Jagged Alliance 3

Jagged Alliance 3

Audaki’s UI Enhancements (1.5.1 Compatible)
37 Comments
Rand 6 May @ 11:34pm 
The original author (audakira) had a few more mods:
• Trap is Mechanical or Explosive (is this in there unlisted above?)
• Remove all Dislikes (Morale)
• Configurable Travel Speed
• Stop AI Clairvoyance
• (BUGFIX) Hotfix Click-to-Move Bug
• (BUGFIX) Fix Claustrophobia Guilty Sinful
• (BUGFIX) Fix Learn to Like and Dislike
• and two separate training overhauls that were never really finished

Any chance to bring those back as well?
Are the bugfixes still needed?
(I have the files if useful)
Mungojerrie 7 Apr @ 2:43pm 
An absolute must have mod even for a first playthrough. The kind of "it should all have been in vanilla game in the first place" deal.
Ax4711 28 Mar @ 1:05pm 
Seems to be working fine with Rato's overhaul!
GosuSmoker 5 Feb @ 9:48pm 
This works great and really helpful for over 100 hours play 👍
Lucjan  [author] 23 Aug, 2024 @ 1:30am 
Zawsze tak jest bo angielski nie ma tlumaczenia tylko jest w kodzie. Smart Owerwatch ma francuskie i chińskie tłumaczenie więc można dodać polskie w miarę łatwo.

W kodzie teskty muszą być oznacozne jako tłumaczalne i mieć swoje ID. Tylko jak tekst byl stworzony recznie a nie w edytorze w grze to nie ma tego ID i jest problem.

Muszę ogarnąć jak te ID wygenerować i dodać do wszystkich tekstów.

Ale ten mod tutaj to pójdzie jako ostatni chyba bo tutaj jest spagetti z tekstów zrobionego i to będzie piekło.
pablolite 22 Aug, 2024 @ 11:20pm 
Dzięki za odpowiedź i zaangażowanie :)

Zacząłem tłumaczyć mody dla testów w plikach źródłowych i zauważyłem, że praktycznie żadne z modów nie mają osobnych plików do lokalizacji tylko raczej teksty są w kodzie :(
Lucjan  [author] 22 Aug, 2024 @ 1:22am 
Musiałbym przygotować mod pod tłuamczenia, obecnie nie ma takiej możliwości
pablolite 22 Aug, 2024 @ 1:20am 
How to add translated texts in Polish to a mod?
Lucjan  [author] 18 Jun, 2024 @ 11:16pm 
No idea
lexo1000 18 Jun, 2024 @ 1:58pm 
Great mod! Do you know if it works with Interface tweaks mod from Nexus?
Rand 20 May, 2024 @ 12:52pm 
Good work. Looks like there may be nothing after 1.5 so I hope this stays working.
alrumpel 6 May, 2024 @ 1:50pm 
Thanks for this great Mod!
Mentat76 2 May, 2024 @ 11:40pm 
Great Mod!
Baka Racker 14 Apr, 2024 @ 1:43pm 
@Lucjan Thank you so much for maintaining this essential mod!

@Audaki Thank you so much for creating this essential mod!
Lucjan  [author] 26 Feb, 2024 @ 1:44pm 
PSA: New option to color AP when Mercs are sneaking. 3 Color Palettes to choose from (see screenshots)
[J4F] Sentinel 25 Feb, 2024 @ 9:19am 
To both Audaki and Lucjan, my heartfelt thanks. This is perhaps the most important mod there is for JA3, it really offers a huge QoL improvement in terms of transparency over some of the game mechanics.
Audaki 24 Feb, 2024 @ 2:41pm 
Thank you for the compliment!

There was no reason for it all being in one file, it grew a lot over time and never split it. I think it’s a good idea to split it into files now especially if it’s more readable that way for you :47_thumb_up:

And I didn’t have more ideas for the mod, it fixed all UI nitpicks I personally had :D
Lucjan  [author] 24 Feb, 2024 @ 2:23pm 
Thank you for making it ;) You are a legend, everybody seem to mension one of you mods or ideas every now and then. Nice to see you around.

I didnt understood why everything was in a single table so I did split it to separated files :P

Did you hava any ideas for this mod that never were implemented?
Audaki 24 Feb, 2024 @ 12:08pm 
Thank you for keeping this mod alive! I hope you enjoyed working with the code, it’s the mod with the highest code quality I published for JA3.
[J4F] Sentinel 22 Feb, 2024 @ 8:49am 
That's awesome, thanks a lot!
Pure Fox 16 Feb, 2024 @ 1:01pm 
thanks for the hard lessons fix!
Lucjan  [author] 16 Feb, 2024 @ 8:07am 
PSA:
HardLessons Xp bug is fixed now
Trap type feature is removed (it is in the Base game now)
% values of settings show whole numbers now
Lucjan  [author] 15 Feb, 2024 @ 9:05am 
PSA: there is a bug related to Hard Lessons 1.5 advance setting. XP needed for next level dose not account for extra xp needed for next level
fungicidal 15 Feb, 2024 @ 7:11am 
Much appreciated!
Lucjan  [author] 15 Feb, 2024 @ 12:45am 
@Chema_cagi it seems like you have an older version of Custom Settings you need to dowload a newer one from discord if you want to have both mods.
Eyeless Deceiver 13 Feb, 2024 @ 12:08pm 
You are on a roll Lucjan.
Lucjan  [author] 13 Feb, 2024 @ 11:05am 
@Chema_cagi what dosen't work exacly?
Pain Is A Warning 13 Feb, 2024 @ 10:50am 
you are a true hero Lucjan, I salute you
Chema_cagi 13 Feb, 2024 @ 2:05am 
Thanks for this and all your mods, Lucjan, but I had to deactivate it due to some conflict with Custom Settings (Discord ver.) inventory multiplier
Lucjan  [author] 12 Feb, 2024 @ 11:13pm 
@BaddAzzYellaBro ?
BaddAzzYellaBro 12 Feb, 2024 @ 5:16pm 
Thanks, thought I would have to leave this mod behind.
Baka Racker 12 Feb, 2024 @ 2:55pm 
Thanks for reviving this Lucjan!
Lucjan  [author] 12 Feb, 2024 @ 11:23am 
@zenblack just turn it off in options for now. I just made it all running again.
zenblack 12 Feb, 2024 @ 10:58am 
I do want to mention that the base game now tells you what kind of trap is there, if you wanted to strip that particular feature out.
zenblack 12 Feb, 2024 @ 10:57am 
Thanks a lot. Glad it didn't require a ton of time for you to learn. :thumbsup:
stringbound 12 Feb, 2024 @ 10:00am 
I can't thank you enough for taking care of Kiras mod.
Method Man 12 Feb, 2024 @ 9:22am 
Thank you for this !