Kenshi
UWE - Belt Slot Hats and Masks
13 Comments
Jango 4 Jul @ 10:15am 
Yeee Its back!
Anrhaa  [author] 5 Jul, 2024 @ 1:24pm 
@|_| Clyax. Do as you want. If I ever do my own vanilla version, it'd be later this year.
|_| Clyax 5 Jul, 2024 @ 11:27am 
@Anrhaa So am I free to tell people on WYHWE to check out this mod and compare it to WYHWE in FCS to find out the problem, or would you be putting up your own mod for vanilla Belt Slot Hats and Masks, or what would you want to do?
Anrhaa  [author] 22 Jun, 2024 @ 10:55am 
@|_| Clyax. Thanks for the head ups dude :D
|_| Clyax 21 Jun, 2024 @ 6:08pm 
@Anrhaa Hello. Just sending a message after the last one to make sure you saw it. If you'd rather not get involved, that's fine. I just wanted to make sure if I could find a way to tell others that the Belt Slot issue with WYHWE seems to be different than what we thought. I didn't want to just start telling people "you solved it" and draw attention to you without you wanting that.
|_| Clyax 29 May, 2024 @ 6:59am 
Found it. Turns out I could just use the Shinobi Trader in The Hub. I found your Belt variant of the Swamp Mask, and there's no penalty there. This is huge! People were racking their brains over the invisible math messing up Belt Slot items. If what you say is true and you did literally nothing except what you said, then that may mean the original developer made a mistake.

Would you please post a mod with just the vanilla belt models for people to enjoy, and would you do that with an NCE mod? It would help hundreds or thousands of others who don't use UWE enjoy these. I want to play some other runs I had in mind before moving to UWE.
|_| Clyax 29 May, 2024 @ 6:17am 
@Anrhaa Looks the same as the vanilla and the WYHWE hats, though that's what WYHWE looked like too before I found those debuffs labeled in the pop-up menus in-game. I'll try them in-game. Do you know a start that puts me near a store that's guaranteed to sell hats?
Anrhaa  [author] 29 May, 2024 @ 5:18am 
@|_| Clyax. At FCS, Duplicate Item, Reduce Size to 2x2, change slot from head to belt. Nothing more, nothing less. Everything looks normal. Did you test it?
|_| Clyax 29 May, 2024 @ 2:28am 
@Anrhaa How did you do it? Unless the Wear Your Hats With Everything mod creator made a mistake, this is a fundamental problem. If you solved it, you would make a lot of people very happy. I see you made the NCE path for WYHWE, so you know about the mod. How did you get around this problem. Did you do anything about it? I presume you didn't fiddle with the stats of each item to offset the belt slot modifier, right?
Anrhaa  [author] 28 May, 2024 @ 3:17pm 
@|_| Clyax. They look pretty normal for me. Never checked if they have a stealth multiplier
|_| Clyax 28 May, 2024 @ 4:32am 
@Anrhaa I asked because even if you duplicated the stats, how they show up in-game is different because of how the Belt Slot modifies the stats of items in the invisible back-end of the code. Do all of your items show up as vanilla stats in the Belt Slot? No Stealth Multiplier penalty or anything? I'm not able to test this myself at the moment.
Anrhaa  [author] 28 May, 2024 @ 4:26am 
@|_| Clyax. I guess. All new armor pieces are duplicates of the regular version
|_| Clyax 28 May, 2024 @ 3:39am 
Did you fix the issue the Wear Your Headgear With Everything mod had where Belt Slots have some kind of massive penalty to items compatible with that slot despite you using vanilla stats for each item?