Songs of Syx

Songs of Syx

Easy Mode: Tech!
21 Comments
c0de 26 Jul, 2024 @ 5:54am 
plllleeeeeaasseeeeee this mod seems to be exactly what i need!
ZaGeR 27 Apr, 2024 @ 8:42am 
Nevermind. I've already solved this problem. ^_^
ZaGeR 26 Apr, 2024 @ 2:02am 
"saves are not upgradable to v66"
Ye, I've noticed that when I tried to launch them after updating.:bulbylaugh:
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Dev changed tech system in V66. In V65 there was KNOWLEDGE_PER_WORKER and now VALUE_PER_WORKER. If you change it your game goes crazy and stop generating research at all. Or generate tech points and after that reset them to zero and freeze them on zero. And you can do nothing. Do you know what to do with it?
Groundwalker  [author] 25 Apr, 2024 @ 7:57pm 
Updating all my mods to v66 will take time - spoilage plus! is ready to go. As far as ive found saves are not upgradable to v66
Groundwalker  [author] 25 Apr, 2024 @ 7:56pm 
Hey Daizangan thats a reflection of the actual game not the mod sorry mate can't be changed
ZaGeR 25 Apr, 2024 @ 10:47am 
Does it work with V66?
Daizangan 22 Apr, 2024 @ 8:34am 
Tried this mod and for some reason it still does accumulate super slowly for some reason, I am using it in tandem with your other Easy mod.
Groundwalker  [author] 18 Feb, 2024 @ 2:04pm 
Hi everyone, thankyou for your patience. All bugs should be fixed and should be closer to what you expect. (knowledge production speed increased too)
Groundwalker  [author] 17 Feb, 2024 @ 8:28pm 
Base game gives about 100-150 knowledge compared to the same workers as below (it dropped about 50 when workers went to sleep where the modded lost about 2 knowledge overnight).
under my rudimentary tests it looks as though degredation and knowledge gain are linked.

I'll do some more balance changes tomorrow but as of now you can gain knowledge it is just very slow. (bonus being it doesn't go away very fast at all. may take days to degrade)
Groundwalker  [author] 17 Feb, 2024 @ 8:22pm 
ok thanks for the help guys i'm currently investigating. Looks like with about 4-5 lab workers i get 10 knowledge in 1 day. going to calculate if that's correct for the values i've changed
Handwran 17 Feb, 2024 @ 7:18pm 
No it was just this mod for tech, I'll try it again thanks for the fix!
Groundwalker  [author] 17 Feb, 2024 @ 12:43pm 
Hey mate it is slow because degradation and knowledge speed are linked in the base game code, but if you go x250 speed you should be alright.
If you want to try a different degradation try "Tech Plus!" it uses a higher number which means you will produce knowledge faster but also lose it faster.
That Asian 16 Feb, 2024 @ 7:18pm 
Still so slow at the moment for me, I just installed the mod today
Groundwalker  [author] 14 Feb, 2024 @ 1:34pm 
Bug fixed. Knowledge accrues again, there is some bug in the original game code somewhere.
Groundwalker  [author] 14 Feb, 2024 @ 12:58pm 
Thanks guys. I'll get this fixed right away.

Are you using any other Tech/laboratory/research mods?
Handwran 13 Feb, 2024 @ 9:29pm 
tech is now suuuuper slow with this mod, not sure whats causing it
CadiaStands 10 Feb, 2024 @ 5:49pm 
having an issue where i don't accrue any knowledge it just never increases not sure whats wrong.
Groundwalker  [author] 7 Feb, 2024 @ 3:55pm 
No worries mate. More mods coming :)
check out the overhaul mod "Easy Mode" if the tech isn't enough.
i can't play without "Spoilage Plus!" way too hard, i'm at 3k plebians now it gets fun having armies move about the world
the_sam_ryan_1985 7 Feb, 2024 @ 9:11am 
Excited to try this out! The game is a lot of fun but holy mackels is it hard and sometimes too hard. Thank you!
Aukyron 3 Feb, 2024 @ 9:34am 
:heart_eyes_yeti:
Groundwalker  [author] 1 Feb, 2024 @ 6:52pm 
For you people loading an existing save:
You will upon loading receive around a 40% bonus free knowledge to use this is because of the knowledge per worker change and is not a bug.