Project Zomboid

Project Zomboid

Corpses auto move
137 Comments
R3d3x 28 Apr @ 1:55am 
42 build?
AiPapy¨ 23 Apr @ 5:36pm 
vlw
Pin Rabit 23 Mar @ 11:41am 
I can't use it. Even though I've right-clicked everywhere on the ground and under my character's feet, I still don't see the mod window.:steamsad:
acid_raindrops_ 8 Feb @ 11:37pm 
didnt work in solo for me but works great in mp. thanks!
Shadow 7 Jan @ 8:29am 
gonna test on mp with a friend, its quite a shame how weird the game is, almost eating 12 GB ram with 2.5 for server and the rest on zomboid using it up to 85,87%
RB 2 Jan @ 11:42pm 
You cooked up something great. A real connoisseur at work here! :lunar2019coolpig:
AuD  [author] 24 Dec, 2024 @ 2:13am 
all my mods will be updated for B42 when the MP is released ... wait and to be patient, it's only the beta...
Sisifo 23 Dec, 2024 @ 5:41pm 
Can you make it compatible with build 42??? pLEASE THIS MOD IS AMAZING
Shadow_Girl 23 Nov, 2024 @ 7:43pm 
Does this mod work with getting added to a previous Multiplier game?
MerenguE 11 Nov, 2024 @ 12:54pm 
There is a bug when you click the question mark in the menu of the mod, you cant fuck1111ng close the damn information tab. There is not a X anywhere.
SmokeEm 3 Nov, 2024 @ 1:22pm 
Corpse just equips on character then puts in inventory then repeats endlessly.
nekochan AL 31 Oct, 2024 @ 5:59pm 
is there any way to get the mod to auto move corpses into trash bins (such as dumpsters and wheely bins) and automatically delete them? because that would make what im trying to do right now SO much more efficient
Naangman 19 Oct, 2024 @ 8:52pm 
I'm trying to use it on a multi-server

I'm going to a place where I can throw away a corpse and I'm wearing it on both hands and putting it on my body repeatedly.

Do you know why?

I don't throw it on the floor.
ghost 3 Sep, 2024 @ 4:51am 
I'd love this to have the road clear move as well like your older mod
milk 2 Aug, 2024 @ 2:36am 
coral
🌴 Zunder 🌴 31 Jul, 2024 @ 2:30pm 
A quick message to report a possible change in the code related to the sandbox file.

This :

Sandbox_CAMmodTimedActionDigGrave = "Pile maximale de cadavres",
Sandbox_CAMmodTimedActionDigGrave_tooltip = "C'est la quantité de cadavres qu'on peut empiler sur une même pile. (redémarrage nécessaire)",


should become this:

Sandbox_CAMmodmaximumCorpsePile = "Pile maximale de cadavres",
Sandbox_CAMmodmaximumCorpsePile_tooltip = "C'est la quantité de cadavres qu'on peut empiler sur une même pile. (redémarrage nécessaire)",


