Garry's Mod

Garry's Mod

Black Mesa Xenians SNPCs
59 Comments
КОКАIN LОVЕR 27 May @ 8:34am 
knew that
Limakenori  [author] 27 May @ 8:33am 
Gonarch and Nihilanth won't be based on any NPC base. Also next ZBase addon is Dark Interval NPCs.
Jack Lawrence Morpeth 27 May @ 8:01am 
What about Black Mesa Gonarch [ZBASE] next?
dougggggggg 2 May @ 10:33am 
How can you save/adv dupe the jump pads and their trajectories?
КОКАIN LОVЕR 25 Apr @ 8:02am 
can you add sleeping zombies from black mesa? with original animations
big sauce 21 Feb @ 6:54pm 
NPCs will spawn with random skins and bodygroups. I can't seem to find the setting to disable this
JubJub 8 Feb @ 8:50am 
Aww but thx though. 10/10 addon
Limakenori  [author] 6 Feb @ 10:33am 
There's no Gonarch in this addon.
Chazbrew 6 Feb @ 10:13am 
?
JubJub 6 Feb @ 10:12am 
its just confusing for me unless i miss read the description
JubJub 6 Feb @ 10:12am 
uhm... so a low quality gonarch sh#ts out a high quality baby headcrab?
Chazbrew 2 Feb @ 10:45am 
If there's a bug post it in the bug reports discussion
Notorious2020 2 Feb @ 10:22am 
Uhhh I found two bugs, the houndeye footsteps are completely silent when it is walking and the Alien Grunt footsteps play on other Black Mesa npcs when they are not supposed to making a double walking sound.
EthanvsZombies 5 Jan @ 12:43pm 
oh
Limakenori  [author] 5 Jan @ 12:42pm 
It's not a bug, it just how it is in Black Mesa.
EthanvsZombies 5 Jan @ 12:26pm 
except for the flies not disappearing when you delete the Barnacle.
EthanvsZombies 5 Jan @ 12:18pm 
and Barnacle is fixed too.
Limakenori  [author] 5 Jan @ 12:13pm 
Yep. It wasn't that hard.
EthanvsZombies 5 Jan @ 12:10pm 
nice, so you did add the Tentacle.
Limakenori  [author] 5 Jan @ 11:16am 
Big update came out

--- New SNPC:

-- BM: Zombies + Enemy Aliens:

- Tentacle

--- New Features:
Better Gibbing
Better sound scripts
Custom Blood particles
Better headcrab dropping for zombies
Better zombie sound replacement
New fixed models for houndeyes and their gibs
Fixed gibs for HEV and Guard zombies
Better sleeping for houndeyes
better AI for houndeyes and bullsquids
More moving for bullsquids
Materail proxies usage
Smooth houndeyes charge
Tentacle can retract and deploy after 20 seconds
better effects
more sounds
other features
dosh.ivon 4 Jan @ 6:27am 
So what's the progress here
dosh.ivon 3 Jan @ 3:24am 
oh lol.
Limakenori  [author] 3 Jan @ 3:23am 
Look at the comments under profile of this addon's developer.
dosh.ivon 3 Jan @ 3:20am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3357517229
think you could implement those fixes with houndeyes?
Limakenori  [author] 30 Dec, 2024 @ 8:30am 
Already got a fix for this one, but thanks.
Gordon, GORDAN! 30 Dec, 2024 @ 8:17am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2300474627&searchtext=Zombie+Guard

I also realized that this is a another simple fix that's worth applying, because the Zombie Guards also have mistextured pistols.
Limakenori  [author] 30 Dec, 2024 @ 8:09am 
Yeah, that could be implemented.
Gordon, GORDAN! 30 Dec, 2024 @ 8:08am 
I wonder if you could apply a fix to the HEV Zombie's gibbed legs? They have the same problem they do in Black Mesa of the polys stretching to create an unsightly effect.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2576428047&searchtext=HEV

Using the fixed model from that addon instead of the original model will alleviate that unsightly bug.
Gabriel ML 17 Nov, 2024 @ 2:30am 
Little question
How do i reset the barnacle's items that they digested? Cuz everytime i kill one that digested something, the rest of the barnacles i spawn drop the exact same items when killed
Limakenori  [author] 18 Aug, 2024 @ 12:49pm 
No need to post this under all of my zombie addons.
Cherry 30 Apr, 2024 @ 7:22am 
Is there any settings to make it so that headcrabs don't come off the zombies and die with them when you kill them?
Limakenori  [author] 17 Apr, 2024 @ 8:50am 
Autumnis the Everchanging I don't think so.
Autumnis 17 Apr, 2024 @ 8:39am 
Would it be possible to make other NPCs target the alien controller's crystal?
EvanGaming52 13 Apr, 2024 @ 6:15am 
For anyone that likes this with a nice map id check out the Black Mesa Xen map *you should just need to look up black mesa maps and it will be first thing to pop up*
Autumnis 27 Mar, 2024 @ 10:32am 
The explosive houndeyes seem to lack sound effects for their explosion.
Bugster 15 Mar, 2024 @ 3:01am 
gonarching gonarch
IcanEnglish886 3 Mar, 2024 @ 6:22pm 
fresh new mod
CosmicInterloper 2 Mar, 2024 @ 9:03pm 
and uh try not to make the npcs crowd into a single line, make them spread out to cover space
Limakenori  [author] 2 Mar, 2024 @ 8:18pm 
CosmicInterloper I'll think about that.
CosmicInterloper 2 Mar, 2024 @ 7:59pm 
oh by the way this base is really cool so I'm suggesting you should make a left 4 dead common infected on here because vj base is really fuckily with other mods
Limakenori  [author] 2 Mar, 2024 @ 7:26pm 
SBC It's coming soon.
Limakenori  [author] 2 Mar, 2024 @ 7:26pm 
SBC & CosmicInterloper. I don't consider zombies to be separate xenians. For me they're just headcrabs with host(like ants with cordyceps aren't mushrooms).
Nova 2 Mar, 2024 @ 3:11pm 
thats what im saying
CosmicInterloper 2 Mar, 2024 @ 3:10pm 
arent the zombies humanoid?
Nova 2 Mar, 2024 @ 11:39am 
where are the BM blue shift npcs?
Chazbrew 27 Feb, 2024 @ 1:14pm 
it has 4 stars now :p
Limakenori  [author] 27 Feb, 2024 @ 3:35am 
lordhaternumberonesuperstar Maybe.
Freddy Fazblunt 27 Feb, 2024 @ 3:12am 
Will there be separate addon of Zbase BMCE soon?
✿ MilliPie. ✿ 26 Feb, 2024 @ 8:19am 
Maybe i commented a bit to Early.. Nowaday's my Frustrations go High because i see alot of NPC's with Effort being Published in the Workshop Nowadays. But then swooped away by a 4-Star Effortless 2D Average Nextbots. Apologies.
Limakenori  [author] 26 Feb, 2024 @ 8:16am 
✿【 MilliPie 】✿ It'll get 4 stars, just need to be patient.