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It's possible but isn't there a problems when you give mp5 and shotgun to scientists and guards? I remember someone said that scientist can't use mp5 correctly.
I haven't tried so I don't know
Someone found a way to run sourcemod in BM:BS in BlackMes'a official discord channel. I haven't really tried it because I have'nt played BM:BS at all. I don't remember how BM:BS with sourcemod was achived.
g_ragdoll_maxcount "999"
g_ragdoll_important_maxcount "999"
Serverisde gibs has their own fade code hardcoded into the engine. I haven't reallly touched gibs fading, there's an option for ragdolls only but not for gibs.
Old_ragdolls.cfg does not exist, and I cannot create it, no matter how many times i reinstall sourcemod and metamod, or close and reopen the game.
As for gib fading i haven't really touched gib fading in this mod.
You could try to increase "sv_ragdoll_max" count or try to find gib commands with "find gib" command in console
I was also using:
g_ragdoll_lvfadespeed "0"
g_ragdoll_fadespeed "0"
In autoexec.cfg before to disable the fade but now even that isn't working. I've tried removing those commands from autoexec to make sure it wasn't conflicting and no still no dice.
I've updated links to metamod and sourcemod(dev version).
some things just doesnt work correctly
Serverside ragdolls shouldn't do that. I know it from other Source games.
Just download older SM version, or wait for updates.
I found bm_oldragdolls.smx F:\SteamLibrary\steamapps\common\Black Mesa\bms\addons\sourcemod\plugins but no old_ragdolls.cfg