Library Of Ruina

Library Of Ruina

Butterfly Dream Mod / KR, EN, JP, CN
85 Comments
AlienAlienMrs. 14 Jul @ 5:04pm 
バトルページのバランスや特色
とてもエフェクトが華麗で素晴らしいMODですが
ある一点がそのすべてを突き抜けてこのMODの評価を最悪にまで落とす台無しな要素があります
それは


音 が う る せ ぇ ! ! ! ! 


音量バランス狂ってますよこれ!耳が取れるかと思った!
調整お願いします…
shredderslaw 29 Jan @ 11:39am 
To ParadiseLost :
Please change keyword "butterfly". It is often used by other mods which breaks everything. Also your mod is amazing, absolutely love animations and vfx effects.
kimiya 5 Jan @ 8:01am 
我方用aoe的之后两幕,能加上音乐和bgm吗,真的很喜欢!
wegiwegy 7 Dec, 2024 @ 1:50am 
le funny bug where butterfly dream just wont end till i use Aria again and ended roland with a whopping 40k lmao, fun mod
O-Loop 21 Nov, 2024 @ 11:16am 
Aw. Tis shame there is no headless version but oh well. It *is* funny seeing my assistant librarians flip around while doing the moves while completely motionless lol.
魔理沙偷走了重要的东西 14 Sep, 2024 @ 2:40am 
machine translate:when I use this mod,the error log will show:Object reference not set to an instance of an object
魔理沙偷走了重要的东西 4 Aug, 2024 @ 6:56pm 
mod会显示error log:Object reference not set to an instance of an object
ParadiseLost  [author] 11 Jul, 2024 @ 4:20pm 
Sorry for the late reply.

To LoLuna :
Well, there's some headless version in the mod file, but some motions were created based on the assumption that Atlas' head would be used. So for now, I have no plan to release the whole motions without her head, sorry.

To Raphaël Ambrosius Costeau :
Thank you for your compliment! I'm glad to hear that.
Raphaël Ambrosius Costeau 1 Jul, 2024 @ 10:02pm 
always love mod with flashy animation and vfx . thx for making it !
LoLuna 27 Jun, 2024 @ 3:21am 
This mod is pretty nice, my friends and I enjoyed playing it. Thanks for sharing. :D
I see that you have already released a separate skin mod for just Atlas' head and was wondering if you have plans to release a skin mode with just clothes and weapon?
ParadiseLost  [author] 10 Jun, 2024 @ 4:41am 
Thanks for writing your specific experience!
[安全总监] 德穆兰 9 Jun, 2024 @ 8:42pm 
因为第一遍打的时候用的超模配置,拼点几乎没输过所以没怎么看到特效觉得挺一般强度也不咋样(对比我其他主力而且我都是能单挑爪牙占上风的强度),后来J公司崩了所以导致我宗教层少了俩装备书页,看到这个拿出来用发现特效帅到飞起:steamhappy:太酷了,还好没错过,直接收藏!:steammocking:
ParadiseLost  [author] 7 Jun, 2024 @ 8:10am 
Oh? Another conflict with other mod..?

Well, it has some conflict with some mods, and it causes malfunction that my mod's localization doesn't work. Askiisoft mod is one of them.
Tin 3 Jun, 2024 @ 1:28pm 
What is the Askiisoft Mod?
ParadiseLost  [author] 27 May, 2024 @ 12:10am 
Unsubscribe and delete the Askiisoft Mod, it has some confilct with it.
Tin 26 May, 2024 @ 7:28pm 
My keypage and cards are Asian? How to fix it?
ALEPH CENSORED 24 May, 2024 @ 10:32pm 
wow
RedMist 12 May, 2024 @ 6:05am 
感谢科普,真的好可惜。希望未来能够有办法解决
ParadiseLost  [author] 11 May, 2024 @ 8:57pm 
事实上, 虽然不是没有挑战, 但是第二次使用书架的话, 游戏本身会在部分战斗中停止, 所以朝着BGM不变的方向妥协了。
(I am not good at chinese at all, so I used translator.)
RedMist 11 May, 2024 @ 6:48pm 
BGM 很好听,有考虑在使用特殊书页蝴蝶之梦的情况下。切换BGM吗?
Nonghyeop 11 May, 2024 @ 10:39am 
so good:steamthumbsup::Roland:
ParadiseLost  [author] 7 May, 2024 @ 3:17pm 
Thanks for your comment! I am trying to make much better than now at the next update!
RedMist 7 May, 2024 @ 9:58am 
期待更新
RedMist 7 May, 2024 @ 9:55am 
这特效制作,简直牛逼
ParadiseLost  [author] 26 Apr, 2024 @ 1:02am 
I will check it soon, thanks.
洛天铃 26 Apr, 2024 @ 12:13am 
好像有个bug,rem-1三回合未变更后没有变回rem,而是直接消失了
ParadiseLost  [author] 30 Mar, 2024 @ 9:03pm 
What..? I will roll back it then.
Muelsi. 30 Mar, 2024 @ 7:43pm 
Just to clarify, this only happened after I updated the mod (this didn't happen before the update).
ParadiseLost  [author] 29 Mar, 2024 @ 9:03pm 
It may be the same problem with Folio, seems like update didn't work. I'll check it soon.
Muelsi. 29 Mar, 2024 @ 7:22pm 
I think this is just me but most combat pages are written in Korean instead of English (exceptions are Fantasizing and Daydream) (using EN). Bloodmoon is mix with EN first roll and KR third roll description.
ParadiseLost  [author] 6 Mar, 2024 @ 9:10am 
Hmm, I'll consider it.
JustSkell 6 Mar, 2024 @ 12:47am 
She is suprisingly weak to be honest... expected her to be a bit stronger,ngl
ParadiseLost  [author] 29 Feb, 2024 @ 8:17pm 
I tried my best 👍🏻
Gas Station Manager Runic 29 Feb, 2024 @ 5:49pm 
W mod btw I haven't ever seen this many custom animations for each specific card attack in a mod
ParadiseLost  [author] 28 Feb, 2024 @ 7:32pm 
Oh, thank you so much! It could be a breakthrough in solving the problem!
Cyaminthe 28 Feb, 2024 @ 7:55am 
Hello, I'd like to help resolve some compatibility conflicts of this mod.
They're caused by two problems: the first, which is causing problems directly, is using "Dictionary.Add(key, value)" while loading localization texts. Please use "Dictionary[key] = value" instead, it will override the stored value instead of erroring. (or just use Localization Manager, it's a tried and tested utility that has no such problems)
The second, which is causing the first problem, is some VERY unoriginal string ids. Note that global string ids are shared across ALL mods, and using the same id in multiple mods can cause conflicts if done accidentally and not intentionally. This can be avoided by simple measures such as using a unique prefix to distinguish your mod's ids (for example, instead of "Void", "Butterfly" and "Confusion", which are common English words likely to be used elsewhere, consider using something like "ButterflyDream_Void", "ButterflyDream_Butterfly" and "ButterflyDream_Confusion").
Hikari 26 Feb, 2024 @ 10:38pm 
To anyone that has issues like from EN to Korean Translation, and No VFX from Atlas, just like Folio's problem. It's because of your mods load order.

