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更新了,保存地图时生成上限就是生成的次数限制,为0则为无上限
那么生成限制还没做()
有需要的话,之后可以更新
不是很想作別的事到一半突然給你來個讀取地圖 地下城都能讓我自己決定何時下去
能給隧道已挖通的信封
然後我自己決定下去的時間嗎?
at the risk of armchairing, it heavily depends on how it's implemented. Pathfinding is one of those things where it's a "drop in solution" right up until it isn't. Depending on how things are designed behind the scenes it may not be very doable to make different levels work transparently.
Especially if there are also other pathfinding mods in play like CAI it can be a veritable minefield of gotchas and annoying bugs. Or, maybe it's actually fairly easy and they just haven't gotten around to it. (again, totally armchairing here. There are times when pathfinding tweaks are easy and just sorta work, there are other times when changing one thing makes the entire algorithm self destruct.)
Creator Quote:
"Important Announcement!
I have abandoned this project and any code that it contains is fair game to anyone who wants to use it."
I had an entrance that got destroyed and now my pawns underground are stranded
@GreenFire835 yah i think i have the same problem, if for any chance you find what mod may be conflicting do tell me please
Maybe a mod conflict or something? Cool mod tho, rat tunnels can be real now. lol.
Nope
Also: right click "Move target in", select sub-map name and you can select whatever you want to bring underground.