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-ck3 version update
-added new marriage modifiers
-dont lose legitimacy if tribal or lowborn
-ai will search for bethrotals and spouses slightly later
-ai slightly less inclined to marry off female heirs without matrilineality
-added female fertility up to age 60, large fertility drop off still at 45.
-slightly more chance for male children
-marrying grandkids make alliances
-higher limit threshold for making alliance marriages
-marrying close or extended family to someone creates a truce and increase opinion, in the cases that you lose the alliance
pls wait for update
Love this mod, though!!
@TinyMouse&Lynx: is it a hostage in YOUR court, or a courtier you SENT as a hostage?
ck3 is about a medieval society with moral pressures and a legal respect to lineage and bloodlines for inheritances. so this is the only way to really represent this social pressure
Yeah should be a NOR check instead, so it checks if you DONT have poly or concu. Works good in tests now. Thx for repporting the issue
She was Muwallladi and I was Zayid. I also tried more ocmbos like Zayid + Zayid, etc.
scroll to the top of this page, move cursor to your name, click "content" in the menu, click "artwork", click "upload artwork" and choose "not game specific".
The addition of concubinage checks allow cultures/faiths with concubinage to intermarry with those with polygamy, chance down to -200 instead of being blocked as in vanilla or getting a -1000.
OR = {
AND = {
scope:secondary_recipient.culture = { NOT = { has_cultural_tradition = tradition_polygamous } }
scope:secondary_recipient.faith = { NOT = { has_doctrine = doctrine_polygamy } }
}
AND = {
scope:secondary_recipient.culture = { NOT = { has_cultural_tradition = tradition_concubines } }
scope:secondary_recipient.faith = { NOT = { has_doctrine = doctrine_concubines } }
}
}
-removed close-family from arrange marriage candidate list, except direct child, now must go through marry off.
-added missing localization for marry off interaction dependent forced marriages
-added missing effect for marry off interaction dependent forced marriages
-removed all options but matrilineage choice for forced marriages interactions, auto accept anyway
-can remarry your divorcee exwife
-removed some concubinage files
10/10 must have. Thank you for your time and hard work
-added a "use gold" option button to increase marriage acceptance. You will be giviving the gold to the recipient/lord.
-added a "use prestige" option button to increase marriage acceptance.
-tweaked marriage acceptance factors
-removed needing prestige to marry, was bad for AI
-forced marry now gives the disinherited trait, to avoid exploits.
-forced marry victims who are rulers are now deposed.
-forced marry victims now sent to your court, so forced bethrothed kids join your court like spouses.
-hothothot fixed the force marry to give negative opinion like 'take concubine' interactions.
-reworked potential list, shows slightly less removed family members
-visualy reworked 'marry off' interaction's needed required opinion levels
-ck3 update hotfix
-hotfixed marrying prisoners
-family of forced marry receive the same negative opinion effect like as forced concubines
-1.13 compatch
-arrange marriage interaction also shows guests of the recipient
-arrange marriage interaction also shows relatives of the recipient
-can marry people you have imprisoned
-Removed the duplicate dynast/house head interactions, just integrated the dynast powers into the vanilla marry off interaction. Duplicate interactions were broken, missing acceptance modifiers.
-Can marry off hostages.
-Can use the "use piety" option in the marry off interaction (vanilla bug?)
-Can take concubine Nuns
-Can marry mercenary captains
https://i.imgur.com/soI993l.png
You can reproduce the above with the following steps:
1. Start as Charles the Bald in 867
2. Select dynasty member Count Ekkehard of Chalon and use the 2nd "Find Spouse" interaction
3. Filter by "Not Christianity" and observe the hundreds of candidates that shouldn't be available
4. Select Saga Hvitserk (her liege, Halfdan Whiteshirt, is also not Christian, which should give among others a -1000 acceptance score) and propose the marriage
5. Notice how it gets accepted because the only acceptance modifier present is "Base Willingness: +1"