Total War: WARHAMMER III

Total War: WARHAMMER III

Dwarf Fortress
399 Comments
awpanda1  [author] 8 Jul @ 2:00am 
just tested this mod, along with the others ive uploaded, they all function fine
awpanda1  [author] 3 Jul @ 6:20pm 
It should be, but I dont know, ill update the mod in about 2 days
Guts The Black Swordsman 25 Jun @ 9:30pm 
@awpanda1 is this mod radious compatible?
Seth 20 Jun @ 3:40am 
uptate please
awpanda1  [author] 18 Apr @ 12:00am 
ill look into it
awpanda1  [author] 27 Mar @ 11:35pm 
updated
Seth 26 Mar @ 4:01am 
hello, uptate please
awpanda1  [author] 18 Mar @ 9:08am 
yep, thank you, i thought about naming it something like "Dwarf Battle station" but that felt too on the nose.
Skaborous 18 Mar @ 8:56am 
Based And Battalion Wars 2-Pilled
[℘] Sarven 15 Mar @ 7:56pm 
Battalion Wars 2 Coded
awpanda1  [author] 5 Mar @ 1:00am 
im sorry but i dont know how to fix this, i might relate to the type of unit its assigned to be, ill look into it then
legenda 4 Mar @ 5:35am 
Author, please make them receive NORMAL damage in auto combat. This is not normal when for some reason auto combat gives most of the damage the army receives to artillery tanks and not to a bunch of close-range shield-bearing gnomes))
ALIJAH 23 Feb @ 2:40pm 
just a 50% upkeep reduction
awpanda1  [author] 23 Feb @ 12:02am 
what other mods do you have active?
ALIJAH 22 Feb @ 7:36pm 
yes it is
awpanda1  [author] 22 Feb @ 7:05pm 
is the mod activated in the launcher?
ALIJAH 22 Feb @ 3:40pm 
thank you
awpanda1  [author] 22 Feb @ 12:24am 
working on it
ALIJAH 21 Feb @ 5:37pm 
i know that game just had an update today but i downloaded and everything and dont see the tank anywhere
purple imp 8 Feb @ 4:52pm 
omg im an idiot i didnt have it turned on with the mod manager
purple imp 8 Feb @ 4:50pm 
none
awpanda1  [author] 3 Feb @ 5:50pm 
what other mods do you have installed?
purple imp 3 Feb @ 12:57am 
i dont know why but for some reason i cannot get this mod to work. like i subscribe to it let it download, then i started up a new dwarf game got a teir 4 engie building and i cant recruit it or even see it available for recruitment
Malidictus 29 Jan @ 3:56pm 
I hate that the Workshop doesn't let me edit posts... I'd also be fine with a much lower unit cap. Like, 0 + number of Workshops, rather than the current 4 + number of Workshops. As it stands, this outshines pretty much everything else in the field. That can be fun in its own right, but I dread the day when the Dwarfs use that on ME.
Malidictus 29 Jan @ 3:54pm 
This thing really is too powerful. It's not actually the main armaments doing it, but the auto-targeting massive-range mortar. I kind of wish there were a version of this with just the main cannon, hull cannon and machnegun sponsons, without the automatic mortars. That, I think, is what's making this too powerful.

Other than that, though, I absolutely love the design. It looks cool, it fits with the overall Dwarf aesthetic and it moves like a machine that heavy should - slowly.
awpanda1  [author] 25 Jan @ 7:50am 
im sorry but i have no idea how to fix that, ive had that problem as well, ill ask some questions about this
legenda 24 Jan @ 2:07pm 
The only thing that upsets me about this tank is the problems with auto-combat - it loses it miserably in any battle, even with completely homeless opponents, despite the fact that the tank is supposedly a fat long-range artillery...
awpanda1  [author] 16 Jan @ 2:37am 
lol, look at the last sentence, that game was my favorite when i was younger
Goose 15 Jan @ 9:28pm 
Nice work, reminds me of the Iron Legion Battlestation from Battalion Wars
GenXGamer 5 Jan @ 9:35am 
This tank is incredible! I don't just mean in the game but also the design and attention to detail. Well done, mate!
Solaire 29 Dec, 2024 @ 5:59pm 
Thanks mate.
awpanda1  [author] 29 Dec, 2024 @ 2:37am 
but ill update it anyways
awpanda1  [author] 29 Dec, 2024 @ 2:37am 
no
Solaire 29 Dec, 2024 @ 12:41am 
Does this need an update for 6.0?
Boshty 23 Dec, 2024 @ 10:27am 
dwarfs, tanks and balance dont need to be worried about. overpowered IS balanced :D
awpanda1  [author] 7 Dec, 2024 @ 1:52am 
for those who care the chaos dwarf kollossus is about half way done to complete, once the dying races mod is complete ill get back to working on the kollossus
awpanda1  [author] 1 Dec, 2024 @ 6:34pm 
No but I could attempt to make that a feature, is sounds like a good idea
ΉΛMƧƬΣЯ 1 Dec, 2024 @ 9:26am 
Can malakai makaisson have that tank as a mount ?
kimchi man 27 Nov, 2024 @ 9:44am 
i love it but way too strong like way too strong haha. 1 unit can delete half if not their whole army. but fun unit to use and play around with when you're worn out from your campaign
Ravagewolf 23 Nov, 2024 @ 7:09am 
Making unit cards appears to be quite challenging.
awpanda1  [author] 23 Nov, 2024 @ 1:39am 
im sorry to say but i had to change the audio file to the chaos dwarf iron daemon, for some reason the steam tank audio didnt want to play when ever the camera was inches away from itself, atleast now the audio is fixed.
awpanda1  [author] 23 Nov, 2024 @ 1:38am 
id like to make one of my own but i dont have the skill to take a good picture like Driblex does
Ravagewolf 11 Nov, 2024 @ 10:32am 
Absolute beast of a machine, A must have for any dwarf campaign. The unit card picture seems really dark, so it's hard to make it out.
Nashing 30 Oct, 2024 @ 10:33am 
movement speed get lowered? i thot they were faster
awpanda1  [author] 22 Oct, 2024 @ 7:44pm 
updates up
Mordecai 22 Oct, 2024 @ 6:25pm 
Gotcha 👍
awpanda1  [author] 22 Oct, 2024 @ 6:09pm 
dont worry its not too giant of a change, just a couple of changes textures, and a couple extra assets
Mordecai 22 Oct, 2024 @ 5:10pm 
Personally I really like this tank design, maybe make it as a completely new unit - Like a mark 2 variant perhaps?
awpanda1  [author] 22 Oct, 2024 @ 11:18am 
working on changing the model, it feels and looks dated compared to modern alternatives for dwarf tanks