Worry card, it was the Empty Hand card.
Chronstell 17 Jan, 2024 @ 12:40pm 
Adding onto Bento Baker's idea of adding relics, I think one that works like Pack Master's P.M.Booster Box. You get one addtional card reward after every standard or elite combat with just 1 card to choose to pick up or not. However, the card will always be of your assistant's card pool or from the paired card pool. I imagine the relic to be rare and could be found reegardless of any two characters you choose so long as you actually have a secondary character chosen.
Rokkuwu 17 Jan, 2024 @ 12:52am 
It didn't give me a crash log, it just froze my game and I had to task manager close it.

Wish I could be more help, soz