Halo: The Master Chief Collection

Halo: The Master Chief Collection

Secluded Sunset - Custom Campaign Mission
17 Comments
Alixandra 20 Feb @ 8:43am 
Star got that gyat
OutDoorSquidTank 15 Jun, 2024 @ 4:42pm 
had to lower my game resolution because of all the damn trees
Mglogo/Jordanisgreat  [author] 11 Jun, 2024 @ 5:58pm 
@Poop Dealer Well star has the biggest booty in freedom city so her ass had to increase in a spartans armor
Poop Dealer 8 Jun, 2024 @ 8:59am 
Hey another banger mod man, cant wait to see more from this campaign, also wanted to mention that my friends and I noticed that you made the spartan companion's ass bigger.
two things
1. how the fuck did you manage that
2. 10/10 mod
Mglogo/Jordanisgreat  [author] 15 Apr, 2024 @ 4:22am 
@mrGanzalot ALot of the lack of punch your feeling is from the fact this mission was part of a longer mission but had to be cut down to fit inside a map. The map being dark was supposed to give the feeling of a jungle sunset but I can see the issue it could cause. Its also the 3rd mission in the campaign so I didn't want to have too strong of a boss for the ending of it. The first bosses shouldn't be too hard and boss is hard depending on what weapons you use. The dinosaurs will have more updates aswell.

I hope the 2nd part to this mission city under siege will make up for the lack of punch as I've been working on many tags for it.
MrGanzalor 12 Apr, 2024 @ 11:37pm 
This custom level has a lot of great ideas, I just feel like most of them aren't thoroughly baked to their full potential. I play most of my Halo 3 content on heroic and this felt like normal difficulty. Just way too easy. IT's too dark, trying to see even with a flashlight during the mission is a straight pain in the butt. The enemy balancing was pretty good, I just feel like they needed to pack more of a punch. All the weapons and things that were imported from everywhere are well done. The dinosaurs confuse me. There's something about hearing f bombs in Halo that don't feel right. The biggest critique I have is the final boss. It doesn't really feel like a final boss. I charged at him with a hammer and he was dead within seconds.

Criticism aside, this isn't a bad mod. Great work and I hope to see more of your stuff in the future.
Rhodium 31 Mar, 2024 @ 9:53am 
Keep up the good work!
Rhodium 31 Mar, 2024 @ 9:52am 
This is amazing!
Mglogo/Jordanisgreat  [author] 29 Feb, 2024 @ 7:07pm 
@David Thank you advice, I haven't been doing mentally well as of late and have been really depressed. You helped me feel better today.
David 29 Feb, 2024 @ 10:07am 
Really funny to play ! Nice work !
Mglogo/Jordanisgreat  [author] 20 Feb, 2024 @ 6:07pm 
@[REDACTED] its one of my ocs, I used him because it was based on my childhood fantasy's playing outside. its mostly a recreation of that.

This takes place 2 years after halo 3, so chief is still out in space and halo 4, 5 and infinite aren't canon to the mod. So all the bad stuff from those games don't occur in the future.
[REDACTED] 19 Feb, 2024 @ 5:58pm 
do you play as chief or your mp spartan?
Thel 'Vadam 18 Feb, 2024 @ 12:08am 
I see
Mglogo/Jordanisgreat  [author] 17 Feb, 2024 @ 6:09pm 
@Random rebel Just had alot of free time
Mglogo/Jordanisgreat  [author] 17 Feb, 2024 @ 6:09pm 
@AnEnragedWhale I was having alot of issues with it, I will try to improve it, I did work really hard on the slugmen and raptors. Thank you,
AnEnragedWhale 17 Feb, 2024 @ 4:29pm 
like this mission a lot. small suggestion, if possible id add some torches in the ruins part and maybe lighten up the outside area just a little. i was having a very hard time seeing the enemies. you did such a good job on everything i wanna be able to see it lol
Thel 'Vadam 17 Feb, 2024 @ 4:21pm 
how do you make these so quickly?