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Since there is the Planet Search Mod the scanning itself isnt that hard anymore.
Anyway ID: erchiusartifactaugment
Changed the Eye of Yokar quest to something less tedious. If you already have the old quest active, the new one will not override it sadly. You have to deal with it on your own or cheat the item "eyeofyokar" (it would be still more fair if you would at least craft Ancient Texts)
Thank you for notifications you all and good luck~
I vaguely remember attempting to hunt down enemies to spawn these items on a playthrough and then realized you can just remove and replace the deed to reset the merchant and what items they sell. Been a while since I ran this mod or Frackin in general, but as I was getting back to give it another go figured this might be relevant in the meantime.
I am working on the patch for making this quest much easier.
And it's fine. I really appreciate feedback, and when it is important I change stuff and fix issues to make gameplay more fun.
I am sorry for underestimating your question. Now when you point at this, I see quite an issue about this. Hm. To be honest, initially the quest was different and the item required was different as well... It feels like even the recipe for The Yokka's Eye itself is quite simple in compare, but the table... oh boy~ I see a major issue in this again. Don't misunderstand me. I use my own mod for myself too, but the last patch on the pre-Glitch quest wasn't actually tested and simply replace with a heist to make it "easier" than before.
Thank you very much for you notification and sorry for my misunderstanding and the issue it may caused.
I will think about another and more simple replacement asap.
Personally, it isn't big deal for me, as I am trying to research Metaphysics tree in parallel of normal gameplay to obtain some interesting stuff from there.
miniknogaichip
It looks like the clue mission is now a prereq for FU's Ancient temple mission, which is now a prereq for the "find a FU thing" quest you added. Hopefully I have that right, because I'm plowing ahead with my save anyway lol.
I ask because I just got the "Find Clues to Locate the Avian Artifact" quests after the library, but I got more "FU resource" related quests for the Floran and Hytol artifacts.
thx
Whether it’s combat or farming, it’s okay if the difficulty is high. However, the progression curve and fun are important. For example, imagine if in Dark Souls, instead of making the first boss’s pattern difficult, the first boss room was locked until you collected 10,000 souls and you had to hunt in the field. You would lose your sense of purpose. But if you could farm souls through the first boss and were then told to collect 10,000 souls to meet the second boss, it would be doable. This is what I want to convey.
1. Extract through biological research
2. Collect 40,000 pixels and buy from a geologist
3. Direct mining
And none of these methods have merit.
Because I know that obtaining the Floran artifact and Nuru does not provide a time reward equivalent to 100 gold bars. That's why I used the 40,000 pixels I collected for base construction.
The 100 gold bar mission is not bad. In fact, its bleakness made me enjoy all the other content besides the main quest.
However, my personal suggestion is that the start of the Hylotl mission, when the electronic base is fully constructed due to titanium, would be a good point.
If that's difficult, I hope for sufficient rewards. Because we've already beaten vanilla. The Floran artifact is not an infinity stone that grants immense power. It's just a key... (disappointingly!)
It's been 30 hours since I started the game, and during that time, I have mastered livestock farming, agriculture, and beekeeping, and I own a lava separation plant, making me rich in copper, iron, and tungsten.
Because of Esther's "madness-inducing quest," I wanted to do something else. So, while gathering madness on the nightmare planet Atropos, I picked up 5-tier armor and 8-tier weapons and am now challenging the 7-tier mission of Starforge.
And now, I will start mining titanium in earnest.
Still, I haven't met Nuru yet.
The mod looks interesting c:
As you maybe know even if you create a new character, the universe and its flags remains same, and your story stage keeps as well.
Maybe it is the case? For example, are there any other things like story-shops/NPCs which should be usually hidden/locked exists as well?
Maybe conflict ?
I suggest to cheat a bit, and use this commands:
/admin
/spawnitem erchiusartifactaugment 1
/admin
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3136975716
I don't know which mod makes the change -.- xD