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Re-read the Description
(and also, consider using the in-game mod config menu to modify the graze band if that's what's tripping you up -- it's all configurable)
On another note - @Tedster , will you be switchng LWOTC's to this hook instead of overriding X2AbilityToHitCalc_StandardAim ? Or do you need to keep it as is for now for stuff like disabling Good Angle bonuses?
That isn't possible to implement with this hook due to the same reason that height modifiers are not possible; the hook does not actually provide attacker and target information to use for calculating extra things.
I meant this Aiming Angles , which integrates vertical and horizontal angles into a joint calculation for aim and/or defense bonuses/maluses, plus "far cover". I'd like a version of that for LWOTC/MJ, so it'd have to include the graze band and also apply correctly to abilities with custom calculations (for instance, in the past I realized that it didn't apply correctly to MJ's Strike Rifle's Quisckope ability).
One such feature is the customizable height modifiers. Those are not possible to implement with the hook this mod is using. Stuff like that will need a new hook or change in the existing hook on CHL's side. Or they can be achieved with an unoptimal solution of having a hidden ability on all units that will add hit modifiers.
Ohhhhhh, so using that I may be able to make a version of Aiming Angles that works with LWOTC without having to account for Graze band and any other ability with custom hit formulae?