Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

RUSSIAN FACTORY
63 Comments
Rusty 12 Jul @ 2:56am 
Good job. Thanks
Brutal_Art  [author] 13 Jun @ 1:49am 
@Leutnant Gustav Klaebisch you didn't play long enough, plenty resources later on/ they grow with progress
Brutal_Art  [author] 15 Jan @ 6:00am 
BIG RÖSTI ADDICT thats odd, not had that before. they are standard skins so maybe try and relaod
Cerebellum diff 9 Jan @ 2:26am 
Only issue I seem to have for now is the Officers skins. They show up as blue ragdolls
Brutal_Art  [author] 3 Jan @ 5:01pm 
Nordic Paws. Sorry bud, the FoW is needed in the missions
Nordic Paws 4 Dec, 2024 @ 7:31pm 
I seem to have an issue when i shut off fog of war, it's still on.
Brutal_Art  [author] 6 Sep, 2024 @ 9:44am 
tristansimmons74. yes, i have 2 in the pipeline
tristansimmons74 27 Aug, 2024 @ 7:21pm 
do you have plans for more missions like this?
Brutal_Art  [author] 8 Jun, 2024 @ 12:46am 
kataplast5 ill ask around :steamthumbsup:
kataplast5 28 May, 2024 @ 12:24pm 
Brutal_Art That;s sad. Know any moder with skill on this issue?
That mission is awsome but soon will be outdated.
Brutal_Art  [author] 26 May, 2024 @ 3:29am 
kataplast5 I dont know how to
kataplast5 20 May, 2024 @ 9:52am 
Brutal_Art Update?
Brutal_Art  [author] 4 May, 2024 @ 8:15am 
cte Thanks for feedback. sounds like you got right into the fight, really glad you enjoyed it. how long did it take?
cte 1 May, 2024 @ 1:45pm 
Hi great mission, it really felt like fighting for the volga shore in stalingrad. One really needs to capitalize on assault infantry tactics, snipers, flamethrowers and granades with mortar support. Strong armored counter attacks have to be dealt with captured equipment (if one can), 50 long mm panzer III and 4.7 cm pak(t) at close distance. At the end long range howitzers in well protected emplacements provide a good preparation for the final assault.
Brutal_Art  [author] 25 Mar, 2024 @ 11:54am 
@Kisbalta1697 thanks for feedback. all the counterattacks are triggered by moving forward or capturing areas, if you move slow and consolidate your forces for defence after every capture its much less intense. takes me about 4+ hours so i guess you went on a blitzkrieg. Glad you enjoyed it :steamhappy:
Kisbalta1697 25 Mar, 2024 @ 1:19am 
Sure, the descriptions were clear. It took me about 75 minutes to finish it in hard mode. The details, scenery and atmosphere are excellent, but the high-intensity combat is not for my taste, although I am sure many players will find it exciting. Seems like a huge amount of your time is invested into it. Maybe add an option switch to the beginning which will reduce or eliminate the constant infantry counterattacks. But anyway great work!
Brutal_Art  [author] 24 Mar, 2024 @ 1:09pm 
@Kisbalta1697 glad you enjoyed it, were all the text instructions clear? and how long did it take you? many thanks for feedback
Kisbalta1697 24 Mar, 2024 @ 11:48am 
It was great, well done. A little too intense for my taste because of the constant infantry counterattacks, but keep up the good work. The scripts worked well.
Brutal_Art  [author] 18 Mar, 2024 @ 4:01am 
@kataplast5 its a strange game bug which is out of a scripters hands! anyway ive reinstalled the game and it should run ok
kataplast5 14 Mar, 2024 @ 12:51pm 
Brutal_Art yes, but unit buttons are not responsive
Brutal_Art  [author] 9 Mar, 2024 @ 11:40am 
@kataplast5 do you have enough money MP? move the single commentator unit in the left bottom, of map into one of the wood pens or houses you will get a MP boost each time after a few secs, or wait for it to creep up automatically
kataplast5 9 Mar, 2024 @ 8:23am 
Brutal_Art how to select infatry squads? It is impossible to buy this units. Buttons are unresponsive. (Infatry, Officer, medic, sniper)
Jonse 7 Mar, 2024 @ 5:27am 
When COOP awaivable? looks stunning!
tristansimmons74 5 Mar, 2024 @ 5:07pm 
Nice good stuff. My concept of editor has gotten better but I definitely don't have the skills yet to make this kind of mission
Brutal_Art  [author] 5 Mar, 2024 @ 12:40am 
@tristansimmons74. I have the first part of that one, and two more WIPs but not yet ready for sharing as i need more feedback
tristansimmons74 4 Mar, 2024 @ 5:28pm 
you have more missions?
