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Am I missing something here, or is this map just plain broken?
As a solo player who's played Aza's The Forest map too many times, it's nice to have new POIs to explore. I've stumbled across a forge, hoping to find some additional crafting tables (for tailoring) on my journey.
Also, thanks @Slavantura for the tips!
Anyway i think i will give this map a second chance sooner or later, maybe after build 42 release (for hunting). If you plan to update this map in the future, i will strongly recommend to set diffrent zombie population density in diffrent part of map, because the amount of them is hillarious. No matter if you are in deep forest, town ruins or river shore - they are everywhere... After 12 days i killed around 2000 zombies! (also spears are OP). I was really glad that i set day=2hours setting, other way i will spend a night in wilderness for too many times and i feel that would be extremaly hard to survive, when surrounded by zombies.
Also i got one question: Is it possible to repair destroyed walls or you have to destroy them first?
I just played few hours on this map and i'm loving it. This map is perfect for foraging gameplay, so my recomendation will be definitely very rare loot for better immersion of collapsed civilization (@Eli). The only issue is a density of zombies :( so far they are literally everywhere and suprisingly it makes the game easier, cause of constant vigilance. Also, not the biggest fan of unwalkable water fields in north town (imo they have no sense). Anyway - great job, your map is huge and amazing 5/5
just curious