Space Engineers

Space Engineers

Guided Vanilla Rockets (Vanilla+)
45 Comments
Harbinger Ace  [author] 7 Jul @ 5:46pm 
Anyone who prefers this mod to function differently is free to reupload it and make the appropriate changes. The creator of Vanilla+ has a modding Discord where plenty of modders, myself included, would be happy to help anyone.
Phoenix 6 Jul @ 11:29am 
Dont seperate them please. Guided handheld rocket is awesome. Who wouldnt want that?!!
sir.ghostington 4 Jun @ 7:35am 
heyo, might I use your script in the mod I am making, proper credit will be given, and if you want, I can list you as a contributer
Orion 26 Apr @ 10:42pm 
@Seff that would be SO sick.
Seff 3 Feb @ 6:06pm 
Would you be willing to expand this by adding decoy/flare properties to Flare Gun Magazines/Fireworks launchers, so we've got countermeasures for guided rockets?
Veratisu 27 Jan @ 4:06am 
Missile landed on me when I was behind a wall. Shit works.
WingZeroZXT 17 Jan @ 3:08pm 
Ive discovered a painful catch 22 with this mod. With this mod IN drones get auto guided rockets which is good but you cant change targets or toggle guidance which is bad. Also handheld weapons are now guided no matter what and it cant be toggled in game which is bad. So ill have to figure out when i need the niche of all rockets guided all the time with no control or not. Is there anyway to seperate these things out?
Bigos72 29 Dec, 2024 @ 2:09am 
Excuse me, but how can turret targeting be turned off now? The previous method no longer works, also the change to “UseTurretTarget = false” apparently does not work.
Philwhore 3 Nov, 2024 @ 10:23am 
what Bandet suggested would be really cool!
Bandet 24 Jun, 2024 @ 6:58pm 
Can you make flares launched from fireworks launcher disable tracking?
titanius anglesmith 19 Jun, 2024 @ 7:49pm 
can you make the nuke weapon mod work with this ?
Syphond 16 Jun, 2024 @ 11:18am 
Also what is the range on these? I didnt see it listed but may have missed it.
Syphond 15 Jun, 2024 @ 12:09pm 
Does this affect Npcs, giving them guided rockets?
Harbinger Ace  [author] 24 May, 2024 @ 4:39pm 
@LasrinPrime
Please read the end of the description.
LasrinPrime 24 May, 2024 @ 4:31pm 
Any chance you can upload this to Mod.Io ?
Spartan 21 May, 2024 @ 10:02pm 
Can you make the "PRO-1 Rocket Launcher" guided ?
Harbinger Ace  [author] 21 Mar, 2024 @ 12:43am 
@Abyss
Yes. In the file AmmoDefinitions.cs, removing the text which says "TurretTarget" will disable guidance for all turrets, but leaving it for fixed weapons. I won't be doing that for this mod, but feel free to reupload it and make the change yourself. The file can be opened with any text editor.

@Fuzzygamer
Are you locking on to targets using the Target Lock functionality in a cockpit? Excluding raycast, that is the only way to make the missiles home onto a target.
Fuzzygamer 19 Mar, 2024 @ 5:18pm 
i could not get this mod to work on my dedicated server.
Abyss 17 Mar, 2024 @ 4:46pm 
Anyway I can make this so only a specific rocket launcher has tracking? I run a plane parts world with my friends and we want it so that the turrets don’t have tracking but block weapons do.
Flapjack117 8 Mar, 2024 @ 4:58am 
@Jzuken @YungPro @Jack Schitt @Harbinger Ace
tested and can confirm the handheld launchers do home, though jankily.
A Majestic Dwarf 8 Mar, 2024 @ 1:23am 
Been testing this in a survival playthrough, and can confirm these guided rockets are great for shooting down small grid ACS drones. Great job mate!
Harbinger Ace  [author] 6 Mar, 2024 @ 6:20pm 
@Jzuken @YungPro @Jack Schitt
I'm grouping y'all together for a collective answer. All blocks that shoot the vanilla Rocket have guidance enabled, fixed and turrets. I have no clue if this works for handheld launchers, but I did enable raycast guidance, so it's possible just by pointing a launcher at something, but I haven't actually tested this.

