RimWorld

RimWorld

Change Size Gene
19 Comments
Melodious Tunes 19 Jul @ 9:54am 
Is it close to being done? Don't wanna be pushy just curious on progress.
Melodious Tunes 17 Jul @ 4:49am 
Yay! I hope it's fixed soon!
Ender Free  [author] 16 Jul @ 9:06am 
ha, I forgot I' m the one who made that... I'll fix it, just fixing another mod first.
Melodious Tunes 16 Jul @ 1:23am 
Darn can't get it to work in 1.6
Ender Free  [author] 31 Oct, 2024 @ 11:56am 
Never happened to me yet and I tried!
NihilRetnar 30 Oct, 2024 @ 9:20pm 
Yeah I noticed that. I also accidentally sent a raider to the quantum realm.
Ender Free  [author] 30 Oct, 2024 @ 3:47am 
@Nihil don't worry, it's hard to track every item of every mod. (btw, bigger creatures grant more meat, so even though its damage is minim, hunting with a growth ray might be worth it)
NihilRetnar 29 Oct, 2024 @ 4:02pm 
REALLY? I am dumb.
Ender Free  [author] 29 Oct, 2024 @ 2:48am 
@Nihil Big and Small, one of the requirements of this mod, contains one already.
NihilRetnar 28 Oct, 2024 @ 11:53pm 
Why hasn't someone made a shrink-ray yet?
Ender Free  [author] 16 Oct, 2024 @ 4:02pm 
no
GVLT 16 Oct, 2024 @ 1:02pm 
Can size of body and head be changed independently?
J0hnsy 22 Aug, 2024 @ 2:41am 
That somewhat adds a balancing element, though? Pawns can't stay too big for long else they starve, unless you invest in bionics/archite genes.
Ender Free  [author] 17 Aug, 2024 @ 10:22am 
Understandable. But size also change things like hunger, so too big would just kill you.
J0hnsy 17 Aug, 2024 @ 2:09am 
Balance? What's that? /s
Ender Free  [author] 17 Aug, 2024 @ 12:19am 
Probably, but it'd be hard to balance
J0hnsy 16 Aug, 2024 @ 8:59pm 
can you make a version where the pawn can grow/shrink indefinitely? Feels kinda limiting with the current max sizes
Ender Free  [author] 9 May, 2024 @ 11:37am 
Updated
Average Genestealer 27 Jan, 2024 @ 9:52am 
This'll be good for Duergar xenotypes.