Caves of Qud

Caves of Qud

Prestige Skills: Momentum Mastery
12 Comments
Gravenwitch  [author] 20 Feb @ 5:44pm 
@TransientLunatic I'll see what I can do, it will greatly speed up any bugfixes if you can provide the following:

Test the issue with only this mod installed. You can wish stat:SP:5000 and stat:AP:50 to get the stats and skills easily on a testing character.

Tell me your abilities / skills acquired when it's happening, I am assuming you have pendulum strikes given its the exception to the other mods in the series.

List your skill hotbar when it's happening

Define 'unable to activate', is the button gone? is the button present but cannot be pressed? is the button present, and can be pressed but nothing happens?

I have some ideas so I'll start looking through the potentially problematic code in the meantime. Thanks for the report and kind words!
TransientLunatic 19 Feb @ 11:04pm 
Really love this mod series and these creative skills, but this particular pack seems to have a strange glitch. With it installed, when I have too many abilities or skills, it makes me unable to activate force bracelets, potentially other things too. The other prestige skills mods don't exhibit this odd issue.
Gravenwitch  [author] 18 Jan @ 10:24pm 
@Clockwork that works well, I will either use that or a simple "Backswing can activate one additional time per attack. Classes have started up again so updates will be a bit slower than over the past few weeks but I'll figure it out. Thanks for the kind words and testing.
Clockwork 17 Jan @ 9:09pm 
How about halving the backswing chance on recursive backswings? Depending on how you interpret/implement, this could cap out the chance at 50% even with precision nanon fingers.
Gravenwitch  [author] 6 Jan @ 2:09pm 
@Clockwork I knew I forgor something. Ill either figure something out or revert the change.
Clockwork 6 Jan @ 8:04am 
Unstoppable Force can get downright disgusting with Precision Nanon Fingers. Even one overloaded can give a 90% chance to Backswing. Having two pairs (a trivial matter with Helping Hands) means you are guaranteed, with this skill, to kill either your target or your energy cells.
Gravenwitch  [author] 26 Dec, 2024 @ 5:01pm 
Fixed, I need to start double checking that I push the most recent version...
Tyrir 26 Dec, 2024 @ 3:50pm 
<power Name="Even Further Beyond!" Prereq="PrestigeBlunt_UnstoppableForce,PrestigeBlunt_ImmovableObject,PrestigeBlunt_PendulumStrikes,PrestigeBlunt_UnshakableMight" Cost="500" Attribute="Strength|Toughness" Minimum="33" Class="PrestigeBlunt_EvenFurtherBeyond" Description="You gain +1 quickness per 5 strength. You gain +1 AV per 10 strength. You gain +1 maximum penetration with all melee weapons per 15 strength."></power>


Missing Minimum value for Toughness causes the exception below when highlighting the skills in the UI.

Needs to be something like Minimum="33|33" or whatever because you have two attributes, Attribute="Strength|Toughness"


Exception during UI.Framework::FireEvent: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at XRL.World.Skills.PowerEntry.InitRequirements ()
at XRL.World.Skills.PowerEntry.MeetsAttributeMinimum

[...snip]
Gravenwitch  [author] 22 Dec, 2024 @ 12:47am 
Updated to 1.0 and finally added 2 more feats! Thanks for the bug reports and kind words.

Next is (probably) a second pass at prestige skills: metamorph before I can finally get working on the next prestige skills and/or another mental mutation school overhaul
YASD 12 Jun, 2024 @ 3:03pm 
=== Prestige Skills: Momentum Mastery Errors ===
<...>\steamapps\workshop\content\333640\3159821589\PrestigeBlunt_PendulumStrikes.cs(122,169): error CS1503: Argument 9: cannot convert from 'bool' to 'int'
<...>\steamapps\workshop\content\333640\3159821589\PrestigeBlunt_PendulumStrikes.cs(122,175): error CS1503: Argument 10: cannot convert from 'bool' to 'int'
<...>\steamapps\workshop\content\333640\3159821589\PrestigeBlunt_PendulumStrikes.cs(122,181): error CS1503: Argument 11: cannot convert from '<null>' to 'bool'
Varaman 14 Feb, 2024 @ 1:46pm 
Nice! i love the weapon mastery mod already. realy looking forward to more skilltrees like this
Explosiv 'n' Eskort 13 Feb, 2024 @ 11:29pm 
Pendulum Strikes sounds like an skill idea I brought up to in Qud discord long ago.
Still an interestin' mod