Dominions 6

Dominions 6

MA New Fountainhead, Heavenly Forge v1.0e
18 Comments
EnragedEggplant  [author] 21 Dec, 2024 @ 5:58pm 
Found the issue and fixed it. Thanks!
Iron knight Fe 11 Dec, 2024 @ 5:48pm 
Blaster rifle is not working when equip
EnragedEggplant  [author] 23 Nov, 2024 @ 2:19am 
Good idea! Will add soon.
Lordlynel 22 Nov, 2024 @ 6:28pm 
The necro-sculptors currently have healer, which makes sense, but given the explained method of healing they should maybe also have the new corpse sticher ability so they can heal undead as well as living units.
EnragedEggplant  [author] 19 May, 2024 @ 6:11am 
Death explosion damage is hardcored, I can't change it.
Lordlynel 17 May, 2024 @ 12:40pm 
Feels kinda weird that the juggernaut has less protection than the heavy tank
Lordlynel 17 May, 2024 @ 11:10am 
Also for flavor reasons the death explosion on the nuclear alchemist should do more damage (like 30-35 rather than 10)
Lordlynel 17 May, 2024 @ 11:00am 
Non-heavy tank might need a buff (more ammo for the blasters? Maybe slightly less gold? not sure), currently vastly outclassed by the heavy tank.
Lordlynel 16 May, 2024 @ 8:23pm 
The minotaurs should probably cost significantly more gold, since they are better or at least as good as vanilla pangaean minotaurs but cost way less
EnragedEggplant  [author] 14 Apr, 2024 @ 3:37pm 
Thanks! Glad to hear that you're enjoying them
Sick Puppy 14 Apr, 2024 @ 2:00pm 
It's pretty fun just playing all the might and magic mods you made. Although Vori keeps getting destroyed first so I've never seen them late game.
EnragedEggplant  [author] 14 Apr, 2024 @ 1:25am 
Ah, I see. Interesting! Someday, I should try a big SP game with all these mods too
Sick Puppy 13 Apr, 2024 @ 11:28pm 
Yea. I'm also playing with the improved spell casting mod. The tank units have the highest kills and the other units only hit single digits.
EnragedEggplant  [author] 13 Apr, 2024 @ 10:35pm 
Interesting. Are you playing in single player? This nation was tested in multiplayer (in Dominions 5, however), and the feebback I received was that it's not super strong, but okay.
Sick Puppy 13 Apr, 2024 @ 9:51pm 
Weird how this faction is always the one to dominate the map in a game of other HOMM3 factions. Tanks seem a bit too good but I'm playing Deyja and I'm kind of expecting 50 of them to mow down 1000 skeleton armies.
Rusty 22 Jan, 2024 @ 10:56pm 
I completely understand.
Thanks for the response and please keep up the amazing work!
EnragedEggplant  [author] 22 Jan, 2024 @ 2:04pm 
Thanks!
Actually, I did have plans to make a dwarven faction from HoMMV, but didn't get around to actually doing it. But in any case, I have to finish porting the rest of my mods first, and only then start making new stuff.
Rusty 22 Jan, 2024 @ 12:57pm 
Amazing mod collection!!

Thank you so much,

I really loved HoMM (all editions).
Would you be able to do one for the Dwarven Faction of HoMM IV? or just the factions of III?