Garry's Mod

Garry's Mod

[FO4] K9 Dogmeat
5 Comments
SOBAKA463 6 Mar, 2024 @ 10:18am 
It would be cool if it was a playermodel. Mod very cool
Benevolence 4 Mar, 2024 @ 4:03pm 
Yeah, I think I found it earlier, though it's not really fallout animations. that would do for now.
Keep up the good work!:steamthumbsup:
God's drunkest driver  [author] 4 Mar, 2024 @ 3:37pm 
I would export his animations if only I knew how, so there's simply no way for me to create NPC. But if I'm not mistaken - there's another just dogmeat port with animations and NPC. If so, I have no problems with people using my addon to create K9 NPC, or PM, actually would like to see that happening
Benevolence 4 Mar, 2024 @ 2:46pm 
@Stehouse, We might need an npc version by now, if you could grant that of course. the amount of combat dogs that were deleted for example by any means necessary. It's a common issue I have is finding a combat capable pet on gmod.

(still a good farewell for fallout)
17th21stlancers 3 Mar, 2024 @ 3:15am 
doggo :D