Left 4 Dead 2

Left 4 Dead 2

[V-Script] L4D2 SI Locational Flinches
14 Comments
Drag0n 6 Aug, 2024 @ 11:25pm 
Also, Jockey animations don't seem to be working.
Drag0n 6 Aug, 2024 @ 3:04pm 
Ok. Just was wondering if there was over-laping.
Despair  [author] 6 Aug, 2024 @ 1:39pm 
Alongside. But you don't necessarily need his mod to use this one, but I can't imagine anybody wanting to use this one and not his one as well.
Drag0n 6 Aug, 2024 @ 1:23pm 
Is this meant to be used along side Cuba's SI Locational Flinch Restoration, or instead of?
MRcedaguy 5 Mar, 2024 @ 9:11pm 
I wish this is compatible with xdr
Despair  [author] 29 Feb, 2024 @ 10:32am 
Nah, it's just the same as Cuba's script so it doesn't include them as of now.
Pyromaniax 29 Feb, 2024 @ 8:59am 
does this include back flinches?
Despair  [author] 27 Feb, 2024 @ 10:53pm 
He would have to put them on my skeleton, the only way flinches work is because I can iklock the feet and hands, without iklock-ing the feet and hands the flinches will cause the feet to clip through the ground, and the hands will drift from their intended position.
RICH 27 Feb, 2024 @ 3:01pm 
Is/ will there be compatibility with Brain Dead's L4D1 style SI?
Despair  [author] 27 Feb, 2024 @ 6:42am 
Nah, they will see nothing... except for the Charger, because his default animations have some janky flinches as is, but hopefully that wouldn't be too noticeable.
Typical 27 Feb, 2024 @ 5:49am 
If someone else on the server doesn't have the Fixed L4D2 SI Anims will they see broken animations?
Despair  [author] 27 Feb, 2024 @ 4:05am 
My bad, I uploaded an old version of the mod, it is supposed to be a plugin for the required item, not a standalone item.
The Jockey model has also been updated.
RɅiZΞN 27 Feb, 2024 @ 3:51am 
Quick suggestion, I don't think anyone needs the required items in here since its the same animation files as the Fixed L4D2 SI anims. It could cause confusion for others if they have the same files, maybe change the requirement to the unified models instead.
RɅiZΞN 27 Feb, 2024 @ 3:44am 
Very useful