Stellaris

Stellaris

Gigastructure Alterations 3.14
32 Comments
bing bong bounce ♰ 13 May @ 9:28am 
Possibly rework some of the systems surrounding the middle? :steamhappy::steamhappy:
Sandwich™ 5 Apr @ 7:45am 
The 1000% job output kind of ruins the Frameworld considering it's just an assembly of stations you can expand, upgrade and integrate with megastructurs over time. How about you make the 1000% as an extra Origin for people that just want to rush the crisis on max difficulty.
Ne Variant 11 Aug, 2024 @ 7:32am 
Какой порядок загрузки напишите пожалуйста!
Mael 21 Apr, 2024 @ 2:51pm 
I get why the Alderson has the 1000% job output buff, but why the Frameworld. I feel like sci-fi/lore-wise that an Alderson is way more advanced so it makes sense to have a much higher output. A Frame World basically just starts off as a large habitat that is constantly expanded
Mia  [author] 14 Apr, 2024 @ 8:19am 
Alright I believe it should allow gestalts now
Cyph the Terrible 14 Apr, 2024 @ 7:22am 
Hello! I wanted to try out this mod and play with the Awakened Precursor Origin but noticed it does not allow gestalts nor machines. Could you please allow hives and machines access to the origin?
SkipperSFMcDs 15 Mar, 2024 @ 3:45pm 
I'm only subbing to speed up the decayed birch world cause I do not want to sit here and completely dominate the galaxy before I get my damn birch world.
mahoney76 4 Mar, 2024 @ 10:32pm 
first sentence literally has "dont expect this to be balanced" why do people want balance
MadamLava 3 Mar, 2024 @ 10:45pm 
you can lead a user to the gamestart gigas configurator menu but you cant make them drink
TTFTCUTS 5 Feb, 2024 @ 6:15pm 
:(
vanillaification 5 Feb, 2024 @ 6:13pm 
lovely, balance is a suggestion
Strategy game boi 29 Jan, 2024 @ 1:51pm 
I needed this
Mr7ellow 27 Jan, 2024 @ 3:09pm 
At this point just use console commands and lower the difficulty
Sparble 25 Jan, 2024 @ 5:51am 
500% mega build speed wtf
PIECAT 24 Jan, 2024 @ 7:53am 
TTFTCUTS in shambles right now
UltraStrategyMan 24 Jan, 2024 @ 7:32am 
>Stellaris
>Balance
Seems right
Azurian 23 Jan, 2024 @ 4:13pm 
i can see that balance was thrown out the window before being hit by a bus
Mia  [author] 23 Jan, 2024 @ 7:02am 
lol i just haven't gotten around to renaming it
wolfclaw3812 23 Jan, 2024 @ 6:59am 
In what world is this tweaks
Daniellm 23 Jan, 2024 @ 6:08am 
"so what if we took the giga origins, and made them WAY overpowered"

truly one of the mods of all time
UltraStrategyMan 23 Jan, 2024 @ 5:57am 
Okay, would like to see it!
Mia  [author] 23 Jan, 2024 @ 5:56am 
I am currently working on an alderson buff should be done (hopfully) later today
UltraStrategyMan 23 Jan, 2024 @ 5:54am 
Thank you for listening!
Maybe also buff Alderson a bit? Maybe scale even more and also make upkeep bigger for balance?
Mia  [author] 23 Jan, 2024 @ 5:47am 
if the void birch has the structure managers job then yes
UltraStrategyMan 23 Jan, 2024 @ 5:34am 
Does Birch changes also apply to Void-Birch with ACOT installed?
Patriote 22 Jan, 2024 @ 2:29pm 
yeahh okay thats cool, thanks
Mia  [author] 22 Jan, 2024 @ 2:24pm 
you will have to do that yourself. I have also learnt that the starting segment might have to start as a shattered segment just so your economy doesn't instantly crash
Patriote 22 Jan, 2024 @ 2:10pm 
Are all the rings colonized by the starting species or you have to do that yourself?
Patriote 22 Jan, 2024 @ 2:10pm 
Oh hell yeah, you're great! Let me put this in my favourites then!
Mia  [author] 22 Jan, 2024 @ 12:17pm 
There is now a complete Alderson start. c:
Patriote 21 Jan, 2024 @ 5:10pm 
There should be a Alderson Disk start, would be fun!
不是故意开挂的 19 Jan, 2024 @ 2:23am 
Nice mod