Garry's Mod

Garry's Mod

[Zbase] Combine NPC Research
51 Comments
󠀡󠀡 9 Apr @ 7:05am 
Pretty good Metropolice btw
OMEGA 22 Mar @ 12:31am 
yeah, please do playermodels from this mod
Big Mann 8 Jan @ 12:28am 
would you ever do playermodels?
deancowola 2 Nov, 2024 @ 7:11am 
make the hunt down the freeman SNPC's in Zbase please
Turret moment 24 Oct, 2024 @ 6:11pm 
Is there any lore behind the survivalists and advisor auxiliaries? They're pretty interesting.
dosh.ivon 18 Oct, 2024 @ 6:32am 
Male01 head looking like wood
Tocoto0413 23 Sep, 2024 @ 5:39pm 
thanks
mytton  [author] 23 Sep, 2024 @ 4:55pm 
go ahead
Tocoto0413 23 Sep, 2024 @ 2:54pm 
Can i use some of these Models in a mod that i am doing it?,i will put all the credits of the models that i used
seabazian 30 Aug, 2024 @ 12:07pm 
imagine souped up metrocop on steroids
8bitpaintbrush (R.I.P rick may) 15 Jul, 2024 @ 9:39pm 
"Watch those wrist rockets!" -Random clone
深渊信号 28 Jun, 2024 @ 10:14pm 
Looking forward to the role update for Half Life Alyx.
seabazian 15 Jun, 2024 @ 4:44am 
this addon is supreme mean lean aquamarine wallace breen death machine advisor sheen
Bott_le 731 27 May, 2024 @ 11:32am 
cool
seabazian 15 May, 2024 @ 3:59am 
watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets watch those wrist rockets
I hit jellyfish with hammers 19 Apr, 2024 @ 9:21pm 
Idea: a hunter that stays far away, doesn't fire flechettes but instead arcs smg grenades over a long distance with some kind of cannon on its back(short bursts with a long delay between), and has 2 explosive barrels on its sides (or one on the back, or even none if it's a bitch to code), green eye glow and the cannon/mortar model is possible a headcrab canister or something
idksomething 6 Apr, 2024 @ 9:49pm 
riot shield cop tends to not have a physical form when spawned sometimes
Rtas 'Vadum 6 Apr, 2024 @ 7:36pm 
vj base is overrated
ToastLord 25 Mar, 2024 @ 10:59pm 
Your mesh edits of the metrocop and combine soldiers is actually really clever and even Reskin compatible, thank you for your work
Femcel Maiden 24 Mar, 2024 @ 2:32pm 
small nick pick too but can you make cleaners without the gas container as well? pretty please
Femcel Maiden 24 Mar, 2024 @ 2:08pm 
you could have a heavy machine gunner, similarly to your wallhammer but a bit different in design
mytton  [author] 23 Mar, 2024 @ 11:46pm 
ooo, youre on to something
ill write that down
idksomething 23 Mar, 2024 @ 11:07pm 
a city scanner that also functions as a manhack so its even more annoying to kill it
Femcel Maiden 23 Mar, 2024 @ 9:38pm 
these are actually pretty cool, wouldnt mind more unique combine units
sperm@zoid 15 Mar, 2024 @ 7:14am 
No idea, saw this error when loading in the map and seeing it in the lua errors tag.
mytton  [author] 15 Mar, 2024 @ 7:07am 
??? there are no line 64
sperm@zoid 15 Mar, 2024 @ 7:05am 
[[Zbase] Combine NPC Research] lua/zbase/entities/zb_myt_cmb_echoone_prospekt/init.lua:64: '<eof>' expected near 'end'
1. NPCReg - lua/autorun/zbase.lua:484
2. RegNPCs - lua/autorun/zbase.lua:529
3. Load - lua/autorun/zbase.lua:650
4. unknown - lua/autorun/zbase.lua:677
Emb'd 14 Mar, 2024 @ 8:20pm 
i'm pretty sure he was clear enough the first time around
Overwatch 14 Mar, 2024 @ 7:18am 
What....
BallFondler06 13 Mar, 2024 @ 7:34pm 
Aux is back to normal so that's nice. Only thing I can think of suggesting is an energy shield for the Wallhammer like they have in Alyx
mytton  [author] 13 Mar, 2024 @ 4:12pm 
Fuck off
Overwatch 13 Mar, 2024 @ 2:27pm 
More NPCs when?
mytton  [author] 12 Mar, 2024 @ 6:10pm 
Advisor Aux seems like a base problem, ive clean up some code just incase but ill bug zippy about it
TheBulldozer24 12 Mar, 2024 @ 2:59pm 
Nevermind, I found out the problem now. It's because of the auto remove stuck NPC mod, my bad.
TheBulldozer24 12 Mar, 2024 @ 2:22pm 
Having issues of the Overwatch Cleaner disappearing right after being spawned for like probably 6 seconds? For some reason they won't stay around and just disappear.
BallFondler06 12 Mar, 2024 @ 12:59pm 
The Advisor Auxiliary has started acting inconsistent all of a sudden? Half of the time they forget how to use their smg and mostly sit still
mytton  [author] 11 Mar, 2024 @ 2:00am 
added stuff from experimenting with hitgroup
wallhammer and shield metrocop

unlike ANP Combine Units +PLUS+, the shield is a hitgroup, which cannot be penetrated (i think, was sick of mods like arccw and arc9 where a pistol just ignores the shield cuz its got like 0.1 penetration)
but shotgun damage just ignore the shield now, oh well
martinbamartin 5 Mar, 2024 @ 6:32am 
advisor soldiers guns dont work
idksomething 12 Feb, 2024 @ 9:12pm 
combine survivalist has missing head textures
John "know'nt" Palinody 7 Feb, 2024 @ 8:15am 
why does he have a saturnite powerfist
OutlandSpecialist 6 Feb, 2024 @ 8:48am 
HL2 Version of the HLA combine soldiers would be neat.
idksomething 4 Feb, 2024 @ 8:51am 
i was thinking the shield would be up at all times, but yeah now that i think it yeah it pretty much is.
Don Kakkoi Elbertson 4 Feb, 2024 @ 5:43am 
mememan, ain't that just the charger from HL:A?
still a sick idea though ain't gonna lie
idksomething 3 Feb, 2024 @ 8:52pm 
AAAA
Vxider 3 Feb, 2024 @ 8:09pm 
AAA
Zippy 3 Feb, 2024 @ 8:38am 
AA
idksomething 3 Feb, 2024 @ 1:58am 
a combine soldier that has a jetpack and constantly pesters you with dual uzis or something like that
Vxider 2 Feb, 2024 @ 6:13pm 
i agree with mememan
add one with a plasma shotgun like peacekeeper said too
YIPPEE 2 Feb, 2024 @ 5:35pm 
add a shotgun elite
idksomething 2 Feb, 2024 @ 3:55pm 
add a npc with an energy shield that blocks bullets.