Portal 2

Portal 2

Half a Ledge (is better than none)
24 Comments
v0rtex2002  [author] 25 May, 2024 @ 8:05pm 
@Spaceminnow, there is no faithplate aimed at the water.
Spaceminnow 24 May, 2024 @ 8:08pm 
A faithplate that lofts the character into the water... :(
not a faithplate... :steamthumbsdown:
v0rtex2002  [author] 15 Apr, 2024 @ 11:46pm 
Thanks, @Portalized!
Portalized 14 Apr, 2024 @ 1:58pm 
Nice little map - took me a few seconds to figure out that last jump - thanks for making!
v0rtex2002  [author] 3 Apr, 2024 @ 2:14pm 
Thanks, @JBizzle!
JBizzle 3 Apr, 2024 @ 1:51pm 
Really enjoyed that, the last step had me stumped for ages
v0rtex2002  [author] 21 Feb, 2024 @ 8:11pm 
LOL - I'm glad to hear it @Hovering Heavy!
Hovering Harry 21 Feb, 2024 @ 3:46pm 
I solved this one the intended way.
v0rtex2002  [author] 17 Feb, 2024 @ 10:40am 
Thanks, @quatrus!
quatrus 17 Feb, 2024 @ 8:41am 
nice concept - careful stepping. Thanks for creating
v0rtex2002  [author] 5 Feb, 2024 @ 11:11am 
Thanks, @Tyr Anasazi
Tyr Anasazi 5 Feb, 2024 @ 8:57am 
Good little map, it also took me a good while to figure out the last move. Hint to those that struggle: You have to use the portals to fling yourself into the cage, remember to suck/send cube to other end of tube first.
v0rtex2002  [author] 3 Feb, 2024 @ 1:19pm 
Thanks @vincaduchess!
vincaduchess 3 Feb, 2024 @ 11:32am 
Nice job. Fun adventure, thanks
v0rtex2002  [author] 21 Jan, 2024 @ 11:08pm 
Thanks @Fuku Yamama!
Fuku Yamama 21 Jan, 2024 @ 6:24pm 
fun fun fun
v0rtex2002  [author] 21 Jan, 2024 @ 5:34pm 
Thanks @Occam!
Occam 21 Jan, 2024 @ 3:47pm 
Really enjoyed it. Great look and fun to solve. And yes, that final move had me stumped for a bit also. Keep building!
v0rtex2002  [author] 20 Jan, 2024 @ 9:18pm 
Thanks, @ShaggieIII!
ShaggieIII 20 Jan, 2024 @ 11:31am 
Fun little chamber. That ending move especially.:steamthumbsup:
v0rtex2002  [author] 16 Jan, 2024 @ 1:03pm 
@Rooke - good call. I've changed it to a pedestal button. But I am keeping the button. I originally had it as an auto-respawn cube, but if the player decides to use the tube too early, or if the cube gets stuck in the tube (as it did in one of my playthroughs), then they will be trapped with no exit.
Rooke 16 Jan, 2024 @ 10:18am 
It was good. :steamthumbsup:
Using a floor button to trigger the cube drop is kind of pointless. A pedestal button would have made more sense, and the best thing, would just have a respawnable cube sitting up there for the player to fetch.
v0rtex2002  [author] 16 Jan, 2024 @ 6:53am 
Thanks, @Sotj!
Sotj 16 Jan, 2024 @ 12:31am 
This was really good one!