Besiege

Besiege

Logic++
11 Comments
dagriefaa  [author] 30 May, 2024 @ 12:00am 
almost certainly .NET because it's unity + c#
Leo 29 May, 2024 @ 8:12pm 
What form/type of regular expression is being used for the find and replace or the variable overview?

POSIX Basic Regular Expressions (BRE), POSIX Extended Regular Expressions (ERE), Perl-Compatible Regular Expressions (PCRE), JavaScript Regular Expressions, .NET Regular Expressions, or other?
mrs.petersson 6 Feb, 2024 @ 8:52am 
It just started to work. I think I had som sort of bug, thanks for the help
dagriefaa  [author] 6 Feb, 2024 @ 3:20am 
you need to select blocks with keys first
mrs.petersson 4 Feb, 2024 @ 4:21pm 
How does the last tab work? When I'm on the last tab it's just empty. Does it not work or is there something I'm not doing?
Chainmail4skinMonster 1 Feb, 2024 @ 5:03pm 
@7works

Timer block, emulated by X for infinite time
AND gate, one empty one X
If gate done
Smoog 1 Feb, 2024 @ 9:27am 
@7Works that's not a logic gate.
7Works 30 Jan, 2024 @ 5:13pm 
Add "IF" in logic gate
red_stone_player 29 Jan, 2024 @ 7:03pm 
Is it possible to develop a function to automatically number logical parts, since building multiple machines of the same type but with different numbers requires each machine to readjust the corresponding variable number
jw32023 29 Jan, 2024 @ 4:27am 
yayy
Zuchelini 27 Jan, 2024 @ 10:36am 
Great mod!