Imperator: Rome

Imperator: Rome

Discover Bloodline Members
32 Comments
The Grimwar 2 Aug, 2024 @ 2:03pm 
I realized that on my own. The thing is, I'm pretty sure that bloodline was meant to be a secret!
Papak  [author] 2 Aug, 2024 @ 11:17am 
@The Grimwar Its a hidden Patavium bloodline. You should ask the Invictus discord for more information than that
The Grimwar 1 Aug, 2024 @ 12:44am 
What's the "Antenorid" bloodline?
Papak  [author] 29 Jul, 2024 @ 3:47am 
@The Grimwar Added the Midas bloodline. Arsaces was the first the king of Parthia, while Ateas was the king of Scythia. Since their military traditions are the same, they are under the same category
The Grimwar 29 Jul, 2024 @ 12:02am 
You forgot the Blood of Midas that Paphlagonia has.

Also, why is the Arsaces bloodline listed as Bactrian? What about the bloodline that Royal Scythia has?
The Grimwar 28 Jul, 2024 @ 11:12pm 
You forgot the Blood of Midas that Paphlagonia has.
Papak  [author] 28 Jul, 2024 @ 6:07pm 
@The Grimwar Updated :)
The Grimwar 1 Jul, 2024 @ 1:48pm 
New bloodlines have been added. Mod needs updating.
Papak  [author] 9 Apr, 2024 @ 2:34pm 
@The Grimwar culture_decisions/find_bloodlines.txt
The Grimwar 9 Apr, 2024 @ 12:29pm 
Uh, file path, please?
The Grimwar 9 Apr, 2024 @ 12:26pm 
Thank you.
Papak  [author] 8 Apr, 2024 @ 10:43pm 
@The Grimwar I find 150 a suitable number for this. However if you want you can use find&replace in find_bloodlines.txt and change every 150 to 100
The Grimwar 8 Apr, 2024 @ 8:42pm 
Hey, you mind reducing the required number of pops from 150 to 100? It seems a bit much, especially with how hard it is for certain cultures to even exist in numbers that large.
Papak  [author] 6 Apr, 2024 @ 7:47am 
@Alessio When you open the character tab, they should be last.
Alessio 6 Apr, 2024 @ 5:27am 
I cannot find the character with the bloodline
Wodan 9 Mar, 2024 @ 8:58am 
oh sorry, verry sorry. ^^" I actually wanted to write this to the virtual Limes mod.
Papak  [author] 9 Mar, 2024 @ 6:55am 
@Isidor_von_Edelsburg While unusual, it has nothing to do with this mod.
Wodan 9 Mar, 2024 @ 5:39am 
Is it normal that the scripted civil war lasts longer for the Roman AI and the revolt defeats Rome?
Еуромантик Z 1 Mar, 2024 @ 5:05pm 
You're an absolute lifesaver, thank you for the mod!
The Grimwar 27 Feb, 2024 @ 11:48am 
Thank you.
Papak  [author] 26 Feb, 2024 @ 5:28am 
@The Grimwar I suppose you're using Invictus? All of the bloodlines used are under common/traits/00_status_inv_1_0.txt and barbarian_traits.txt
The Grimwar 25 Feb, 2024 @ 6:36pm 
What do these bloodlines look like in the code? I'm trying to catalogue all of their effects and it really seems that "Forcos" and a decent number of others doesn't exist.
The Grimwar 19 Feb, 2024 @ 3:51pm 
Okay.
Papak  [author] 19 Feb, 2024 @ 6:56am 
@The Grimwar If you can't see some decisions, you can always move the window around to see the rest of them. I want to keep the acquisition of bloodlines as simple as possible so I wont be adding further conditions.
The Grimwar 18 Feb, 2024 @ 9:45pm 
Just found out that in the "Culture Conflation" submod, your sheer number of cultural decisions crowds out the "Promote Citizen Administrators" decision that the Greeks get.

I recommend locking the bloodlines of the Diadochi behind Epirote and Macedonian Cultures, and lock all of the non-Diadochi Greek bloodlines away from the Diadochi cultures to save space.
The Grimwar 18 Feb, 2024 @ 2:55pm 
Ah sweet!
Papak  [author] 18 Feb, 2024 @ 4:41am 
@The Grimwar It is based on military traditions. To get the Forcos bloodline, you need 150 pops of a culture that has access to the iberian traditions. It doesnt need to be integrated.
The Grimwar 17 Feb, 2024 @ 8:14pm 
Very good!

Is it by culture or culture group? If you integrate or are Vasconian, would you be able to search out the Blood of Forcos even though that bloodline can only be acquired by the Corsican, Sardan, and Balaerian cultures?

Would the culture need to be integrated in order to activate that decision?
Papak  [author] 17 Feb, 2024 @ 6:44pm 
@The Grimwar The stats/traits of the characters are random, they are of the culture you made the decision from, and their religion is one of the religions their culture follows in your provinces.
The Grimwar 17 Feb, 2024 @ 3:01pm 
Sweet man! You're awesome!

Oh, by the way, are the stats and personality of the character that's spawned set in hard, or do is it dependent on RNG? And when spawning a character for your ruler to marry, are they of the appropriate culture and religion?
Papak  [author] 17 Feb, 2024 @ 12:27pm 
@The Grimwar Added the Germanic Ariovistid bloodline. The Celtic Bloodlines are already in! You may not see them in the decisions if you already have them.
The Grimwar 16 Feb, 2024 @ 10:59pm 
Fun fact, the Germans do have their own bloodline, acquired through the Irmononic mission tree, I think. Gotta confirm it.

And you forgot the Celtic bloodlines: Brennus [brennus], and Celtilos [vercingetorix]!