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god bless you good sir
Should look like this: (Disk Letter: C, D J, etc.):\Steam\steamapps\common\Call to Arms - Gates of Hell\mods
and to prevent texture flickering (156 textures)
the game. More than 1285 textures modified in one week of work.
Goal was to keep the style of GOH and not change too many things.
- modified all Finland unit icons (652 textures)
- modified all Finland small unit icons (624 textures)
- replaced Finland dummy AI icon (1 texture)
- replaced Finland flag icon (1 texture)
- replaced Finland region texture (conquest) (4 textures)
- replaced Finland progress bar icon (conquest) (2 textures)
- modified Finland HQ icon (conquest) (1 texture)
I wish happy playing with Finland :D
- KV-1E Specular Map & Diffuse Texture
- KV-1A Specular Map & Diffuse Texture
tbf it's totally valid that European devs don't want to do work on swastika assets considering the damage the Nazis did to Europe over just a few years. It's easy for us outside of the region to say we prefer accurate markings and uniforms when our families' names aren't stained with Nazi collaboration, and when every family on some streets doesn't have ancestors who were murdered by the Reich simply for looking a certain way.
I wish, as some have suggested, that the devs would include swastikas as a free DLC optional to any player who wanted greater historical accuracy... but oh well.
Part of their reluctance stems from personal dislike, given they are German.
- hanging_flag#fin for posts and buildings
Modified
- T50 Specular Map & Diffuse Texture
- T34/85 Specular Map
- T34/76 Specular Map
- BA-6 Specular Map & Diffuse Texture
- new Specular Maps (_sp) for all finnish tanks which shared Specular Maps with russian tanks (12 new textures)
- changed *.mtl files for all finnish tanks (12) to use the new Specular Maps
- some missing texture files for vehicles (damage level 2) (21 reworked textures)
Added
- 39 new texture files for vehicles (mostly damage level 1)
Modified
- some of the existing main texture files
Cheers.