Arma 3
[SP] Dynamic Civil War Redux - Altis OPFOR
11 Comments
hongdino  [author] 27 Jun, 2024 @ 10:07am 
@Komodo That is odd. I am not sure if that problem was caused by the mission, since I haven't touched anything with ai behaviour.
And yes, I have a discord account. My ID is same as my steam id.
Komodo 25 Jun, 2024 @ 10:07am 
i think i ran into a situation where my AT AI didn't fire...I'll test more
btw do u have a discord, would be great for updates and help, ty
hongdino  [author] 30 Apr, 2024 @ 9:53am 
@Komodo They should have infinite magazine. Although they will reload only the base magazines for their weapons. Do they run out of AT rounds?
Komodo 29 Apr, 2024 @ 8:59am 
how do i make friendly AI rearm their AT rounds?
hongdino  [author] 26 Apr, 2024 @ 2:58am 
@Hanss

I am also using a AIO Command menu mod not only for this, but also for all of the other user-made missions as well! Yeah, sticking to a certain pose happens occasionally, not limited to this mission. Using AIO is the best way to deal with these kinds of problem for now it seems :(
However, LAMBS might cause some problems too if you use it with this mission, though I am not sure cuz I haven't played with it. DCW has its own reviving script, so it might clash with LAMBS' mechanics.
Hanss 26 Apr, 2024 @ 2:20am 
Hello, on some ports of this DCW to other maps, the saving time can be extremely long (and it only depends on complex and large maps using cup and rhsterracore, such as various parts of Zagorsk), but the saving itself works for me - and of course loading. The most common problems for me are the blocking of the player's character after being treated by bots (and here I also see the dependence on the map), but here and not only "unsticking" in the "All-in-One Command Menu" by Leopard20 successfully helps.
I'm talking about ports of the "March 24" version and I'm playing with LAMBS_Danger.fsm (DEV).
Nidonreb 26 Apr, 2024 @ 1:27am 
Yep I do, tried both actually (self hosted LAN and singleplayer). The problem might come from me then I guess, I'm so used to the vanilla saving system breaking scripts. I'm gonna give it another shot, thanks for the quick answer
hongdino  [author] 26 Apr, 2024 @ 1:06am 
@Nidonreb
Are you playing on singleplayer, not creating multiplayer server? Saving works in singleplayer mode.
Nidonreb 23 Apr, 2024 @ 10:54am 
After some testing, just found out the officer at base has a "savegame" action. However, I can't seem to be able to resume the mission after quitting. Idk if the vanilla save sytem breaks the whole mission or not lmao
Nidonreb 23 Apr, 2024 @ 9:39am 
does the mission have a save system/is persistent ?
hongdino  [author] 3 Mar, 2024 @ 3:08pm 
** VERY Important Update!! **

I found out previous versions of DCW Redux have a critical bug. It will stop spawning civilians & enemies after some hours of playing. This bug existed from the original works by Bidass, but I haven't figured out how to solve it... until now.

The version I uploaded today will no longer have that bug. Unfortunately, previous players need to restart the mission with the updated version if they want to avoid this bug.