Brutal_Art  [author] 3 Mar, 2024 @ 4:42am 
@Shane1012 points taken. some boxes do have items in them, and you get a tanker option in reinforcements later/ Thanks for feedback
Shane1012 2 Mar, 2024 @ 7:34pm 
I personally also really like it when the various boxes around maps have items, ammo, weapons, etc in them. Makes it way more fun to take a position and rummage through the crates for things to use in my squads and vehicles.
Shane1012 2 Mar, 2024 @ 7:33pm 
So my initial impressions are good, I like the overall design. Only major complaints so far is the fuel cans that are scattered about don't seem to have fuel in them when one of my soldiers picks it up to refuel a vehicle with.
Shane1012 1 Mar, 2024 @ 4:51pm 
This looks fun, I'll let you know how I like it in a few hours.
Brutal_Art  [author] 28 Feb, 2024 @ 11:33pm 
@tristansimmons74 thanks for feedback
tristansimmons74 28 Feb, 2024 @ 6:25pm 
probs a good 3 hours
Saxo.dk 27 Feb, 2024 @ 1:20pm 
dunno about publishing it, but ill defo give all the credit deserved if i ever do, and you too man have a good one <3
Brutal_Art  [author] 27 Feb, 2024 @ 11:13am 
@tristansimmons74. how long did it take you?
Brutal_Art  [author] 27 Feb, 2024 @ 11:12am 
@tristansimmons74 thank you, glad you enjoyed it
tristansimmons74 27 Feb, 2024 @ 10:37am 
This is one of the best attacking missions I have seen
Brutal_Art  [author] 26 Feb, 2024 @ 12:37pm 
@SAXO.DK Its good there are people out there making mods and keeping the game alive. My mission is very big with many objectives it will take some time as you are outgunned. Enjoy the map, i look forward to seeing the mission you put on it. pls just credit me with it. Take care dude and happy scripting :steamhappy:
Saxo.dk 26 Feb, 2024 @ 10:41am 
Hello, apologies, i was mainly gonna use it for editor since i wanted to add some additional missions (unfortunately i spend all my game hrs there) but i was more meaning the scenery bro. ALthough im sure you made a dope mission for it. Ill definetely try it in the editor. Also great news for the maps. Im glad to see so much maps for the liberation dlc, keep it up man
Brutal_Art  [author] 26 Feb, 2024 @ 10:38am 
@SAXO.DK. out of interest, how long did the Russian Factory map take you too complete? and was the text information from command clear enough?
Brutal_Art  [author] 26 Feb, 2024 @ 10:35am 
@SAXO.DK im just converting the first part of the factory campaign for public use so will post it in the near future. Also haveThe Halbe Kessel under development based on Wolfgang Faust's accounts. Just got to get the remnants of the 9th Army from Halbe forest to the American lines to surrender...easy eh!!!: steamhappy:
Saxo.dk 26 Feb, 2024 @ 10:22am 
You're welcome dude, hope you make more maps in the future <3 :doirank:
Brutal_Art  [author] 26 Feb, 2024 @ 10:09am 
@caiyu8359 thank you
Brutal_Art  [author] 26 Feb, 2024 @ 10:09am 
@SAXO.DK. glad you enjoyed it, thanks for the feedback
Saxo.dk 26 Feb, 2024 @ 9:18am 
Thank you for this, it perfectly fits a Stalingrad battle
caiyu8359 26 Feb, 2024 @ 8:12am 
amazing !
Brutal_Art  [author] 25 Feb, 2024 @ 11:13pm 
@Wobble_wobble. Yes no problem. pls post credit for me for the map
John Wheel Glitch 25 Feb, 2024 @ 9:51pm 
can i use your mod in a multiplayer mod im making
Brutal_Art  [author] 25 Feb, 2024 @ 6:23pm 
@Altey yes i will considering that, just waiting to see how this plays for others. you never really know if they are too hard or easy or flow when missions are made for yourself. thanks for the feedback. cheers
Altey 25 Feb, 2024 @ 4:25pm 
Why not combine missions you made already into a campaign
Brutal_Art  [author] 25 Feb, 2024 @ 12:38am 
@tristansimmons74 thank you, glad you enjoyed it