Left 4 Dead 2

Left 4 Dead 2

LOVANDER (COACH)
20 Comments
Sterben Deathmatch 17 Oct, 2024 @ 4:01pm 
wasnt there a Cattiva mod for coach?
7ᴇᴍᴘᴇsᴛᴲ 10 Apr, 2024 @ 11:45am 
SEGG
Gardevoir&MGEbrother8008 20 Mar, 2024 @ 9:20pm 
Honestly given the current workshop no doubt someone would upload a furry nsfw big titty version of LOVANDER
Mugtoast 29 Feb, 2024 @ 4:20pm 
for gmod yes, due to it being bigger then the weapons.
Defa  [author] 29 Feb, 2024 @ 4:09pm 
you modified the hands scale?
Mugtoast 29 Feb, 2024 @ 3:21pm 
ah, if you want, you can try the sfm model i sent you and see if things changes. I changed the model a bit to fit gmod standards and requirements. Other then that im in the dark on L4D2 modding, just thought id bud in and see if I could help to the best of my ability.
Defa  [author] 29 Feb, 2024 @ 2:42pm 
l4d2 proportions issue the finger vertex points is very small for lizard hands
Mugtoast 29 Feb, 2024 @ 12:39pm 
i meant to say fingers not hands, my bad.
Mugtoast 29 Feb, 2024 @ 12:39pm 
Another thing you could try is weight painting the effected hands/bones, its somewhat tedious and complex but you could take a lick at it in Blender or whatever modeling software you use.

Here is a blender tutorial for weight painting that is if you use blender https://www.youtube.com/watch?v=4fICQmBEt4Y&t=32s
Mugtoast 29 Feb, 2024 @ 12:34pm 
The fingers look and work fine, its not your fault that they look strange its just that their big and l4d2 animations is the culprit on why they bend and look weird. Nothing you can do their, but if you wanted to try you could shrink the firstperson arms fingers and see if that helps mitigate it a bit.
Mugtoast 29 Feb, 2024 @ 12:21pm 
the viewmodel is the first person model. ill download the mod and take a look inside l4d2 rq though
Defa  [author] 29 Feb, 2024 @ 12:19pm 
i mean about first person model
Mugtoast 29 Feb, 2024 @ 12:19pm 
oh I was talking about the viewmodel
Defa  [author] 29 Feb, 2024 @ 12:18pm 
no, im asking you if you are talking about 3rd model o first person model
Mugtoast 29 Feb, 2024 @ 12:14pm 
wait did you mean the 3rd person model?
Defa  [author] 29 Feb, 2024 @ 12:10pm 
i do that when i make the viewmodel.

are you talking about third person model or the viewmodel
Mugtoast 29 Feb, 2024 @ 12:07pm 
You can I think (don't quote me on this as im not a l4d2 modder) scale the viewmodel fingers down before doing the proportions for the l4d2 survivors. As for the proportions I have no clue.
Defa  [author] 29 Feb, 2024 @ 9:40am 
the issue with the hands is very big fingers. and the l4d2 proportions
Mugtoast 28 Feb, 2024 @ 7:17pm 
Nice to see my mod used for others, as for the hands, they were made for gmod and not for L4D2 so the scaling and rigging wont be correct. I got the models from a sfm workshop pack of Palworld Pals, you could get it from their and have all the hand bones be correct if you so want.

SFM Workshop item: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3148003375
Bubnooccar 24 Feb, 2024 @ 10:49pm 
LILF