RimWorld

RimWorld

Blueprints - Forked
130 Comments
Johnald P. Redham 1 hour ago 
o7 Thank you for your service.
时透无一郎 2 hours ago 
1.6 1.6 1.6 1.6 1.6 1.6 1.6 1.6 please
bashnako 5 hours ago 
Right now it doesn't work in 1.6. Any alternatives?
Squishyjellyfish 9 hours ago 
1.6 please
yuhaonan2016пр 7 Jul @ 10:16pm 
1.6 1.6 1.6 1.6:steamthumbsup:
RnP 7 Jul @ 12:29am 
Fix 1.6 please
Evono 5 Jul @ 5:00pm 
is 1.6 planned please?
Caramel 3 Jul @ 5:48am 
1.6?
Radiosity 1 Jul @ 4:27am 
There again, it'd likely have the same issue of vanocells not being buildable, so... yeah, probably not :(
Radiosity 1 Jul @ 4:26am 
@Nicoman - I get you. I wonder if 'Use Minified Buildings' might work? It's a handy mod that lets pawns use minified structures when building blueprints, which should include vanometric cells... but I'm not sure if that would actually work with the blueprints from this mod. Worth a try :)
Nicoman 1 Jul @ 1:14am 
@Radiosity I use blueprints to quickly set up camps. I load a caravan / ship with all necessary buildings. On destination, everything is unloaded, and the camp is built according to the blueprint. I understand that vanometric stuff is not buildable. But if there is a minified version of e.g. a vanometric power cell, the cell could be placed according to the blueprint.
Radiosity 28 Jun @ 8:58am 
@Nicoman - Of course vanometric cells aren't going to work, they're not a buildable item ;p If you use a mod like More Archotech Garbage, which adds buildable versions, then those would be able to be blueprinted.
Tyrant 28 Jun @ 8:55am 
@Gerewoatle While it's preferable, you can't really always expect that, especially not for a fork/unofficial version. It's better having access to it somewhere than nowhere at all.
Gerewoatle 27 Jun @ 3:56pm 
Source code belongs on GitHub, not bloating the mod folder.
Tyrant 27 Jun @ 3:45pm 
You should include your version of the source if you still have it, so someone else can take on updating if need be.
Nicoman 26 Jun @ 2:55pm 
Nice job! Almost perfect! Issues only with things, which require structures to build on, e.g. over wall coolers, wall lamps, vents and such. I think this is a game limitation though. Vanometric battery / power cell aren't copied either. But hey - just little things.
Johnald P. Redham 21 Jun @ 10:41am 
Thank you for your service, hopefully we'll be able to port to 1.6. If not, it made my life easier, Thank you.
Itsa me, MarDIO 12 Jun @ 10:25am 
The Blueprints section in the changelog is a (apparently bad, according to the comments) version of the Replace Stuff mod, not an actual blueprints system
Itsa me, MarDIO 12 Jun @ 10:22am 
What do you guys mean o7? The update contains Better Planning, but I see literally nothing about what this mod does in the full changelog
󠀡󠀡 11 Jun @ 7:07pm 
o7
Caar 11 Jun @ 4:33pm 
o7
SuperBoyOk 11 Jun @ 11:30am 
thanks for your service 1.6 o7
InnocentDeadly 1 Jun @ 3:56pm 
exporting gives a error
InnocentDeadly 1 Jun @ 3:36pm 
doesnt work wont let me use alpha prefabs :((
egun 11 May @ 9:34pm 
hi is the feature where you could copy without creating a blueprint removed?
KiTA 22 Apr @ 1:57pm 
Here's the real question: Any website like the Real Ruins one that allows us to download exported blueprints?
Radiosity 8 Apr @ 7:51pm 
Out of interest, where's the copy option gone? That was probably an even more useful feature than the actual blueprints, and saved me a ton of time. Just selected a table and some stools in my new game after switching to this version of the mod, went to copy those items to place in another room... and there's no copy option any more.
Thunderbolt 29 Mar @ 7:59pm 
I have no idea where the conflict is. But crafting tables stopped working after I installed this mod
Ssjx7squall 25 Mar @ 3:57pm 
Btw no error logs or anything. it's like the blueprint architect button just breaks. I will try to test more but i cant find any logs. Either way, it happens after creating a blueprint with castle walls
Ssjx7squall 25 Mar @ 11:39am 
Hmmm i think theres a conflict between this and the new vanilla medievil mod. Works fine on everything else but something about castle walls kills the blueprint tab for me and the only way to get it back is to turn off the mod on the save, save game without it, then reload the mod.
adam110902 22 Mar @ 11:44am 
is there a way to remove buildings from a blueprint?
载入中... 3 Feb @ 7:55pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1537871656 希望可以像这样在建造时旁边加上所需的材料和工时
Serp 2 Feb @ 5:26pm 
Thanks, unfortunately this does not seem to work with the "Multiplayer Compatibility" Mod, I guess because your forked version has a different packageID ?
What is the packageID of your mod? And will this patch work on your improved code? {LINK REMOVED}
Internecivus 21 Jan @ 2:31pm 
Great mod, saves me tons of time. Is there a way to flip blueprints in place? Thanks for your hard work.
lizmac21 17 Jan @ 5:10pm 
ugh why did you move all the buttons around in the Architect tab! any way to move them back?
Anonymous 16 Jan @ 11:19pm 
I 我遇到了一个问题,我的房子大小是17✖️17的,最中心存在一个墙,我在四周的墙上安装了8个壁灯,中间的墙上有4个壁灯,我用蓝图的时候,总是没有办法复制所有的壁灯,创建的蓝图总是少了好几个壁灯
Floxii 22 Dec, 2024 @ 5:20am 
please add that when I export a blueprint it is there in every save game
BetaHDream 13 Oct, 2024 @ 8:34am 
Thank you, solved all the errors of the original one
Unexpected Katz 10 Oct, 2024 @ 10:05am 
SNYPER E™ in original mod by Fluffy it is the same as you describe it. If you want to keep blueprints between saves, click right → export blueprint. Then in different save, you need to do right → import blueprint.
SNYPER E 5 Oct, 2024 @ 3:22am 
Great mod but why are my blueprints tied to the save? Is that intentional?
TammyNance 27 Sep, 2024 @ 8:40pm 
This works beautifully! Thank you!!
GreenFreak✿ 26 Sep, 2024 @ 1:17pm 
It's been working well on my end. Maybe you have a mod conflict?
Max200012 26 Sep, 2024 @ 12:57pm 
is this mod broken? it doesn't actually save the blueprints, they just disappear after I reload my save and the export function doesn't work
Devestatio 11 Sep, 2024 @ 5:57pm 
Is it possible to rotate the Blueprints with this version?
Richard Peterson Ennis, P.I. 20 Aug, 2024 @ 11:19pm 
No, yeah that fixed it, I had like 4 versions of the blueprint mod installed, when I removed them it started working again, thanks!
Protok 19 Aug, 2024 @ 5:29am 
Richard, maybe your modlist stach with old broken version? Unsub, check, sub.
Richard Peterson Ennis, P.I. 19 Aug, 2024 @ 1:31am 
I can't rename or export blueprints either it seems.
······无言 18 Aug, 2024 @ 3:17am 
终于把这个bug修了,不能导出蓝图相当于不能用
Richard Peterson Ennis, P.I. 18 Aug, 2024 @ 2:24am 
When I right click there's no option to edit blueprint.
Protok 13 Aug, 2024 @ 12:19pm 
Thanks Wild God! It finally works as it should!