=)
Nephiro 31 Jul, 2024 @ 3:06am 
@AuD I was trying to find a way to detour the player around fire, but I don't know if it's possible. So far I implemented a check, if the player is on fire, it will launch the action of another mod called "Stop, Drop 'n Roll (the "Fire Self-Extinguish" Mod)!". This way, if the chara is automatically moving and catch fire, it will try to extinguish the fire itself and then it stop every action. Because of this implementation, in this particular case I check beforehand if said mod is active, if not, it will keep behaving like always (meaning trying to grab a corpse while on fire XD). If you want and/or interested I can share you even these changes, just tell me, I have no problem sharing you what I did so far.
Nephiro 31 Jul, 2024 @ 3:06am 
@AuD Sure, don't worry, do any change you want :) Btw, as I said, with the changes I implemented, you don't need Crematorioum mod, however they can work together. The only problem I encountered is the pathfind of the player when it has to go and grab a corpse. If fire is in the way, it will walk over it with the risk of catching fire and taking damage (my chara died because of this, lol).
AuD  [author] 31 Jul, 2024 @ 12:27am 
before implementing your code, I will have to modify it slightly, because if the crematorium mod is not, it must work too^^
AuD  [author] 31 Jul, 2024 @ 12:22am 
@Nephiro Hello, and thanks for looking at the work, I will look at what you have done, if it is suitable I will implement it in the mod.
Nephiro 30 Jul, 2024 @ 1:34pm 
An update notice about applying the Crematorioum mod... Your chara could walk into the fire of the campfire if the during the zombie retrival, the campfire is in your way.... I learn it in the bad way... XD
Nephiro 29 Jul, 2024 @ 3:49pm 
If you are interested, I made a little change to your mod to apply the Crematorioum mod, basically with this change you'll not need the mod Crematorioum. I tested only with the campfire and it works.
Changed only the function "action":
https://pastebin.com/RiaNdA9N
NerdCuddles 28 Jul, 2024 @ 10:19am 
aww man I thought this mod would let you put a corpse in a car to make it drive straight without you in it
Afoekon 25 Jul, 2024 @ 8:26am 
I used this for the first time today, life changing. Thank you very much for making this mod!
Doc 1 Jul, 2024 @ 3:02pm 
I'm sorry but this being the best solution for mass corpse removal is not enough for me. Corpse bulldozers would not be enough. I need corpse hungry gray goo, that keeps eating corpses once there's more than 20 in any area. How do I dispose of a small nation that is persistently dying by the hundreds at any time?
Dirtdiver 17 Jun, 2024 @ 7:00am 
This is the QOL mod that improves the quality of my eventual death. At least it won't be from sepsis passed on by rotting zombies. Fantastic.
AuD  [author] 15 Jun, 2024 @ 11:34pm 
HOTFIX: sandbox option work now ! ^^
AuD  [author] 15 Jun, 2024 @ 11:13pm 
OH ok, I read it wrong, I'm changing that, sorry ^^ (max stacking sandbox option)
ghost 15 Jun, 2024 @ 7:35pm 
I saw the comment about it not taking max stacking setting changes, but have you considered also letting it stack as many as possible? Like if=0 then no limit when you make the changes?
AuD  [author] 7 Jun, 2024 @ 1:58am 
Click on your character square or corpse on the floor , is not issue, is wished
edbert 7 Jun, 2024 @ 1:16am 
hey bro can you fix this issue where i click on floor title there no option to move corpse?
AuD  [author] 24 May, 2024 @ 1:15am 
another thing, while browsing the code, I just noticed that it is possible that the sandbox option concerning the pile of corpses is not taken into account, and therefore, keeps its default value (25 corpses max to stacking, I think)
AuD  [author] 24 May, 2024 @ 12:59am 
I thought I had taken the campsfire into account, I will look...
Gandonio 23 May, 2024 @ 6:18am 
I tried to move the corpses into campfire and went few times through it then died lol.
Soulhaste 19 May, 2024 @ 12:31am 
Embarassing. That did seem to work, but I had to right click exactly on the square I am standing on. Thanks.
AuD  [author] 18 May, 2024 @ 10:46pm 
clic on square from your character (not 3d character)
Soulhaste 18 May, 2024 @ 3:07pm 
There is no panel. This simply just doesn't work, and neither does the game mention there are any errors. I click on my character's feet, right clicked on corpses, tried everything. There is no question mark.
Aragon 28 Apr, 2024 @ 11:01am 
@BoredThor
Just press and hold SHIFT for sprint, and ur char will use sprint speed while doing the job.
BoredThor 24 Apr, 2024 @ 2:39pm 
Is there a way to make the the player movement speed faster? Can i edit that myself in a certain file?
Scroobles McDoodle 17 Apr, 2024 @ 2:26am 
Yeah sorry false alarm, turns out it was just user error lol. Thanks heaps for fixing this issue :))
AuD  [author] 17 Apr, 2024 @ 12:22am 
I don't think so...please confirm for me
Scroobles McDoodle 17 Apr, 2024 @ 12:12am 
I hate to be "that guy" but I noticed that the issue still occurs with metalworking builds. Thank you for fixing the carpentry builds though, you absolute mad lad!
Telos 17 Apr, 2024 @ 12:10am 
Confirmed.
Your update resolved the issue! :)
AuD  [author] 16 Apr, 2024 @ 11:57pm 
Test and tell me if everything is ok, but it should work fine, if necessary, uninstall, reinstall the mod. If there is anything else please let me know as I resolve issues quickly when possible.
AuD  [author] 16 Apr, 2024 @ 11:54pm 
** HOTFIX: Fixes an issue regarding a bug on item construction, there was an issue that allowed the player to build remotely.
Telos 16 Apr, 2024 @ 11:53pm 
Champion!
Cheers AuD!!
AuD  [author] 16 Apr, 2024 @ 11:47pm 
ok, I found it! a ridiculous mistake on my part...I will update immediately!!

THANKS again
AuD  [author] 16 Apr, 2024 @ 11:35pm 
ok ok, ty for your report.
Telos 16 Apr, 2024 @ 11:31pm 
Oh that panel, yeah it's closed :)
Scroobles McDoodle 16 Apr, 2024 @ 11:29pm 
Nah I didn't have the corpse panel open at all. All I did was get the materials to craft walls, then right click for the build context menu.