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Map 1 - Feels like FREAKING FINALE, Scavenge Gas Cans to fill gas the Bus to destroy the barricade. Once you cleared the barricade, you have to hold the line in concert, similar to Dark Carnival Finale, once you hold the line, door to Safe Room opens.
Map 2 - TRAIN TO BUSAN VIBES, be careful opening the sliding door, Tank surprises you inside the train, get out there and fight Tank outside instead! XD
Map 3 - Scavenge Pepsi Cola, not 1, BUT 4 (FOUR) Pepsi, once you give it, push through to Safe Room.
Map 4 - ITS PERFECT, you go to indoor hot spring BUT zombies disturb you! You have to block the zombies pathway, then start the Generator at roof and block the main entrance. Path to Safe Room opens after block Main Entrance.
Map 5 Finale - HORDE > 2 TANKS > HORDE > 2 TANKS > DESTROY BLOCKADE > BOAT. ONLY START THE BOAT WHEN EVERYONE IS IN OR ELSE THEY WILL LEFT BEHIND!
10/10! I LOVE IT! 엄청나다! XD
I straight up just gave up in Chapter 4. 2/10.
Sometimes it spawns in one tank, sometimes two. Sometimes none.
The horde spawns are also even weirder. The map balance in some chapters is a bit whack too ngl, the map's aesthetic is not exactly pretty either. It just looks.. fine? I guess.
It's also a bit confusing to navigate at times but it was.. surprisingly fun.
It was incredibly challenging, incredibly janky but the map rewards you well for exploring.
Navpaths for bots could be better tho. 5/10
개인적으로는 마지막 맵이 조금만 더 밝았으면 하는 바램입니다.
2 is just extended version of 1
So i hid the post.
https://youtu.be/YMXEvbyfh8k
Score: 75 / 100
Just like the first one, the ending scene in the finale was really unfinished. There is no cutscene after the survivors entered the ship, waited for at least a minute before the campaign credits, which you forgot to edit; I can still hear the rescue theme instead of a typical credits theme. Overall, not a bad campaign, but you need to fix the ending though, it really sucks.
6.5/10
업데이트하고 싶은 부분 많긴한데
손놓은지 오래되서 뭔가 다시 손대기 귀찮은 상태임 ..
나중에 하게된다면 바꿀게용