DayZ
TraderPlus Car Deploy Fix (Not Disable, but Fix)
37 Comments
Big_Sauce 10 Jun @ 4:22am 
@1wxndr not a good fix but if you put a boat classname at the top of the trader vehicles config when you sell/spawn a "receipt" it will always spawn the first vehicle on the config list
wxndr 7 Jun @ 9:24pm 
@Big_Sauce : Dealing with this issue as well, did you find a fix for it by chance?
Capt. Vortex 14 May @ 12:53am 
doed anyone know if the issue fixed with the dublicate vehicles an the point zero?
this is causing alot problems.
1.Exploit: if the server use insurance and dublicate vehicles, players can sell their vehicle and still able to claim insurance since the vehicle still exist in the map.
2. car packing Disabled: when they deploy and a vehicle dublicates, the player sometimes is unable to pack since of dublication issues the system unable to recognise the owner's ID.
Please update asap. thank you
Big_Sauce 18 Apr @ 6:19am 
It’s working for me but does anyone have a work around for not being able to deploy boats, I buy the boat like normal and it just spawns in front of me instead of giving me a receipt. All appropriate files are in order on the config end. Am I overlooking something?
~<:-) 10 Feb @ 9:15pm 
isnt working on my end i still see vehicles in 0,0
THOTTY 5 Oct, 2024 @ 11:42am 
isnt working on my end i still see vehicles in 0,0:steamsad:
Kooftt 9 Aug, 2024 @ 3:38pm 
Because I have it installed on my server but it wouldn't be working if so, when I deploy the vehicle by placing it on the ground instead of throwing it like a grenade the vehicle items disappear
Kooftt 9 Aug, 2024 @ 3:36pm 
Forgive my ignorance, does this mod fix items in a vehicle that disappear when you place it instead of throwing it?
EXEO 6 Jul, 2024 @ 11:12am 
Duplications of the vehicles appearing at 0,0 are still happening even with this mod. Wish TraderPlus would just update and fix their bugs.
Setman 13 May, 2024 @ 3:52pm 
not putting recipe in inventory when you buy a car? types file is in the ce folder
randoAFK  [author] 2 May, 2024 @ 5:20pm 
@Saint_72rus - not yet, I have not worked on the wrench system. I am sorry, been fixing other issues in the server I mod for. I will be looking into this this month though
Saint_72rus 30 Apr, 2024 @ 7:39am 
@randoAFK, Tell me, did you manage to solve the problem of an empty car inventory after unpacking from the recipe?
Gamb1t 19 Apr, 2024 @ 4:32am 
So the more help the better!!
Gamb1t 19 Apr, 2024 @ 4:31am 
Traderplus hasn't updated since last year..
randoAFK  [author] 16 Apr, 2024 @ 7:01pm 
@qqsir, I have no idea what you are talking about, but I am willing to take a look. Do you have more info?
qqsir 14 Apr, 2024 @ 4:00am 
Can you create a patch to deal with the disappearance of nuclear bomb modules?
randoAFK  [author] 5 Mar, 2024 @ 7:36pm 
Buying new cars is not an issue, because the duplicate just ruins when it falls in the ocean, and we don't use the wrench on our server, but this is a crazy issue that we will have to look into.
randoAFK  [author] 5 Mar, 2024 @ 7:34pm 
@musa, just tested this... This is happening. Weird thing is when you check something in ItemSpawner in VPP, it shows up at 0,0 as well. And when the treasure mod spawns in a duplicate also spawns in there. We are looking into this. Thanks for pointing it out.
Raiden PVE 3 Mar, 2024 @ 9:05am 
And after unpacking, the inventory of the car is empty, and the inventory of the car, which is in the ocean, contains items that were in the transport before unpacking, if you unpack the car by throwing away the receipt like a grenade, then everything works as it should
Raiden PVE 3 Mar, 2024 @ 9:02am 
exactly
randoAFK  [author] 1 Mar, 2024 @ 11:45pm 
@Musa Raiden PVE, so you are saying that 2 cars spawn in? One drops in the ocean?
Raiden PVE 26 Feb, 2024 @ 4:44am 
Your mod does not work correctly, when unpacking a car, it is duplicated to zero coordinates
GEVDJAN_TV 20 Feb, 2024 @ 2:46pm 
Thank you very much. great job
randoAFK  [author] 18 Feb, 2024 @ 8:05pm 
@iceking6271, I will look into this
randoAFK  [author] 18 Feb, 2024 @ 8:04pm 
@casper, Its custom made for the CeasefireRP server
CASPER 18 Feb, 2024 @ 12:19pm 
From what mod is that car?
JHA_Buddha 17 Feb, 2024 @ 10:35am 
после распаковки багажник пустой, удалятся все что было внутри багажника.
pafnuty 16 Feb, 2024 @ 9:17am 
Excellent work!
Despite changing only a couple lines of code, this is fucking awesome!
Deceased 16 Feb, 2024 @ 2:11am 
what do you mean he helped you? As in he made a fix for your server you mean? Either way thanks to both of you!
iceking6271 15 Feb, 2024 @ 11:44pm 
Hey It doesn't seem to be letting me deploy techs 4x4 atv mod vehicles
randoAFK  [author] 15 Feb, 2024 @ 5:43pm 
Don't know... he helped fix the issue, but never uploaded it, maybe he uploaded it as part of a bigger mod pack. Either way, he deserves all the credit we can give him.
Deceased 15 Feb, 2024 @ 3:20pm 
So Funatic made this but didn’t upload it himself? How did that happen?
randoAFK  [author] 15 Feb, 2024 @ 9:14am 
@Draythedragon - Awesome, thanks for testing!!!
draythedragon 15 Feb, 2024 @ 4:57am 
I try packing a car with the wrench. I had no issues
randoAFK  [author] 14 Feb, 2024 @ 8:00pm 
@Deceased

I actually never tested with Wrench packing, but I assume it works... it's the same code for the trader receipt and wrench -

and all thanks should go to Funatic - but I do not know his SteamID to add him as a contributor:steamhappy:.
draythedragon 14 Feb, 2024 @ 6:51am 
works a treat. thank you
Deceased 14 Feb, 2024 @ 1:07am 
This issue persisted since 1.23 came out, if not 1.22. Its fucking nuts TraderPlus devs never fixed it because they sure as hell aware of it. Good job for patching it tho! I had to remove packing wrench completely from the server.