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http://www.flyingfrog.net/shadowsofbrimstone/pdf/REV__SBCA_AdvBook_WEB.pdf
http://www.flyingfrog.net/shadowsofbrimstone/pdf/REV__SBSD_AdvBook_WEB.pdf
Add in the fact that I'm addicted to anthem it'll get done when it gets done. I have a feeling someone else will get an upload up before me.
I kinda have the feeling that is not intended like that
If you think about it, not every player owns the game... When you play with your friends, they didn't buy it, and you are showing them everything they need to play it.
@Tay, I see and I thank you and Cetic for your work on this. It is appreciated
Also intend on uploading all the Forbidden Fortress content when my shogun pledge arrives, might see about collaborating with you Cetic to split the load if you’re up for it.
As for adding any of the workshop expansion mods, my own or other creators, to this base game mod, I hadn’t intended to since it was so large (the load time is already pretty substantial) and individual players needs will vary. Personally what I do is add all the ones my group has to a table and save that for re-use.
My group hasn’t played hexcrawl yet though one of us did recently have the book printed out and bound for use to use, so when we get around to playing it and figuring it out I might be able to help with that if you still need it by then.
I haven't heard anything from Tay myself. He never intended to add things to the mod just clean it up and put things seperate. Especially since this one is pretty hefty as is.
I apologize for my laziness but perhaps when and if I reinstall TTS again I'll get around to making a simple video. Depending on my gaming group I may actually update the mod myself when I receive my Forbidden Fortress Pledge.
Also, has Tay stopped working on this mod? Is he planning to add the expansion from the workshop into the mod?
Can you make a playthrough video explaning on how to use your mod?
Thank you for taking the time to answer me!
I used this table for a playthrough about 2 months ago. Of course transferring everything was kind of a pain. I saved assets in groups to the chest to place it there. Unfortunately that harddrive crashed and TTS with it so I can't upload the save without going through the hassle of reinstalling and all that jazz again.
Is it possible to modify your mod so that we can have a bigger table?
With all the expansion on the workshop, I would like to add the Frontier Town expansion, but it takes a tremendous part of the table. Do you have a suggestion to make me?
Waste time lol. The thought of me placing this much work into something free of charge for mass enjoyment and not for MY OWN is ignorant. Greed? Greed would've been to keep the mod to myself and let someone else upload their scans. It was my GENEROSITY to publish the save game to the workshop. I've never played with another group outside of my own, never asked to join another group.
I had half a mind to just ignore and delete your comment. However your entitlement annoys the shit out of me. Either get the smarts and balls to find a proper pirated copy or just be on your way.
In this case - just greed.
all but one of the improvements you suggest were available to us back in 2014 when i published the mod. Also unless they're simple TTS features, i had no clue how to do them in blender. I started learning blender specifically for this.
Sorry your suggestions fall on deaf ears. If they're easy to do, Tay doesn't want to share the updates. As for me, Shadows has collected dust for around the same time as TTS. If I were to return to modding/playing on TTS it wouldn't be to update Brimstone.
Also you can customize where the player sits with moving his hand, so you could make them more or less in same place.
The tokens which are not intended to be finite (like scavenged) could be put into infinite bag (also dice. this needs tooooons of dem dice).
Usage of counters for tracking health/san/money/exp is a bless.
I think you can use custom collider to make the objects collide better (useful for mapbuilding game like this). Just chop it down a bit, and then it will be better placed while still retaining its image.
Oh, and if you make saddlebag into a custom object instead of deck of cards, you will be capable of making it into bag to actually store stuff inside.
Money Cards, All Player Aids, Side Bag Cards, Growing Dread Backs, Other Worldly Threat Backs, World Card Backs.
Additionally I moved the misplaced gunslinger tokens to the table (a second set was off floating in the bottom left corner). If you find any additional flipped cards please let me know.
@licidivxx, I couldn’t recreate your problem with the missing images and objects, are you loading from the base mod or are you using a modified form of it saved as a game state?
@Rhyno I'm aware of the upside-down problem of the sideways cards and intend on fixing them. There are a few other cards with this problem (off the top of my head I believe some of the reference cards are like this) and it might take a bit of time to fix since the way decks where made back when Cetic originally made this mod is different than how it works now so it might take some extra time to fix but it's on my list.
Minor thing I'm trying to fix, though -- two of the decks' zoom images are upside down (when pressing ALT). Examples here. https://imgur.com/a/ymFPO
Basically all of the regular-sized sideways cards' zoom images are upside down. Could you upload a fix for this, or walk me through how to edit the images so that they cooperate?
I really appreciate the help.
https://www.dropbox.com/sh/35dpvimyrbjt0d2/AABYcZsZpR1FsfwYZpzJl35Wa?dl=0
Can try this one as well for my backup folder
https://www.dropbox.com/sh/udtwll641zftlu8/AAA9ptRNQcq6Rsrq7I4bXFFoa?dl=0