Barotrauma

Barotrauma

Immersive Sonar UI - Vanilla Sonar Edition
46 Comments
Gesugao-san 19 Mar @ 11:15am 
It works fine with the Submarine Navigation Terminal and Shuttle Navigation Terminal.
But unfortunately, it breaks the texture of the Observation Center. Please fix this. :meepfail:
ZX12 21 Jan @ 2:37am 
Cheers :steamthumbsup:
_]|M|[_  [author] 19 Jan @ 1:43pm 
@Fredrik45mc: Currently the only solution is to play in a 16:9 format.
I'll be asking Evil Factory if he can rewrite the code to adjust to wider screen resolution.

@ZX12: Yes
ZX12 9 Jan @ 2:53am 
Would this work with soundproof walls? :captainsmooth:
Fredrik45mc 7 Jan @ 6:47am 
Question: Is there a way to move the bearings per individual. Currently the bearings are to the side of the power-bar, which makes it near impossible to see. But if I could move it a bit to the right then I would be able to see it again.
_]|M|[_  [author] 3 Nov, 2024 @ 1:48am 
@Patriots1007: Sorry, but I simply don't have as much time anymore as I used to and am focusing the time I have more on new mods or overhauling old ones rather than making custom patches so I highly encourage the community to make compatibility patches for things like that.
_]|M|[_  [author] 3 Nov, 2024 @ 1:45am 
@JerryTheGuy: You may have had another mod that overrides navigation terminals loaded above this one.
_]|M|[_  [author] 3 Nov, 2024 @ 1:45am 
@[95th] Phantom Civet: You'd need to create a custom patch mod to change transparency unfortunately.
[95th] Phantom Civet 20 Oct, 2024 @ 10:30am 
any chance there is a way to edit the transparency on the sonar overlays?
JerryTheGuy 26 Aug, 2024 @ 3:47am 
does not seem to work for me and yes i have tried starting new campaigns
Patriots1007 3 Aug, 2024 @ 9:29pm 
Could I suggest a patch/addition of the 200m sonar mod? it increases navigation and sonar terminal's sonar to 200m, doubling creature aggro range from sonar as a drawback.
[95th] Phantom Civet 24 Jul, 2024 @ 2:36pm 
i love this! i remember another, older mod that was like this, but it didn't work for me. i'm so glad you made this for vanilla game as well. thank you so much :)
_]|M|[_  [author] 23 Jul, 2024 @ 10:03am 
@HowAddiction: Thank you!

@End: Of course! Post the link to your patch here when it's released and I'll put it in the description :steamthumbsup:
Elliott 22 Jul, 2024 @ 9:42pm 
Hi. Can I make a patch for this that includes the Gawr Gura A sonar? They unfortunately override each other, and I wish to make them work together.
HowAddiction 30 Jun, 2024 @ 11:52pm 
Nice work,an aesthetic UI for me and no problem with any other icon(like minerals or mission)in fact I dislike the real sonar but enjoy the sonar UI so I come here:steamhappy:
_]|M|[_  [author] 20 Jun, 2024 @ 10:08am 
@Canada: Only if I'd make it rely on lua entirely, but some people prefer to play without lua. So I may upload another "lua only" version which would implement the textures via lua code to be compatible with everything. I might get this done this weekend, but no promises.
Canada 18 Jun, 2024 @ 12:29pm 
Can this work without changing the sonar or weapons, as in not changing anything changed by mods for example like sonar range or weapon stats.
_]|M|[_  [author] 5 Jun, 2024 @ 10:35am 
@Mobile Meow Machine: That's just Barotrauma being unable to transfer the files from your server to the clients. I recommend reinstalling the mod for both server and all clients to make sure everyone has the same version and nobody needs to download the mod from the server directly. If it's a public server, then I'm afraid there's nothing you can do other than telling people to subscribe to the mod and download it first before joining the server.
Mobile Meow Machine 4 Jun, 2024 @ 4:43pm 
People can't join my server when I have this mod enabled. It just says they are downloaded a 0 byte file even when they are subscribed.
sunxyw 22 May, 2024 @ 6:35am 
@_]|M|[_ Thanks for the reply. I indeed can see minerals with only this mod enabled. I will revise my modlist to see what mod casuing this.
_]|M|[_  [author] 21 May, 2024 @ 2:50pm 
@JoshX9706, @sunxyw: The mod doesn't interact with minerals nor any code related to displaying minerals. It simply changes the UI textures.
I've tested it just now and minerals show up perfectly fine with the mineral scanner on.
I've used a dugong and bought the mineral scanner upgrade and everything worked without issues.
So I assume it has to be another mod causing the issue which perhaps breaks when using this mod alongside it.
sunxyw 21 May, 2024 @ 5:02am 
I can confirm what JoshX9706 said.
JoshX9706 17 May, 2024 @ 12:40pm 
It seems that this mod prevents minerals from popping up when using mineral scanner
_]|M|[_  [author] 16 May, 2024 @ 6:41am 
@DECEMBER: I don't speak russian so I can't and won't put a russian translation for the workshop page or changelogs.
DECEMBER 15 May, 2024 @ 11:40am 
русский перевод обновлений, страницы мастерской и др. будет?
HonFonDon 15 May, 2024 @ 10:39am 
Absolutely one the best Sir, thanks!
_]|M|[_  [author] 15 May, 2024 @ 9:34am 
StatusEffect errors are now fixed :steamthumbsup:
HonFonDon 10 May, 2024 @ 4:51pm 
not sure if you got to this but I am still getting target not defined errors

