Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That add-on replaces the pause main menu by adding a button to fix the third person, so it will conflict.
@Anby Gaming
Well, the only way is to merge them by yourself, and I won't be making separate particularly for this reason .
VScript actually can do this, but it's out of my interest.
I've also looked through relevant files and I also couldn't find, although I'm still hopeful haha.
Thanks again for looking through! I really appreciate it.
I have been trying to figure it out although I don't have many resources I could find so I thought I would try asking just in case
It still works on official server, I've just tested it, but I can't say that it works for every cl flagged cvars.
And for everyone asking if I will make a version with other HUDs, I am afraid no, for more clariffication, you can see one of my replies in the pinned discussion.
I have no idea steam unsubscribed me from this item for whatever reason.
And by the way, looking at your plugin syntax, you might want to be check too if the server has sv_cheats set to 0, otherwise you will kick the person using the command even if the server has cheats on. Not quite sure tho, since I have little knowledge of sourcemod, other than that, pretty cool.
void ClientQueryCallback_mat_fullbright(QueryCookie cookie, int client, ConVarQueryResult result, const char[] cvarName, const char[] cvarValue)
{
if (StringToInt(cvarValue) != 0) KickClient(client, "ConVar mat_fullbright violation");
}
This is the temporary solution I am currently using plugins, which can only query a single CVAR. I hope there is a way to prohibit all ingamemainmenu.res changes