Space Engineers

Space Engineers

Long Range Landing Gear
22 Comments
EvilSmoo  [author] 22 Aug, 2019 @ 3:45pm 
Making something with a new model might be the biggest hurdle. This was incredibly low effort, ALL that I did was pull out the invisible dummy line that did the docking lock, and make it longer. And it was well before DX11. I wonder if it uses Blender? I learned the VERY basics of that to play around in VRchat for a while.
Mojo 21 Aug, 2019 @ 4:33pm 
@mistertreky2007 A good place to look into modding for SE is here:
https://forum.keenswh.com/threads/shaostouls-modding-tutorials.7379705/
Longy16 21 Aug, 2019 @ 9:08am 
how do i mod blocks like this
EvilSmoo  [author] 21 Aug, 2019 @ 8:33am 
Lol no. Do it yourself. Feel free to use anything I've done here, but I haven't even looked at this in a long time.
Longy16 20 Aug, 2019 @ 10:48am 
please make a mod that adds a landing gear with a silly range {25 M} for orbital turrets please do not make the mod replace the normal gear with it but adds another block
Mojo 6 Nov, 2018 @ 5:03pm 
Newest recreation of the mod with all credits to you EvilSmoo can be found here . It was done as a request by someone who really loves your mod, but couldn't deal with the DX9 textures anymore :(
EvilSmoo  [author] 31 Dec, 2016 @ 10:27am 
Yes. I have considered that.

The main problem is: I simply don't care enough. That's a lot of work, and completely not worth the effort to me.

Don't let me stop *you* though, go nuts and make it, and I'll happily subscribe to it! :D
Greyson XMG 31 Dec, 2016 @ 1:55am 
Have you considered a version that didn't bother looking like a landing gear?

Get a ship into a decent hover, and lock. Without the pesky footpad sticking out.

Perhaps looking like a grav generator. (upside down when mounted on the bottom of a ship.)

Could also be used to capture drifting debrie.
EvilSmoo  [author] 29 Nov, 2015 @ 9:16pm 
Sure, go nuts. It's only a minimally edited stock landing gear with the lock dummy extended anyway.
EvilSmoo  [author] 26 Nov, 2015 @ 4:20pm 
Oh my no. And probably never going to be.
🍁BuzzedBear🍁 26 Nov, 2015 @ 8:16am 
Quick question.... DX11?
EvilSmoo  [author] 22 Feb, 2015 @ 7:04pm 
It has never been available for small ships, and I'm probably not going to bother.

If you want it THAT much, get a 3d modeling program, fiddle with the lockon doodad in the model, and save and re-encode it. If you use the base model (like I did), you can just re-use all of Keens assets, but with a longer lock-range thing.
Wolves Hero 21 Feb, 2015 @ 6:34pm 
Not available for small ship :(
Need update add for small ship
grifter 7 Oct, 2014 @ 7:55pm 
this is grate for having under your armor so you can dock ships with out having the landing gear exposed to damage
EvilSmoo  [author] 7 Oct, 2014 @ 9:52am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=323631324

Same model, overrides basic gear. If this gets funky, you can try adding the replacer version, or switching.
EvilSmoo  [author] 5 Oct, 2014 @ 7:21pm 
Drop a comment if it stops working. I've had it stop on a dedicated server a couple times, but after a restart it seems to start working again.

As far as I can tell, it's not anything I *can* fix, sorry. It works the great majority of the time anyway, and when it fails, it just works like regular gears, so nothing catastrophic, at least. :/
grifter 2 Oct, 2014 @ 4:37pm 
thanks for getting back to me
looks like it might be a problem on my end
if I reload a map without getting right out of the game some mods stop working and will not start until i do a full restart on the game
thanks for the mod I have them mounted behind large grinders on my auto grinding ship holding stuff till the grinders finish them stopping it bouncing of into space
EvilSmoo  [author] 2 Oct, 2014 @ 10:23am 
Just checked the map I took the screenshot, working fine locally.
EvilSmoo  [author] 2 Oct, 2014 @ 10:16am 
The only difference between this gear and standard is the invisible item in the model that dictates lock range.

The "Long Range" gear doesn't have a specific slot specified, it will appear in your list under large blocks, and in the all-blocks list. (That way, no issues with displacing other items, and dodges possible mod compatibility issues. I hope.)

I was thinking about doing a straight-up replacement for the normal gear, it would just be a matter of renaming the edited model file to override the base landing gear model. Less work, actually, than adding in a new item.
grifter 2 Oct, 2014 @ 7:09am 
is this no longer working as it is just a standard landing gear for me
HyggeDane 20 Sep, 2014 @ 2:14pm 
great idea
SimplyBenjamen 19 Sep, 2014 @ 4:07pm 
This is awesome