Potential error in StatusEffect (Navigation Terminal, Sonar). Target not defined, the effect might not work correctly. Use target="This" if you want the effect to target the entity it's defined in. Setting "This" as the target.
_]|M|[_  [author] 8 May, 2024 @ 6:09am 
@jia: Truly a :BaroDev: moment. Thanks for letting me know!

@kooll: The UI is on shuttle sonars unless you're using sonars from another mod.
kooll 7 May, 2024 @ 2:55pm 
can you add the ui to suttle sonars as well?
jia 7 May, 2024 @ 7:47am 
Hi, some of the navterminal StatusEffects still need a target - specifically the SonarPingFar ones
Vanilla didn't have one for the longest time and it only became evident when the new "Target not defined" message was added :BaroDev:
_]|M|[_  [author] 4 May, 2024 @ 4:46am 
@Leonidas: By combining both mod's code via a patch. I assume the UHF chatter is just a StatusEffect playing a sound file so you'd basically just take the code from here and paste the code for the sound file from UHF chatter into it.
Leonidas 3 May, 2024 @ 10:16pm 
How would we get this compatible with UHF chatter mods for terminals?
_]|M|[_  [author] 21 Apr, 2024 @ 7:43pm 
@Starempire42: I'm unsure how that would happen as it takes the steering arrow from the game's files. Only thing I could think of that would cause it to appear invisible is if your game files have been modified or the image was deleted.
Starempire42 18 Apr, 2024 @ 9:39pm 
for some reason I cannot see the sonar arrow when I manually try to steer
crazy dave 12 Mar, 2024 @ 1:16am 
ok
_]|M|[_  [author] 11 Mar, 2024 @ 9:24am 
@додозавр: No that sadly requires another patch to work unless the sound mod is overriding sounds with lua code instead of xml.
додозавр 11 Mar, 2024 @ 7:35am 
Is it possible to allow sonar sound mods to be active with that mod?
_]|M|[_  [author] 11 Mar, 2024 @ 7:01am 
@crazy dave: The red markers are rendered on top of the UI so changing the transparency doesn't really do anything. Making the UI darker could make the markers stand out more, but I think the visibility is perfectly fine and I personally very much like the current glowing look.
crazy dave 11 Mar, 2024 @ 3:05am 
Please, make the degree overlay a tiny bit more transparent to see the red markers better.
_]|M|[_  [author] 10 Mar, 2024 @ 11:31am 
ATTENTION: Latest patch made this mod a standalone and thus I changed its name. You may need to re-add this mod to your mod list and save the list again.
_]|M|[_  [author] 10 Mar, 2024 @ 8:40am 
@Draconis🐊: True... I didn't think about that.
Draconis🐊 9 Mar, 2024 @ 2:02pm 
Maybe just make a separate vanilla version so it doesn't bug out people joining a server with just the patch enabled without Real Sonar or the base mod?
_]|M|[_  [author] 7 Mar, 2024 @ 3:52am 
@Boy Guy: Sorry, my bad! You actually don't need to enable Immersive Sonar UI - A Real Sonar Add-On . You only need to download it and just enable only this patch instead. I didn't realize because I have Real Sonar installed and thus it doesn't throw errors for me, even when Real Sonar is not activated.
So just activate the patch and leave the original in "disabled mods"
Token Bad Teammate 6 Mar, 2024 @ 8:10pm 
Unable to use, every time I try to load it, it says Immersive Sonar UI requires Real Sonar