Arma 3
WBK Immersive Animations
236 Comments
_mickey_ 8 May @ 7:59am 
@WebKnight Thanks for the great mods! Please try add animations for NVG turning on/off .
There are some imperfect mods on this topic, but I'm sure you'll make them better!

And also, please try addi animations when working with explosives or with static weapons. One animation (manipulating hands on the ground level) would be enough to put or defuse any explosives or deployment/undeployment static weapon
󠀡󠀡 21 Apr @ 10:07am 
we need an open door animation..
Mik92 27 Mar @ 11:00pm 
Is it possible for this mod to have its settings be client-side similar to Project SFX? I play with a group of guys that like the mod but only want to enable a few animations from their end because it conflicts certain keybinds while they are flying.
WebKnight  [author] 2 Mar @ 5:15am 
@Viscerion thats from IMS
Viscerion 1 Mar @ 7:32pm 
Does this mod have the inspect weapon bound to the tilda key? Because I can’t figure out how to change that.
Jinx 5 Feb @ 6:53pm 
Any chance of having door opening / closing animations? NVG On/Off animations would be neat as well.
WebKnight  [author] 19 Jan @ 10:23am 
@Kayien yeah
Kayien 19 Jan @ 9:24am 
This work with immerse or no is necesary?
Janos 7 Jan @ 7:59am 
jesuschrist is there a mod that adds the "giving the finger" animation somewher???
Jaeger 4 Dec, 2024 @ 5:07am 
@Phenosi Thanks =)
Phenosi 3 Dec, 2024 @ 2:24pm 
You would need to turn on and off certain animations depending on what you want to be used.
Jaeger 3 Dec, 2024 @ 2:06pm 
Is this mod compatible with Animate-Rewrite can i use both of them at the same time because i love both of them https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3283612524
ElPedroChicoRaulAlfonsoTejada 1 Dec, 2024 @ 8:29am 
Can you change the compass animation to have the gun be lowered instead of pointing up?
|DFA| Zuuner [35] 20 Nov, 2024 @ 1:03pm 
lack Night vision animation and
Door opening animation
HIGHZUNG 16 Nov, 2024 @ 7:37pm 
An Animation for the commen CTAB mods would be nice
They use all the same framework so from my understanding would be possible to catch that Event
WebKnight  [author] 31 Oct, 2024 @ 2:58pm 
@R. Gonzalez yeah will do
R. Gonzalez 31 Oct, 2024 @ 5:09am 
@WebKnight

My friend, I noticed you made some code improvements on your "Project SFX", regarding the use of action input event handlers, instead of spawning loop scripts....

Are you planninh
G on optimizing THIS one as well?

Thnks for your work 🤝
Ghost 30 Oct, 2024 @ 7:58pm 
It would be awesome if you could make an animation for cTab, your mod is amazing.
WebKnight  [author] 27 Oct, 2024 @ 1:42pm 
@TLBan不是老阿姨 because thats how arma works
TLBan不是老阿姨 27 Oct, 2024 @ 12:24pm 
Why I change the full mag while checking clock or map will cause the full mag disappear.
WebKnight  [author] 18 Oct, 2024 @ 11:35am 
@DaVinki can work as client side, but preferably to have it installed on both server and client due to settings for this mod being executed on the server
DaVinki 18 Oct, 2024 @ 10:13am 
Is this client side
Axle 12 Sep, 2024 @ 10:49pm 
Could you block the animation when healing?
☠ Kibbe_Surdo ☠ 10 Sep, 2024 @ 4:27pm 
I might, could be the issue, yes
WebKnight  [author] 9 Sep, 2024 @ 10:18pm 
@☠ BugsPray ☠ you sure you are not using Animate?
☠ Kibbe_Surdo ☠ 9 Sep, 2024 @ 10:09pm 
Hi I noticed the map animation sometimes stays stuck after closing it, thanks for the mod
Smokkerino 4 Sep, 2024 @ 4:43am 
To be fair animate is so broken/annoying at some times. That i would perfer that WebKnight expands this one. But yeah amazing work from his side as always.
KIRITO 4 Sep, 2024 @ 12:17am 
@WebKnight when I set the tripod and use telescpoe at the same time,it's going to make mistake.I can't use telescope normality.Can you fix it?
ElPedroChicoRaulAlfonsoTejada 3 Sep, 2024 @ 2:05pm 
Can you make the watch bigger?
HBAOplus 23 Aug, 2024 @ 7:51pm 
Hi, is it possible to make AIs using Map/Compass/watch animation when they are in idle status? It will add more immersion.

These mods seems to add new idle animation to player and AIs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2548180836
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2548179534
GhostRecon101BN 29 Jul, 2024 @ 12:03am 
@phenosi,gotcha tysm! might just use this instead of the other mod then!
Phenosi 28 Jul, 2024 @ 5:54am 
@GhostRecon101BN No, you will need to tweak some settings otherwise it will for example try to use two compass animation at once and just look buggy.
GhostRecon101BN 27 Jul, 2024 @ 6:29pm 
@Phenosi,can i disable nothing and use both as is no touching settings? p.s tysm
Phenosi 27 Jul, 2024 @ 1:24am 
@GhostRecon101BN
You can use both mods
Example: Want to use webknights compass animations?
Disable compass animation for 'Animate' in the CBA3 addon settings.

and so forth.
GhostRecon101BN 26 Jul, 2024 @ 10:37pm 
@Phenosi,im like terrible at understanding some mod compats an such. so with what your telling me,i can use both but for it work i need to disable one partial functions? or am i able to use both? i dont have a sever rn to fully see how WBK contrasts so all i got is theory rn
Phenosi 24 Jul, 2024 @ 12:50am 
@GhostRecon101BN why not just use the new https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3283635033 and then disable webs radio options?
WebKnight  [author] 7 Jul, 2024 @ 12:57pm 
@ovnxize why would it not? Just enable/disable certain mechanics if you dont need em
ovnxize 7 Jul, 2024 @ 12:06pm 
Will this mod still work with the new Animate mod?
WebKnight  [author] 3 Jul, 2024 @ 3:47pm 
@CoffeePot i'll see what i can do, thanks for the report
CoffeePot 3 Jul, 2024 @ 3:43pm 
I use ACRE and have restarted the mission a few times.
WebKnight  [author] 3 Jul, 2024 @ 3:34pm 
@CoffeePot and animations will be only disabled if you restarted the mission
WebKnight  [author] 3 Jul, 2024 @ 3:34pm 
@CoffeePot you use ACRE or TFAR?
CoffeePot 3 Jul, 2024 @ 3:28pm 
I have talking animations disabled on my server and mission settings, but the talking animations still play. Disabling radio and talking animations solves this, but my group would still prefer to use the radio animations. Is this a bug or an intended feature?
Нубасик Додеп 1 Jul, 2024 @ 2:03am 
thanks!
Puotek 24 Jun, 2024 @ 3:38pm 
Can you make an animation for opening doors? Like the common one I see in videos, just a hand reaching forward for a second when a player opens a door?
Mik92 23 Jun, 2024 @ 3:51pm 
Quick question, when will it the `overwrite clients` option become available? I see that it is greyed out and forces the settings to everyone.
A Table 16 Jun, 2024 @ 2:49am 
@Webknight using ACRE
marxman28 12 Jun, 2024 @ 10:40pm 
@WebKnight At least on my end, it was this mod. I had issues placing charges with this mod, but removing this mod and only this mod solved that problem.