Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Judgement Hall | Last Corridor
58 Comments
liweihuang1983 30 Mar @ 2:01pm 
idk how to do it
Slash468 16 Mar @ 5:57am 
you need custom stage loader
fresh bone 8 Feb @ 12:37am 
how to use this map
The Strongest Mexican  [author] 23 Nov, 2024 @ 10:04am 
@MrO-O shrug, looks fine for me
MrO-O 23 Nov, 2024 @ 9:10am 
it makes it much bigger than the sprite
The Strongest Mexican  [author] 23 Nov, 2024 @ 5:10am 
@MrO-O 1500/1600x250 should work
MrO-O 23 Nov, 2024 @ 1:17am 
i cant find a way to make the stage size be correct, do you know a specific nubmer for the seeling hight and the width of the stage?
The Strongest Mexican  [author] 31 Oct, 2024 @ 7:07am 
@erm you need stage loader and mod options
erm 31 Oct, 2024 @ 3:56am 
how do i use the map
LOVAR 19 Oct, 2024 @ 4:02am 
Oh, thanks dude!
The Strongest Mexican  [author] 10 Oct, 2024 @ 8:25am 
oh yeah btw its .gg/yomimodding not normal .gg/youronlymoveishustle
The Strongest Mexican  [author] 10 Oct, 2024 @ 7:40am 
@LOVAR its not in the workshop, look in the discord. if you need help ping @Zoe | starved skeletons.
LOVAR 10 Oct, 2024 @ 6:13am 
Bro had my hopes up
LOVAR 10 Oct, 2024 @ 6:13am 
theres a new sans character!?
The Strongest Mexican  [author] 5 Oct, 2024 @ 1:35pm 
@SuperGr8Nate bonehead is kinda bad, you should use comedian instead
SuperGr8Nate 23 Sep, 2024 @ 3:45pm 
good thing I have the Bonehead character, now its lore accurate
LOVAR 17 Sep, 2024 @ 12:06pm 
Water shader with this is actually lowkey decent!
The Strongest Mexican  [author] 24 May, 2024 @ 6:47am 
@MrO-O 1600x250

if you mean in aseprite, 1800x800
MrO-O 24 May, 2024 @ 6:43am 
what is its lenght?
The Strongest Mexican  [author] 4 Apr, 2024 @ 12:50pm 
@Bablo! murdeirng u
XxxMinecraftProGamingGodxxX 1 Apr, 2024 @ 4:26pm 
imma use water shader lol
The Strongest Mexican  [author] 9 Mar, 2024 @ 4:00pm 
updated!! now u can toggle pillars (at last)
The Strongest Mexican  [author] 9 Mar, 2024 @ 3:27pm 
@Tay_Yang ill try, tho so far i only have Foreground Pillars on mod options (gonna update stage as soon as my game stops crashing)
SweetMatchaTea 8 Mar, 2024 @ 10:22am 
yo, idk if you are willing to do this but it it possible to like, have it in mod options how far apart you want the pillars to be and maybe have the option to scale up the ceiling a bit more, thx
The Strongest Mexican  [author] 7 Mar, 2024 @ 2:33am 
@tphoenix618 you should still be able to see predictions. if not, skill issue :steamhappy:
The Strongest Mexican  [author] 7 Mar, 2024 @ 2:33am 
@Knight_production i dont think theres a way considering how i never saw a stage have custom settings
The Strongest Mexican  [author] 7 Mar, 2024 @ 2:30am 
ill ask fleig if theres a way to make new api have custom settings

meanwhile just stick to predictions and when im home ill make the pillars semi-transparent
Crimsong Edge 6 Mar, 2024 @ 4:33pm 
foreground is just awful to try to play a match with
Flame 6 Mar, 2024 @ 12:12pm 
I really love the foreground but do they have to be so thick? You could also try making it semi-transparent if that's a thing
Flame 6 Mar, 2024 @ 12:04pm 
WOOO FOREGROUND!!!! WOOHOOOO!!!!!!
Tphoenix618 6 Mar, 2024 @ 10:35am 
i like the map but the pillars in the foreground make it hard to see the character
inkybonea 6 Mar, 2024 @ 2:15am 
or maybe release a second version of the mod on a seperate workshop page instead (i like the foreground personally, but i understand why people could dislike it)
Jester 5 Mar, 2024 @ 9:42pm 
Add a way to disable the foreground please
LavenderCove 5 Mar, 2024 @ 7:20pm 
this is extremely cool, the fact that the view outside the window changes on angle, good stuff
the pillars in the front though, very disruptive, never a good thing when you lose track of both characters because of the map
The Strongest Mexican  [author] 5 Mar, 2024 @ 1:03pm 
this is a test build

if received negatively i will revert all changes!!
The Strongest Mexican  [author] 5 Mar, 2024 @ 12:26pm 
guess what

updating da stage
inkybonea 3 Mar, 2024 @ 2:16am 
btw sorry for the terrible grammar
inkybonea 3 Mar, 2024 @ 2:16am 
people would not be able to exploit foreground pillars are both players are not guarenteed to use the same stage. That would be actually pretty unlikely, due to the amount of cool stages on the workshop.
The Strongest Mexican  [author] 2 Mar, 2024 @ 9:26pm 
ill try that
Iselltrenton 2 Mar, 2024 @ 12:17pm 
It'd be cool to have a 2nd version where the hall was just inf
The Strongest Mexican  [author] 2 Mar, 2024 @ 6:08am 
or just a move-visible pillar at all
i don think it would even work on old api
The Strongest Mexican  [author] 2 Mar, 2024 @ 6:04am 
plus im using OLD api, so making a .5 transparency pillar then 0 transparency on replays would be a pain in my ass
The Strongest Mexican  [author] 2 Mar, 2024 @ 6:03am 
@Flame no :cope:
InfiniteSnoc 1 Mar, 2024 @ 6:36pm 
turn around kid it'd be a crime!!!
Flame 1 Mar, 2024 @ 5:16pm 
Add foreground columns!!!! +rep
Epiks 1 Mar, 2024 @ 1:14pm 
@UndergroundRoyalty you can see the characters when they make their move (well... when they are highlighted in green, or orange, for example), so they will probably be visible behind the column
The Strongest Mexican  [author] 1 Mar, 2024 @ 11:02am 
@Epiks i would add foreground pillars, HOWEVER people would abuse it causing you not to be able to see the moves they use
Epiks 1 Mar, 2024 @ 4:24am 
I think it would be better if they stood in the center of the room instead of by the column, and (I don't know how hard it is to do) it would be cool if there were columns in the foreground too, so that during Replay you can't see the characters behind the column
LOVAR 29 Feb, 2024 @ 11:56pm 
* LETTS GOOO
The Strongest Mexican  [author] 29 Feb, 2024 @ 3:38pm 
@LordJaysie murder.