Dominions 6

Dominions 6

MA Annulonde - Guild of Specialist Artisans
14 Comments
Elisianthus  [author] 26 Dec, 2024 @ 3:31am 
Thanks, I'm glad to hear people are having fun with it. Still holding out hope for the day I trip across a YouTube Let's Play of an MP game with it. :D
Ulvefarfar 16 Dec, 2024 @ 5:58am 
Love the mod. Thanks man! Fun.:steamthumbsup:
Elisianthus  [author] 23 Jul, 2024 @ 10:51pm 
@Busterdrag: Oh, what till have happened is the mod has updated and I didn't keep the old .dm in; so any in-progress games will throw an error. You could fix it by temporarily renaming or creating a copy of the mod .dm to/called "MA_Annulonde_1_2.dm".
Busterdrag 22 Jul, 2024 @ 8:46pm 
Hey there!

Wanted to ask, could it be that the mod is bugged? I was playing a game with Annulonde as one of the enemy factions, tried playing today and it says that "MA Anulonde v1.2 isnt installed".
dp101 24 Jun, 2024 @ 3:09am 
No worries on the reply time, I'm just glad things are being looked at at all, and the lore explanation for MA makes a lot of sense, as does the MA default aspect of the choice. Looking forward to seeing how the mod develops in future!
Elisianthus  [author] 23 Jun, 2024 @ 9:30am 
As for the Adventure/Training site, does look like I may need to re-evaluate that for Dom 6's implementation. I can't make them separate options, but I could maybe make it two sites, or adjust the effect and cost.

Also, whilst it took me a while to get back to it and I apologise (real life sucks), I do want to say thank you for taking the time to report these things. It's much appreciated.
Elisianthus  [author] 23 Jun, 2024 @ 9:29am 
@dp101 Sorry, for one reason or another, I had a busy couple of months and didn't get back to you. We now have proper Guard Units for castles (Contracted Spearmen). To answer your other questions

As for why it's Middle Ages...that'd require a brief history tangent. Annulonde is, originally, a central location in a long standing fiction project I've had; and making them in Dom5 was originally just a way to have fun with it. In the context of the *original* Annulonde, they're technologically ahead because of literal aliens; so they're partially MA because they're supposed to feel "weirdly advanced", but the other reason is that in the Dom 5 environment, MA was often the "default" for nation mods that didn't quite fit into the standard Dominions topology. I reckon you could run Annulonde as an LA nation without any real problems, and they'd benefit greatly from the resource and population density of that era.
dp101 16 Apr, 2024 @ 4:16am 
And a second, that I can only assume is an error due to being bizarre, is that the gate defenders are apparently Archers for some reason. Which, the faction doesn't have access to, and they make no sense as line-holders, so I assume it's wrong as well as weird.
dp101 15 Apr, 2024 @ 6:37pm 
Ok, I have noticed one problem now - the training site's description mentions 2 options for entering, training or searching with risk, but you can only select one option, which means every time the general has a chance of dying to a trap or similar, it's quite annoying. Don't think there's a way to have both effects on one site and have them function separately.
dp101 6 Mar, 2024 @ 2:06am 
This mod seems super neat, but I am wondering something about it - why MA? Given the march of technology over time and early-renaissance warfare showing up around LA, it feels a bit weird to place a faction with guns and artillery (and apparently rifled guns at that) before that point. Is it just because you enjoy MA and thus wanted to use it there or something?
Shapemyst 2 Feb, 2024 @ 9:00am 
So far my absolute favorite mod nation. thank you!
Elisianthus  [author] 30 Jan, 2024 @ 6:50am 
@Kaisarion: Cheers for letting me know! Missed that one when updating, but it was an error due to Ranged Weapons being their own type of magic items now. Hotfix published!
Kaisarion 29 Jan, 2024 @ 9:19pm 
I've made a few of the flamethrower magic items and they don't seem to work- the unit(s) can equip the weapon but it doesn't show up as an attack they can use and they do not work in battle.
isiarca 17 Jan, 2024 @ 12:01pm 
I played this nation in the last sp game I played in Dom5 before buying 6. :)