Arma 3
Zagorsk Long Lake
12 Comments
БЕБЕ᠌ ⁧⁧ПОЛИЯ 10 Apr, 2024 @ 9:21pm 
(メ ̄▽ ̄)︻ 一 just download cup and shut up son
aaronbok 24 Mar, 2024 @ 6:26am 
Thanks for a great map. We just used it in one of our weekend coop missions, Norwegian Paras. Keep up the great work. Have posted a short video.:steamthumbsup:
Lee Rebecca 17 Feb, 2024 @ 5:47am 
wating for making ur maps cup independent
patrox 16 Feb, 2024 @ 8:23am 
Waiting for Zagorsk Round Lake
Z@Warrior 16 Feb, 2024 @ 8:15am 
Based on pSIKO's Liberation RX a port for Zagorsk Longlake:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3161906063
iosifdubinka55 14 Feb, 2024 @ 6:11pm 
лучший
морская пехота 14 Feb, 2024 @ 4:42am 
This terrain is a replacement candidate for Rosche.
askanio1  [author] 13 Feb, 2024 @ 11:37pm 
@sane4ek999, I look for interesting area of terrain, improve it and fix bugs and create new smaller map.
If I cut a large map into equal pieces, then some of them will be unplayable. For example: there is only one forest, a lake is divided in half, a large city is divided in half, there are no roads to some villages, etc
морская пехота 13 Feb, 2024 @ 7:22pm 
Tank country. I like it.
[FOX]Pirate 13 Feb, 2024 @ 3:39pm 
https://steamhost.cn/steamcommunity_com/profiles/76561198316612513/screenshot/2510263497377575966/

I marked sections of a large map with squares (this information is more for the rest, you, as the creator, know for sure yourself) I just became very interested in why you cut the map that way, and not 5x5km square from the upper left corner
[FOX]Pirate 12 Feb, 2024 @ 3:51pm 
Please tell me on what principle do you divide Zagorsk into small parts?
[FOX]Pirate 12 Feb, 2024 @ 2:38pm 
friend, just great job, it's a great idea to break a huge heavy map into separate parts. FPS has improved significantly. however, I noticed that the map pieces are strangely positioned relative to the larger Zagorsk. I combined them on a large map, where can I post the result?