Disable or Unsubs all of your mods related to Custom Invitation or ANY invitation mods. Run the game, enable THIS mod, exit the main menu and then RE-SUBS and RE-ENABLE all of your mods back. This should make Butterfly Dream the first loaded custom invitation mod.
ParadiseLost  [author] 24 Feb, 2024 @ 12:51am 
Okay, I'll find out what kind of conflict there is with those two mods, and I'm glad you liked her actions!
Folio 23 Feb, 2024 @ 7:59pm 
Update: The stupid passives causing the vfx issue was a false positive, I did some more testing and it was the Askiisoft Mod causing the vfx errors and softlocking.

Additionally, I noticed that the cutscene screen for the Bookhunter mod would always show up when I opened the game (Even though I hadn't cleared it), and the node for the Bookhunter's reception disappeared. Not entirely sure if these are related, though.

Either way WOOOOO I GET TO PLAY THE MOD NOW THESE ANIMATIONS ARE GREAT
ParadiseLost  [author] 23 Feb, 2024 @ 7:28pm 
Oh, it was a conflict issue between the modes. Then I may be able to fix the bugs, thank you so much!
Folio 23 Feb, 2024 @ 6:36pm 
Alright, found the language incompatibility that makes it korean- for some reason it was the Stupid Passives V2.1 mod, and removing it also solved the VFX issue
ParadiseLost  [author] 23 Feb, 2024 @ 11:44am 
Hmm, could you tell me what card causes the delay issue, except massive attack card?
Also, It's not intended to spend more than 30 seconds on an attack.. I will check it out, but I'm not sure it's going to be fixed in your LoR.
Folio 23 Feb, 2024 @ 7:06am 
Actually, this massive delay seems to be applying to everything that I'd assume has a VFX attached to it- she entirely ceases moving and disappears. Some of these seem to be softlocks where the only solution is to forfeit the reception.
Folio 23 Feb, 2024 @ 7:03am 
Having a similar issue to another person- The entire text for this character's passive ability and cards are in korean. There's times when it randomly seems to turn back to english (for instance, the 0-cost page had 'draw one page' in english) but otherwise it's entirely in korean.

Also, I'm not sure if this is intended, but the mass-individual attack took over 30 seconds to fully complete, and had no animation during the entirety of it.
ParadiseLost  [author] 18 Feb, 2024 @ 4:08pm 
I tried everything I could (such as higher it's own voulme, using the code to force the volume up), but that was maximum. Sorry.
Almer 18 Feb, 2024 @ 3:48pm 
thank u it did was overlaping the sound efects from the attacks but is there any way to make her vfx have more volume?
ParadiseLost  [author] 17 Feb, 2024 @ 7:41pm 
Hmm, it may be the sound effect's own sound volume is not that high, so that Atlas's sound is buried by the other sounds.
Almer 17 Feb, 2024 @ 7:07pm 
this is a really great mod but i cant hear the sound effects is there any is this a bug?
ParadiseLost  [author] 16 Feb, 2024 @ 11:56pm 
와 드디어 한국어 댓글
감사합니다!
AlShrimp_Chip 16 Feb, 2024 @ 10:58pm 
이 모드는 죽음으로 맛있는데!!!