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and it work like a charm lol
It would be really cool if you added it to your "JCA - M320 LRR Enhanced Patch"
but i don't like RHS cuz it has too much space for me
it look clean
I have an incompat report: when ACE Scopes module is enabled, the actual zero range of the TWS scope is skewed massively upwards and does not correspond to the rangecard's or AtragMX's displayed value of zero distance. Doesn't matter if ACE's Overwrite Zero Distance or Correct Zeroing options are enabled or not, the moment you enable ACE Scopes the rifle begins greatly overshooting the target. Observed with bullet tracing on at claimed zero ranges.
Hope you will have a chance to address the compat issue. For those of us who ACE specifically for sniping. Cheers.
Is a mod that adds the ability to refill empty magazines, we use it in the unit I am in. it allows people to carry additional ammunition but without the ability to just keep shooting.
Your mod works with it but when empty magazines get dragged from the gun into the bag while the inventory is open the magazine de-spawns. I need to check if that happens without GreenMag enabled but it would be nice to retain the empty magazines to be compatible with the mod
When you pull out the magazine if it's empty into a bag while running the mod: "greenmag" it disappears and cannot be reloaded. uncertain if it is a mod issue or a greenmag compatability issue
I say this partially as a joke, but at my own expense in this case. lol