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I can't fix it right now, but i added it to my todo list
Thank you
- Added Chinese localisation (by Chevalier)
- Added Russian localisation (by Alino4kaHvoshch)
For a spear to be compatible with the mod, it has to be properly flagged as a spear (ItemID.Sets.Spears[Item.type] == true;). weakpoints are calculated based on player position, and have nothing to do with the way the weapon itself works
All you say in this one is it has to be case by case basis, but not neccessarily what can and should be implemented.
The spear one just seems to assume anything that works like a vanilla spear will work, but not sure if you can case by case that too for things that look-like they could be spears too...
In the name of progress, I'd be willing to check out Thorium, spirit, Secret of shadows, calamity+addons, fargos, artificer weapons, stars above and probably several others which could possibly be given the treatment of your reworks if you have the time.
maybe also let it be per-flail instead of just toggle all of those ones
:D
However, since the ExampleMod flail projectile does not use aistyle 15, I'm not getting my hopes up :/
- Improved UI code, and fixed potential incompatibilities with other mod UIs
what was it at before?
- The UI now disappears while the player is dead
- Changed the mod icon (thanks to @notle0n and @moomoo.dll)
- Goblin Oil now has a 5% drop rate
- Scarab Idol now has a 3% drop rate
I'll fix that right now
does it have a 5% drop rate?
它为连枷攻击增加了一个蓄力条,为充满电的命中增加高达 200% 的伤害,以及与之配套的配件。
Flairon、Anchor、Blue Moon 和 Drippler Crippler 也被重新设计为使用充电条。
似乎与我的长矛返工不同,这个 mod 的兼容性必须根据具体情况进行。
该模组目前具有 Thorium Mod 兼容性。我将研究为此寻找解决方案,如果失败,最终将手动添加其他流行的模组和/或将来的模组调用。
I'd genuinely be interesting in getting actual feedback if you don't mind 😔
Yes, though I'll likely settle and make one myself at some point
my spear mod has a terrible icon aswell, and needs some work
@ashbearh11
It won't apply to them