@killguard32
Load order shouldn't matter. Vanilla+ will detect this mod's configs automatically. In the case of conflicting mods, I would remove either the conflicting mod(s), or this one.

@Spartan
Yes! Missiles guide and will visibly track on dedicated servers.
Spartan 6 Mar, 2024 @ 3:50pm 
Works on Dedicated Server ?
Flapjack117 4 Mar, 2024 @ 4:32am 
Finally, a reason to use missiles over assault cannons.
Jack Schitt 3 Mar, 2024 @ 8:49pm 
This mod makes the 200mm Missile Rocket Launchers fire a guided missile?
lordlongsdale 3 Mar, 2024 @ 1:22am 
"target and forget" here i come!!!
alex_sun 2 Mar, 2024 @ 10:28pm 
finally , i think that such a high cost of missiles in vanilla is due to the fact that they should be homing. there is no other point. now everything is in its place))) not even 10 years have passed)))))
Stratus 21 Feb, 2024 @ 5:00pm 
Y E S !
CynicDragon 14 Feb, 2024 @ 2:53am 
Does that deal with the hand weapon, turret, or block weapon of rockets? The picture doesn't show what is shooting the actual rocket
killguard32 12 Feb, 2024 @ 2:30pm 
Does this mod go above or below other weapon mods in the load order? By the way thanks for this, it should be vanilla years ago lol.
Jzuken 11 Feb, 2024 @ 10:34am 
Does it work with hadheld launchers? Is it possible to make it work with hadheld launchers?
ZEN_2255 11 Feb, 2024 @ 12:17am 
it's a bit unfortunate that this is not in vanilla, at least it would justify their cost on the same PCU
Harbinger Ace  [author] 10 Feb, 2024 @ 6:22pm 
@Patrick In terms of gameplay, it works the same way as Cython's mod. The differences are entirely under the hood; this mod uses Vanilla+ Framework, which guarantees compatibility with nearly every other mod using it, such as laser weapons, proximity-detonating shells, decoy flares, jump drive inhibiting weapons, and more.
L0R4X 10 Feb, 2024 @ 4:37pm 
Good job. This should be vanilla functionality.
Reavvr 10 Feb, 2024 @ 12:14pm 
Love it, you're a real one
[BR]SharkStrike 10 Feb, 2024 @ 9:19am 
It works exactly as I always imagined it should.
Thanks for this awesomeness independent of Weapon Core.
DrakoMT 10 Feb, 2024 @ 9:10am 
They work perfectly and you can use them as VLS missiles xD
Patrick 9 Feb, 2024 @ 1:48pm 
How does this compare to "Vanilla Homing Missiles" by Cython?
Artorias 9 Feb, 2024 @ 10:55am 
Awesome to see a public version of this style mod :D
Wacky 8 Feb, 2024 @ 11:47pm 
dOeS tHiS wOrk WItH wEapOncORe
(I'm kidding, I read the description. Good mod)
Harbinger Ace  [author] 8 Feb, 2024 @ 10:18pm 
@Manshima This mod makes vanilla rockets your definition of homing missiles.

In general missile nomenclature, "homing" refers to a group of different guidance methods generalized as "homing guidance," such as passive and active homing. Other forms of guidance exist, such as various forms of line of sight guidance, beam riding , and several others. As for this mod, the closest form is semi-automatic command off line-of-sight with the only manual requirements being to look at a target, and right-click to initiate lock-on.
Phantim99 8 Feb, 2024 @ 8:23pm 
In before the wave of "Does this work with Weaponcore" comments.
Glad to see a homing mod that doesn't need it, though. Thanks!
Manshima 8 Feb, 2024 @ 8:31am 
It is Guided - player controlled, or is it Homing - follows the locked target as it moves? Very big difference.
TORGMASTER 7 Feb, 2024 @ 11:30pm 
yes a better version finally!
Stratus 7 Feb, 2024 @ 6:03am 
YESS!!!