Transport Fever 2

Transport Fever 2

Art Deco Retaining Walls
19 Comments
themeatballhero  [author] 31 May @ 2:45pm 
yeah for sure!
king406 31 May @ 2:44pm 
Hey! Was wondering if this could have a patch or config option to disable the centenary masts? When using your American Tracks mod, I prefer to place down track masts individually via asset, and the tracks added by this mod are super useful for building cliff-side rail on mountain maps. If too inconvenient, no worries, thank you~
deen_82 16 Mar @ 3:59am 
MeatballHero - love the mod, but just a FYI, I've found that when using it with your North American Track mod, that the bumpers appear on the retaining walls for the pre-set bridges:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3445635090
themeatballhero  [author] 9 Mar @ 12:41pm 
Updated, added preset walls and added end cap assets / updated the abutment constructions!
simpel dimpel 25 Jun, 2024 @ 10:16am 
idk if this is a bug or feature but the end/start track construction for the walls have a tiny slither of wooden track, limiting the speed to 120km/h
xTuffman 1 Mar, 2024 @ 10:30pm 
Thank you!
themeatballhero  [author] 1 Mar, 2024 @ 5:29pm 
that one is one of my other mods, North American Bridges
xTuffman 1 Mar, 2024 @ 5:28pm 
What is the mod for those metallic barriers for the bridges?
themeatballhero  [author] 1 Mar, 2024 @ 11:32am 
and thanks :D
themeatballhero  [author] 1 Mar, 2024 @ 11:32am 
Yeah you can, but thats not always the best solution.
GA5MλSK 1 Mar, 2024 @ 11:28am 
You can force bridges with the Zero Height mod. I can't remember who created the mod but it's available on the steam workshop.

Great looking mod! I'll be sure to use it on my old map.
themeatballhero  [author] 27 Feb, 2024 @ 7:35am 
it lowers the minimum allowed clearance in game, and you have a slider in the UI where you can change it yourself
knackerty 27 Feb, 2024 @ 7:21am 
I don't get it? I can lower the height of tunnels and bridges with the arrow keys?
TheBackYard 27 Feb, 2024 @ 4:42am 
shame you cut out the lighter textured version, we could've had both!
themeatballhero  [author] 26 Feb, 2024 @ 7:35pm 
Added preset walls with varying length, incline, track kind, and track count.
Benjamin Crewz 26 Feb, 2024 @ 3:49am 
Geniusly smart.
I wonder what the other experiemental lines are for. :o
Arnomrnym 26 Feb, 2024 @ 3:49am 
Nice. 👍🏾😎 Thx
themeatballhero  [author] 25 Feb, 2024 @ 6:53pm 
Yeah it was definitely a different idea. Could probably do this for guard rails on roads as well.
Mikey D 25 Feb, 2024 @ 4:55pm 
quite interesting to have the walls coded as track, I guess it makes sense with the way tf2 works